WALK_BUTTON_ID = 152 RUN_BUTTON_ID = 153 on :button, WALK_BUTTON_ID do |player| player.set_running(false) end on :button, RUN_BUTTON_ID do |player| player.set_running(true) end on :command, :run do |player, command| running = player.is_running player.set_running(!running) player.send_message(running ? "You are now running." : "You are no longer running.") end