mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-03 00:38:21 +00:00
103 lines
3.0 KiB
Ruby
103 lines
3.0 KiB
Ruby
# Thanks to Sillhouette <http://www.rune-server.org/members/silhouette> for posting
|
|
# a large amount of Herblore skill data which has been thankfully used in this plugin.
|
|
|
|
require 'java'
|
|
|
|
java_import 'org.apollo.game.message.impl.SetWidgetItemModelMessage'
|
|
java_import 'org.apollo.game.model.entity.Skill'
|
|
|
|
HERBLORE_DIALOGUE = 4429
|
|
|
|
HERBLORE_ITEM = {}
|
|
HERBLORE_ITEM_ON_ITEM = {}
|
|
|
|
DRINK_ITEM = {}
|
|
|
|
# A module which describes an invocable method of the Herblore skill.
|
|
module HerbloreMethod
|
|
def self.new
|
|
fail 'You cannot instantiate this module!'
|
|
end
|
|
|
|
def invoke(_player, _primary, _secondary)
|
|
fail 'You must implement the invocation of HerbloreMethod!'
|
|
end
|
|
end
|
|
|
|
# The ItemOnItemMessage listener for all Herblore-related functions.
|
|
on :message, :item_on_item do |player, message|
|
|
primary = message.id
|
|
secondary = message.target_id
|
|
hash = HERBLORE_ITEM_ON_ITEM[primary]
|
|
|
|
if hash.nil?
|
|
secondary = message.id
|
|
primary = message.target_id
|
|
hash = HERBLORE_ITEM_ON_ITEM[primary]
|
|
end
|
|
|
|
unless hash.nil?
|
|
method = hash[secondary]
|
|
unless method.nil?
|
|
method.invoke(player, primary, secondary)
|
|
message.terminate
|
|
end
|
|
end
|
|
end
|
|
|
|
# The ItemOptionMessage listener for all Herblore-related functions.
|
|
on :message, :first_item_option do |player, message|
|
|
id = message.id
|
|
method = HERBLORE_ITEM[id]
|
|
|
|
unless method.nil?
|
|
method.invoke(player, id, message.slot)
|
|
message.terminate
|
|
end
|
|
method = DRINK_ITEM[id]
|
|
|
|
unless method.nil?
|
|
method.invoke(player, id, message.slot)
|
|
message.terminate
|
|
end
|
|
end
|
|
|
|
# Utility for adding the various Herblore methods to the handled constant arrays.
|
|
def append_herblore_item(method, key, secondary = -1)
|
|
if secondary == -1
|
|
HERBLORE_ITEM[key] = method
|
|
else
|
|
hash = HERBLORE_ITEM_ON_ITEM[key]
|
|
hash = {} if hash.nil?
|
|
|
|
hash[secondary] = method
|
|
HERBLORE_ITEM_ON_ITEM[key] = hash
|
|
end
|
|
end
|
|
|
|
# Utility method for checking if a player's inventory has a of the specified id, with optionally
|
|
# the specified amount (1 by default), at the specified slot.
|
|
def check_slot(player, slot, id, amount = 1)
|
|
item = player.inventory.get(slot)
|
|
!item.nil? && item.id == id && item.amount >= amount
|
|
end
|
|
|
|
# Utility method for checking if a player's Herblore (maximum) level is at the required level. Also
|
|
# informs the player if this is not the case with use of the action variable, like so:
|
|
# "You need a Herblore level of at least #{required.to_s} to #{action}."
|
|
def check_skill(player, required, action)
|
|
if required > player.skill_set.get_skill(Skill::HERBLORE).current_level
|
|
player.send_message("You need a Herblore level of at least #{required} to #{action}.")
|
|
return false
|
|
end
|
|
|
|
true
|
|
end
|
|
|
|
# Opens a 'make' dialogue for the specified player, displaying the specified item. Optionally, a
|
|
# listener can be used for the dialogue.
|
|
def open_dialogue(player, item, listener = nil)
|
|
player.send(SetWidgetItemModelMessage.new(1746, item, 170))
|
|
player.interface_set.open_dialogue(listener, HERBLORE_DIALOGUE)
|
|
end
|