Files
apollo/game/plugin/skills/mining/src/MiningTarget.kt
T
2018-09-04 04:43:34 +01:00

58 lines
1.9 KiB
Kotlin

import org.apollo.game.model.Position
import org.apollo.game.model.World
import org.apollo.game.model.entity.Player
import org.apollo.game.plugin.api.Definitions
import org.apollo.game.plugin.api.findObject
import org.apollo.game.plugin.api.mining
import org.apollo.game.plugin.api.replaceObject
import org.apollo.game.plugin.skills.mining.Ore
data class MiningTarget(val objectId: Int, val position: Position, val ore: Ore) {
/**
* Deplete this mining resource from the [World], and schedule it to be respawned
* in a number of ticks specified by the [Ore].
*/
fun deplete(world: World) {
val obj = world.findObject(position, objectId)!!
world.replaceObject(obj, ore.objects[objectId]!!, ore.respawn)
}
/**
* Check if the [Player] was successful in mining this ore with a random success [chance] value between 0 and 100.
*/
fun isSuccessful(mob: Player, chance: Int): Boolean {
val percent = (ore.chance * mob.mining.current + ore.chanceOffset) * 100
return chance < percent
}
/**
* Check if this target is still valid in the [World] (i.e. has not been [deplete]d).
*/
fun isValid(world: World) = world.findObject(position, objectId) != null
/**
* Get the normalized name of the [Ore] represented by this target.
*/
fun oreName() = Definitions.item(ore.id).name.toLowerCase()
/**
* Reward a [player] with experience and ore if they have the inventory capacity to take a new ore.
*/
fun reward(player: Player): Boolean {
val hasInventorySpace = player.inventory.add(ore.id)
if (hasInventorySpace) {
player.mining.experience += ore.exp
}
return hasInventorySpace
}
/**
* Check if the [mob] has met the skill requirements to mine te [Ore] represented by
* this [MiningTarget].
*/
fun skillRequirementsMet(mob: Player) = mob.mining.current < ore.level
}