Files
apollo/game/plugin/entity/player-action/src/player_action.kt
T
2017-09-16 18:49:06 +01:00

35 lines
1.2 KiB
Kotlin

import org.apollo.game.message.impl.SetPlayerActionMessage
import org.apollo.game.model.entity.Player
import org.apollo.game.model.event.PlayerEvent
import java.util.*
enum class PlayerActionType(val displayName: String, val slot: Int, val primary: Boolean = true) {
ATTACK("Attack", 2),
CHALLENGE("Challenge", 2),
FOLLOW("Follow", 4),
TRADE("Trade with", 5)
}
class PlayerActionEvent(player: Player, val target: Player, val action: PlayerActionType) : PlayerEvent(player)
private val playerActionsMap = mutableMapOf<Player, EnumSet<PlayerActionType>>()
private val Player.actions: EnumSet<PlayerActionType>
get() = playerActionsMap.computeIfAbsent(this, { EnumSet.noneOf(PlayerActionType::class.java) })
fun Player.enableAction(action: PlayerActionType) {
send(SetPlayerActionMessage(action.displayName, action.slot, action.primary))
actions.add(action)
}
fun Player.disableAction(action: PlayerActionType) {
send(SetPlayerActionMessage("null", action.slot, action.primary))
actions.remove(action)
}
fun Player.actionEnabled(action: PlayerActionType): Boolean {
return actions.contains(action)
}
fun Player.actionAt(slot: Int): PlayerActionType? {
return actions.find { it.slot == slot }
}