# Information about npc spawning # # Npcs are passed to spawn npc as a hash. Every key and every non-integer value must be a Symbol. Every hash must implement the following: # :name - the name of the npc. If this npc shares its name with another, append the specific id after the name (e.g. :woman_4) # :x - the x coordinate where the npc will spawn. # :y - the y coordinate where the npc will spawn. # Optional arguments are as follows: # :face - the direction the npc should face when it spawns. Supported options are :north, :north_east, :east, :south_east, :south, :south_west, :west, and :north_west # :bounds - the rectangular bound that the npc can wander about in. Order is [bottom-left x-coordinate, bottom-left y-coordinate, top-right x-coordinate, top-right y-coordinate] # :delta_bounds - the rectangular bound that the npc can wander about in, as a difference from the spawn point. Order is [x-delta, y-delta]. Should not be used with :bounds. # :spawn_animation - the animation that will be played when the npc spawns. # :spawn_graphic - the graphic that will be played when the npc spawns. # Generic npcs spawn_npc :name => :man, :x => 3276, :y => 3186 # Palace guards spawn_npc :name => "Al-Kharid warrior", :x => 3283, :y => 3161 # String must be used here because the actual npc name is 'Al-Kharid warrior', and symbols don't support hyphens. spawn_npc :name => "Al-Kharid warrior", :x => 3285, :y => 3174 spawn_npc :name => "Al-Kharid warrior", :x => 3286, :y => 3164 spawn_npc :name => "Al-Kharid warrior", :x => 3287, :y => 3168 spawn_npc :name => "Al-Kharid warrior", :x => 3288, :y => 3169 spawn_npc :name => "Al-Kharid warrior", :x => 3290, :y => 3162 spawn_npc :name => "Al-Kharid warrior", :x => 3295, :y => 3162 spawn_npc :name => "Al-Kharid warrior", :x => 3295, :y => 3170 spawn_npc :name => "Al-Kharid warrior", :x => 3297, :y => 3175 spawn_npc :name => "Al-Kharid warrior", :x => 3300, :y => 3171 spawn_npc :name => "Al-Kharid warrior", :x => 3301, :y => 3164 spawn_npc :name => "Al-Kharid warrior", :x => 3301, :y => 3168 spawn_npc :name => :shantay_guard_838, :x => 3301, :y => 3120 spawn_npc :name => :shantay_guard, :x => 3304, :y => 3119 spawn_npc :name => :shantay_guard_838, :x => 3307, :y => 3122 # Mine spawn_npc :name => :scorpion, :x => 3296, :y => 3294 spawn_npc :name => :scorpion, :x => 3298, :y => 3280 spawn_npc :name => :scorpion, :x => 3299, :y => 3299 spawn_npc :name => :scorpion, :x => 3299, :y => 3309 spawn_npc :name => :scorpion, :x => 3300, :y => 3287 spawn_npc :name => :scorpion, :x => 3301, :y => 3305 # Functional npcs spawn_npc :name => :gnome_pilot, :x => 3279, :y => 3213 spawn_npc :name => :banker_496, :x => 3267, :y => 3164, :face => :east # TODO are these the correct banker ids? spawn_npc :name => :banker_497, :x => 3267, :y => 3166, :face => :east spawn_npc :name => :banker_496, :x => 3267, :y => 3167, :face => :east spawn_npc :name => :banker_497, :x => 3267, :y => 3168, :face => :east spawn_npc :name => :banker_496, :x => 3267, :y => 3169, :face => :east spawn_npc :name => :gem_trader, :x => 3287, :y => 3210 spawn_npc :name => :zeke, :x => 3289, :y => 3189 spawn_npc :name => :shantay, :x => 3304, :y => 3124 spawn_npc :name => :rug_merchant_2296, :x => 3311, :y => 3109, :face => :west spawn_npc :name => :ranael, :x => 3315, :y => 3163, :face => :north spawn_npc :name => :shop_assistant_525, :x => 3315, :y => 3178, :face => :north # TODO are these the correct shop staff ids? spawn_npc :name => :shop_keeper_524, :x => 3315, :y => 3180, :face => :west spawn_npc :name => :louie_legs, :x => 3316, :y => 3175, :face => :west