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42 lines
958 B
Kotlin
42 lines
958 B
Kotlin
package org.apollo.plugin.locations.lumbridge
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import org.apollo.game.plugin.shops.builder.shop
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shop("Lumbridge General Store") {
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operated by "Shop keeper" and "Shop assistant"
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buys any items
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sell(5) of "Pot"
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sell(2) of "Jug"
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sell(2) of "Shears"
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sell(3) of "Bucket"
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sell(2) of "Bowl"
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sell(2) of "Cake tin"
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sell(2) of "Tinderbox"
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sell(2) of "Chisel"
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sell(5) of "Hammer"
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sell(5) of "Newcomer map"
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}
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shop("Bob's Brilliant Axes") {
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operated by "Bob"
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category("pickaxe") {
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sell(5) of "Bronze"
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}
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category("axe") {
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sell(10) of "Bronze"
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sell(5) of "Iron"
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sell(3) of "Steel"
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}
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category("battleaxe") {
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sell(5) of "Iron"
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sell(2) of "Steel"
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sell(1) of "Mithril"
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}
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}
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// TODO find out how to make objects be able to open stores for the Culinaromancer's Chest. Also links to TODO in
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// Al-Kharid's shops plugin for "unlockable" items. |