Files
apollo/game/plugin/api/src/player.kt
T
Gary Tierney 248a7d97d9 Update plugin test framework to junit5
Updates the testing infrastructure to use the latest relesae of junit and
leverages the new extension mechanism to create an easy to use testing
framework.  Also adds additional test coverage for several plugins.
2018-08-19 22:28:41 +01:00

79 lines
3.1 KiB
Kotlin

package org.apollo.game.plugin.api
import org.apollo.game.model.entity.Player
import org.apollo.game.model.entity.Skill
import org.apollo.game.model.entity.SkillSet
val Player.attack: SkillProxy get() = SkillProxy(skillSet, Skill.ATTACK)
val Player.defence: SkillProxy get() = SkillProxy(skillSet, Skill.DEFENCE)
val Player.strength: SkillProxy get() = SkillProxy(skillSet, Skill.STRENGTH)
val Player.hitpoints: SkillProxy get() = SkillProxy(skillSet, Skill.HITPOINTS)
val Player.ranged: SkillProxy get() = SkillProxy(skillSet, Skill.RANGED)
val Player.prayer: SkillProxy get() = SkillProxy(skillSet, Skill.PRAYER)
val Player.magic: SkillProxy get() = SkillProxy(skillSet, Skill.MAGIC)
val Player.cooking: SkillProxy get() = SkillProxy(skillSet, Skill.COOKING)
val Player.woodcutting: SkillProxy get() = SkillProxy(skillSet, Skill.WOODCUTTING)
val Player.fletching: SkillProxy get() = SkillProxy(skillSet, Skill.FLETCHING)
val Player.fishing: SkillProxy get() = SkillProxy(skillSet, Skill.FISHING)
val Player.firemaking: SkillProxy get() = SkillProxy(skillSet, Skill.FIREMAKING)
val Player.crafting: SkillProxy get() = SkillProxy(skillSet, Skill.CRAFTING)
val Player.smithing: SkillProxy get() = SkillProxy(skillSet, Skill.SMITHING)
val Player.mining: SkillProxy get() = SkillProxy(skillSet, Skill.MINING)
val Player.herblore: SkillProxy get() = SkillProxy(skillSet, Skill.HERBLORE)
val Player.agility: SkillProxy get() = SkillProxy(skillSet, Skill.AGILITY)
val Player.thieving: SkillProxy get() = SkillProxy(skillSet, Skill.THIEVING)
val Player.slayer: SkillProxy get() = SkillProxy(skillSet, Skill.SLAYER)
val Player.farming: SkillProxy get() = SkillProxy(skillSet, Skill.FARMING)
val Player.runecraft: SkillProxy get() = SkillProxy(skillSet, Skill.RUNECRAFT)
/**
* A proxy class to allow
*/
class SkillProxy(private val skills: SkillSet, private val skill: Int) {
/**
* The maximum level of this skill.
*/
val maximum: Int
get() = skills.getMaximumLevel(skill)
/**
* The current level of this skill.
*/
val current: Int
get() = skills.getCurrentLevel(skill)
/**
* The amount of experience in this skill a player has.
*/
var experience: Double
get() = skills.getExperience(skill)
set(value) {
skills.setExperience(skill, value)
}
/**
* Boosts the current level of this skill by [amount], if possible (i.e. if `current + amount <= maximum + amount`).
*/
fun boost(amount: Int) {
val new = Math.min(current + amount, maximum + amount)
skills.setCurrentLevel(skill, new)
}
/**
* Drains the current level of this skill by [amount], if possible (i.e. if `current - amount >= 0`).
*/
fun drain(amount: Int) {
val new = Math.max(current - amount, 0)
skills.setCurrentLevel(skill, new)
}
/**
* Restores the current level of this skill by [amount], if possible (i.e. if `current + amount < maximum`).
*/
fun restore(amount: Int) {
val new = Math.max(current + amount, maximum)
skills.setCurrentLevel(skill, new)
}
}