mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-03 08:39:11 +00:00
3082fade1d
* Clean up the CombatAction and Attack code to make it easier to use for range. * Add collision detection to the distance checks before attacking in the CombatAction. * Create a Ruby DSL for defining projectile types and fix the ProjectileUpdateOperation so it uses the correct position offset. * Fix the packet structure of the HintIconMessageEncoder.
16 lines
817 B
Ruby
16 lines
817 B
Ruby
def create_arrow(item, hash)
|
|
hash[:projectile_type] = :arrow
|
|
hash[:weapon_classes] = [:longbow, :shortbow]
|
|
|
|
create_ammo item, hash
|
|
end
|
|
|
|
create_projectile_type :arrow, start_height: 41, end_height: 37, delay: 41, speed: 6, slope: 15, radius: 10
|
|
|
|
create_arrow :bronze_arrow, level_requirement: 1, projectile: 10, graphic: 19, drop_rate: 0.3
|
|
create_arrow :iron_arrow, level_requirement: 1, projectile: 9, graphic: 18, drop_rate: 0.35
|
|
create_arrow :steel_arrow, level_requirement: 5, projectile: 11, graphic: 20, drop_rate: 0.4
|
|
create_arrow :mithril_arrow, level_requirement: 20, projectile: 12, graphic: 21, drop_rate: 0.45
|
|
create_arrow :adamant_arrow, level_requirement: 30, projectile: 13, graphic: 22, drop_rate: 0.5
|
|
create_arrow :rune_arrow, level_requirement: 40, projectile: 15, graphic: 24, drop_rate: 0.6
|