Files
apollo/data/plugins/combat/weapons/daggers.rb
T
Gary Tierney c9592c38df Complete special attacks; Fix WeaponClass issues
* Adds a button property to a WeaponClasses styles, which maps a combat
  style to the button that was pressed in the combat tab.

* Adds full support for special attacks, with their config IDs and
  buttons.

* Adds the DDS special attack, along with the D2H special attack as some
  starting examples.

* Rename the "no_weapon" Weapon to "unarmed", so it shows up better in
  the UI.
2016-02-29 21:35:36 +00:00

37 lines
1.4 KiB
Ruby

DAGGER_WIDGET_ID = 89
DAGGER_SPECIAL_CONFIG_ID = 12
DAGGER_SPECIAL_BUTTON_ID = 10
create_weapon_class :dagger, widget: DAGGER_WIDGET_ID do
default_speed 4
attack_bonuses crush: -4, magic: 1
defence_bonuses magic: 1
add_style :accurate, attack_type: :stab, animation: 7041, button: 2
add_style :aggressive, attack_type: :stab, animation: 7041, button: 3
add_style :alt_aggressive, attack_type: :slash, animation: 7048, button: 4
add_style :defensive, attack_type: :stab, animation: 7049, button: 5
end
# Need a separate WeaponClass for the dragon dagger because
# of the differing animations
create_weapon_class :dragon_dagger, widget: DAGGER_WIDGET_ID do
default_speed 4
special_bar DAGGER_SPECIAL_CONFIG_ID, DAGGER_SPECIAL_BUTTON_ID
attack_bonuses crush: -4, magic: 1
defence_bonuses magic: 1
add_style :accurate, attack_type: :stab, animation: 402, button: 2
add_style :aggressive, attack_type: :stab, animation: 402, button: 3
add_style :alt_aggressive, attack_type: :slash, animation: 402, button: 4
add_style :defensive, attack_type: :stab, animation: 402, button: 5
end
create_weapon /(?:drag|dragon) dagger.*/, :dragon_dagger do
set_special_attack energy_requirement: 25, animation: 1062, graphic: {id: 252, height: 100} do |source, target|
damage! source, target, CombatUtil::calculate_hit(source, target)
damage! source, target, CombatUtil::calculate_hit(source, target), 1
end
end