require 'java' java_import 'org.apollo.game.model.Npc' java_import 'org.apollo.game.model.World' java_import 'org.apollo.game.model.Position' def register(npc) raise "Npc cannot be nil" if npc == nil World.world.register(npc) end ### Lumbridge spawns: # Generic: register Npc.new(4, Position.new(3232, 3207)) # woman, southernmost house register Npc.new(1, Position.new(3231, 3237)) # man, house by willow tree register Npc.new(2, Position.new(3224, 3240)) # man, house by willow tree register Npc.new(5, Position.new(3229, 3239)) # woman, house by willow tree # Other: register Npc.new(0, Position.new(3221, 3221)) # hans register Npc.new(456, Position.new(3243, 3210)) # father aereck register Npc.new(519, Position.new(3231, 3203)) # bob from bob's axes register Npc.new(520, Position.new(3212, 3247)) # shopkeeper register Npc.new(521, Position.new(3211, 3245)) # shop assistant register Npc.new(2244, Position.new(3232, 3229)) # lumbridge guide