import org.apollo.game.message.impl.PlayerActionMessage import org.apollo.game.model.event.impl.LoginEvent on { PlayerActionMessage::class } .then { val action = it.actionAt(option) if (action != null) { it.world.submit(PlayerActionEvent(it, it.world.playerRepository[index], action)) } terminate() } on_player_event { LoginEvent::class } .then { it.enableAction(PlayerActionType.FOLLOW) it.enableAction(PlayerActionType.TRADE) }