Files
apollo/data/plugins/skill/runecraft/tiara.rb
T
2015-02-12 18:24:56 +00:00

161 lines
5.9 KiB
Ruby

require 'java'
java_import 'org.apollo.game.message.impl.ConfigMessage'
java_import 'org.apollo.game.model.entity.EquipmentConstants'
java_import 'org.apollo.game.action.DistancedAction'
# The list of tiaras.
TIARAS_BY_ALTAR = {}
TIARAS_BY_ID = {}
TIARAS_BY_TALISMAN = {}
# A tiara will make an altar accessible with 1 click
class Tiara
attr_reader :altar, :bitshift, :tiara_id, :experience, :talisman
def initialize(tiara_id, altar, talisman, bitshift, experience)
@tiara_id = tiara_id
@name = name_of(:item, tiara_id)
@altar = altar
@talisman = talisman
@bitshift = bitshift
@experience = experience
end
# Sends a config message to change the altar object.
def send_config(player)
player.send(ConfigMessage.new(CHANGE_ALTAR_OBJECT_CONFIG, 1 << @bitshift))
end
end
private
# The id of the altar change config.
CHANGE_ALTAR_OBJECT_CONFIG = 491
# The id of the blank tiara.
TIARA_ITEM_ID = 5525
# Sends an empty altar config.
def send_empty_config(player)
player.send(ConfigMessage.new(CHANGE_ALTAR_OBJECT_CONFIG, 0))
end
# Appends a tiara to the list.
def append_tiara(hash)
raise 'Hash must contain a tiara id, altar id, talisman id, a bitshift number, and experience.' unless hash.has_key?(:tiara_id) && hash.has_key?(:altar) && hash.has_key?(:talisman) && hash.has_key?(:bitshift) && hash.has_key?(:experience)
tiara_id = hash[:tiara_id]; altar = hash[:altar]; talisman = hash[:talisman]; bitshift = hash[:bitshift]; experience = hash[:experience]
TIARAS_BY_TALISMAN[talisman] = TIARAS_BY_ID[tiara_id] = TIARAS_BY_ALTAR[altar] = Tiara.new(tiara_id, altar, talisman, bitshift, experience)
end
# Sets the correct config upon login, if the player is wearing a tiara.
on :login do |player|
hat = player.equipment.get(EquipmentConstants::HAT)
next if hat.nil?
tiara = TIARAS_BY_ID[hat]
unless tiara.nil?
tiara.send_config
else
send_empty_config(player)
end
end
# Intercepts the SecondObjectAction message to support left-click access to the altar when wielding the correct tiara.
on :message, :second_object_action do |ctx, player, message|
object_id = message.id
tiara = TIARAS_BY_ALTAR[object_id]
return if tiara.nil?
hat = player.equipment.get(EquipmentConstants::HAT)
if (!hat.nil? && hat.id == tiara.tiara_id)
altar = ENTRANCE_ALTARS[tiara.altar]
player.start_action(TeleportAction.new(player, message.position, 2, altar.entrance_position)) unless altar.nil?
ctx.break_handler_chain
end
end
# Intercepts the SecondItemAction message to allow for config sending.
on :message, :second_item_option do |ctx, player, message|
tiara = TIARAS_BY_ID[message.id]
unless tiara.nil?
tiara.send_config(player)
ctx.break_handler_chain
end
end
# Intercepts the FirstItemAction message to allow for config sending.
on :message, :first_item_action do |ctx, player, message|
tiara = TIARAS_BY_ID[message.id]
unless tiara.nil?
send_empty_config(player)
ctx.break_handler_chain
end
end
# Intercepts the ItemOnObject message to create the tiara.
on :message, :item_on_object do |ctx, player, message|
tiara= TIARAS_BY_TALISMAN[message.id]; altar = CRAFTING_ALTARS[message.object_id]
return if (tiara.nil? || altar.nil?)
player.start_action(CreateTiaraAction.new(player, message.position, tiara, altar))
ctx.break_handler_chain
end
# An action lets the player create a tiara when it comes within the specified distance of a specified position.
# noinspection JRubyImplementInterfaceInspection
class CreateTiaraAction < DistancedAction
# Creates the CreateTiaraAction.
def initialize(player, position, tiara, altar)
super(0, true, player, position, 2)
@player = player
@tiara = tiara
@altar = altar
end
def execute_action
inventory = @player.inventory
if inventory.contains_all(TIARA_ITEM_ID, @tiara.talisman)
if (@tiara.altar == @altar.entrance_altar)
inventory.remove(@tiara.talisman, TIARA_ITEM_ID)
inventory.add(@tiara.tiara_id)
@player.skill_set.add_experience(RUNECRAFT_SKILL_ID, @tiara.experience)
@player.play_animation(RUNECRAFTING_ANIMATION)
@player.play_graphic(RUNECRAFTING_GRAPHIC)
else
@player.send_message("You can't use that talisman on this altar.")
end
else
@player.send_message("You need to have a talisman and blank tiara to enchant a tiara.")
end
stop
end
def equals(other)
return (get_class == other.get_class && @player == other.player && @tiara == other.tiara)
end
end
append_tiara :name => :air_tiara, :tiara_id => 5527, :altar => 2452, :talisman => 1438, :bitshift => 0, :experience => 25
append_tiara :name => :mind_tiara, :tiara_id => 5529, :altar => 2453, :talisman => 1448, :bitshift => 1, :experience => 27.5
append_tiara :name => :water_tiara, :tiara_id => 5531, :altar => 2454, :talisman => 1444, :bitshift => 2, :experience => 30
append_tiara :name => :body_tiara, :tiara_id => 5533, :altar => 2457, :talisman => 1446, :bitshift => 5, :experience => 37.5
append_tiara :name => :earth_tiara, :tiara_id => 5535, :altar => 2455, :talisman => 1440, :bitshift => 3, :experience => 32.5
append_tiara :name => :fire_tiara, :tiara_id => 5537, :altar => 2456, :talisman => 1442, :bitshift => 4, :experience => 35
append_tiara :name => :cosmic_tiara, :tiara_id => 5539, :altar => 2458, :talisman => 1454, :bitshift => 6, :experience => 40
append_tiara :name => :nature_tiara, :tiara_id => 5541, :altar => 2460, :talisman => 1462, :bitshift => 8, :experience => 45
append_tiara :name => :chaos_tiara, :tiara_id => 5543, :altar => 2461, :talisman => 1452, :bitshift => 9, :experience => 42.5
append_tiara :name => :law_tiara, :tiara_id => 5545, :altar => 2459, :talisman => 1458, :bitshift => 7, :experience => 47.5
append_tiara :name => :death_tiara, :tiara_id => 5548, :altar => 2462, :talisman => 1456, :bitshift => 10, :experience => 50
# TODO there are 2 other altars, which probably just aren't spawned on the map