import org.apollo.cache.def.ItemDefinition import org.apollo.game.model.entity.Player import org.apollo.game.model.entity.Skill import org.apollo.game.plugin.skills.woodcutting.Axe import org.apollo.game.plugin.testing.junit.ApolloTestingExtension import org.apollo.game.plugin.testing.junit.api.annotations.ItemDefinitions import org.apollo.game.plugin.testing.junit.api.annotations.TestMock import org.junit.jupiter.api.Assertions.assertEquals import org.junit.jupiter.api.extension.ExtendWith import org.junit.jupiter.params.ParameterizedTest import org.junit.jupiter.params.provider.EnumSource @ExtendWith(ApolloTestingExtension::class) class AxeTests { @TestMock lateinit var player: Player @ParameterizedTest @EnumSource(Axe::class) fun `No axe is chosen if none are available`(axe: Axe) { player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level) assertEquals(null, Axe.bestFor(player)) } @ParameterizedTest @EnumSource(Axe::class) fun `The highest level axe is chosen when available`(axe: Axe) { player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level) player.inventory.add(axe.id) assertEquals(axe, Axe.bestFor(player)) } @ParameterizedTest @EnumSource(Axe::class) fun `Only axes the player has are chosen`(axe: Axe) { player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level) player.inventory.add(Axe.BRONZE.id) assertEquals(Axe.BRONZE, Axe.bestFor(player)) } @ParameterizedTest @EnumSource(Axe::class) fun `Axes can be chosen from equipment as well as inventory`(axe: Axe) { player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level) player.inventory.add(axe.id) assertEquals(axe, Axe.bestFor(player)) } @ParameterizedTest @EnumSource(Axe::class) fun `Axes with a level requirement higher than the player's are ignored`(axe: Axe) { player.skillSet.setCurrentLevel(Skill.WOODCUTTING, axe.level) player.inventory.add(axe.id) Axe.values() .filter { it.level > axe.level } .forEach { player.inventory.add(it.id) } assertEquals(axe, Axe.bestFor(player)) } private companion object { @ItemDefinitions fun axes() = Axe.values().map { ItemDefinition(it.id).apply { isStackable = false } } } }