Files
apollo/game/plugin/skills/runecrafting/test/RunecraftingActionTests.kt
2018-09-04 04:43:34 +01:00

115 lines
3.8 KiB
Kotlin

package org.apollo.game.plugin.skill.runecrafting
import io.mockk.verify
import org.apollo.cache.def.ItemDefinition
import org.apollo.game.model.entity.Player
import org.apollo.game.model.entity.Skill
import org.apollo.game.plugin.testing.assertions.after
import org.apollo.game.plugin.testing.junit.ApolloTestingExtension
import org.apollo.game.plugin.testing.junit.api.ActionCapture
import org.apollo.game.plugin.testing.junit.api.annotations.ItemDefinitions
import org.apollo.game.plugin.testing.junit.api.annotations.TestMock
import org.junit.jupiter.api.Assertions.assertEquals
import org.junit.jupiter.api.BeforeEach
import org.junit.jupiter.api.Test
import org.junit.jupiter.api.extension.ExtendWith
@ExtendWith(ApolloTestingExtension::class)
class RunecraftingActionTests {
@TestMock
lateinit var player: Player
@TestMock
lateinit var action: ActionCapture
@BeforeEach
fun setupPlayer() {
player.position = TEST_ALTAR.center
player.inventory.add(runeEssenceId, 25)
}
@Test
fun `Bonus runes are rewarded depending on the multiplier returned by the rune type`() {
player.startAction(RunecraftingAction(player, `rune with 1xp and bonus multiplier of 2`, TEST_ALTAR))
after(action.complete()) {
assertEquals(50, player.inventory.getAmount(1))
}
}
@Test
fun `Experience does not stack with bonus multiplier`() {
player.skillSet.setExperience(Skill.RUNECRAFT, 0.0)
player.startAction(RunecraftingAction(player, `rune with 1xp and bonus multiplier of 2`, TEST_ALTAR))
after(action.complete()) {
assertEquals(25.0, player.skillSet.getExperience(Skill.RUNECRAFT))
}
}
@Test
fun `Experience is rewarded for each rune essence used`() {
player.skillSet.setExperience(Skill.RUNECRAFT, 0.0)
player.startAction(RunecraftingAction(player, `rune with 1xp and bonus multiplier of 1`, TEST_ALTAR))
after(action.complete()) {
assertEquals(25.0, player.skillSet.getExperience(Skill.RUNECRAFT))
}
}
@Test
fun `Cannot create runes that are too high of a level`() {
player.skillSet.setCurrentLevel(Skill.RUNECRAFT, 1)
player.startAction(RunecraftingAction(player, `rune with required level of 99`, TEST_ALTAR))
after(action.complete()) {
verify { player.sendMessage("You need a runecrafting level of 99 to craft this rune.") }
assertEquals(25, player.inventory.getAmount(runeEssenceId))
assertEquals(0, player.inventory.getAmount(1))
}
}
companion object {
val TEST_ALTAR = Altar.AIR_ALTAR
val `rune with required level of 99` = object : Rune {
override val id = 1
override val altar: Altar = TEST_ALTAR
override val level = 99
override val xp = 1.0
override fun getBonusMultiplier(playerLevel: Int) = 1.0
}
val `rune with 1xp and bonus multiplier of 1` = object : Rune {
override val id = 1
override val altar: Altar = TEST_ALTAR
override val level = 1
override val xp = 1.0
override fun getBonusMultiplier(playerLevel: Int) = 1.0
}
val `rune with 1xp and bonus multiplier of 2` = object : Rune {
override val id = 1
override val altar: Altar = TEST_ALTAR
override val level = 1
override val xp = 1.0
override fun getBonusMultiplier(playerLevel: Int) = 2.0
}
@ItemDefinitions
private val runeEssence = listOf(ItemDefinition(runeEssenceId).apply {
isStackable = true
})
@ItemDefinitions
private val runes = listOf(ItemDefinition(1).apply {
name = "<rune_name>"
isStackable = true
})
}
}