mirror of
https://github.com/2006-Scape/apollo.git
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248a7d97d9
Updates the testing infrastructure to use the latest relesae of junit and leverages the new extension mechanism to create an easy to use testing framework. Also adds additional test coverage for several plugins.
79 lines
3.1 KiB
Kotlin
79 lines
3.1 KiB
Kotlin
package org.apollo.game.plugin.api
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import org.apollo.game.model.entity.Player
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import org.apollo.game.model.entity.Skill
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import org.apollo.game.model.entity.SkillSet
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val Player.attack: SkillProxy get() = SkillProxy(skillSet, Skill.ATTACK)
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val Player.defence: SkillProxy get() = SkillProxy(skillSet, Skill.DEFENCE)
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val Player.strength: SkillProxy get() = SkillProxy(skillSet, Skill.STRENGTH)
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val Player.hitpoints: SkillProxy get() = SkillProxy(skillSet, Skill.HITPOINTS)
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val Player.ranged: SkillProxy get() = SkillProxy(skillSet, Skill.RANGED)
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val Player.prayer: SkillProxy get() = SkillProxy(skillSet, Skill.PRAYER)
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val Player.magic: SkillProxy get() = SkillProxy(skillSet, Skill.MAGIC)
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val Player.cooking: SkillProxy get() = SkillProxy(skillSet, Skill.COOKING)
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val Player.woodcutting: SkillProxy get() = SkillProxy(skillSet, Skill.WOODCUTTING)
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val Player.fletching: SkillProxy get() = SkillProxy(skillSet, Skill.FLETCHING)
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val Player.fishing: SkillProxy get() = SkillProxy(skillSet, Skill.FISHING)
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val Player.firemaking: SkillProxy get() = SkillProxy(skillSet, Skill.FIREMAKING)
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val Player.crafting: SkillProxy get() = SkillProxy(skillSet, Skill.CRAFTING)
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val Player.smithing: SkillProxy get() = SkillProxy(skillSet, Skill.SMITHING)
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val Player.mining: SkillProxy get() = SkillProxy(skillSet, Skill.MINING)
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val Player.herblore: SkillProxy get() = SkillProxy(skillSet, Skill.HERBLORE)
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val Player.agility: SkillProxy get() = SkillProxy(skillSet, Skill.AGILITY)
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val Player.thieving: SkillProxy get() = SkillProxy(skillSet, Skill.THIEVING)
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val Player.slayer: SkillProxy get() = SkillProxy(skillSet, Skill.SLAYER)
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val Player.farming: SkillProxy get() = SkillProxy(skillSet, Skill.FARMING)
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val Player.runecraft: SkillProxy get() = SkillProxy(skillSet, Skill.RUNECRAFT)
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/**
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* A proxy class to allow
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*/
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class SkillProxy(private val skills: SkillSet, private val skill: Int) {
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/**
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* The maximum level of this skill.
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*/
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val maximum: Int
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get() = skills.getMaximumLevel(skill)
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/**
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* The current level of this skill.
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*/
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val current: Int
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get() = skills.getCurrentLevel(skill)
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/**
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* The amount of experience in this skill a player has.
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*/
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var experience: Double
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get() = skills.getExperience(skill)
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set(value) {
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skills.setExperience(skill, value)
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}
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/**
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* Boosts the current level of this skill by [amount], if possible (i.e. if `current + amount <= maximum + amount`).
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*/
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fun boost(amount: Int) {
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val new = Math.min(current + amount, maximum + amount)
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skills.setCurrentLevel(skill, new)
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}
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/**
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* Drains the current level of this skill by [amount], if possible (i.e. if `current - amount >= 0`).
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*/
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fun drain(amount: Int) {
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val new = Math.max(current - amount, 0)
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skills.setCurrentLevel(skill, new)
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}
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/**
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* Restores the current level of this skill by [amount], if possible (i.e. if `current + amount < maximum`).
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*/
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fun restore(amount: Int) {
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val new = Math.max(current + amount, maximum)
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skills.setCurrentLevel(skill, new)
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}
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} |