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https://github.com/2006Scape-Scripts/ParaScript.git
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Update BuryBones.java
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@@ -4,6 +4,7 @@ import ParaScript.data.Variables;
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import org.parabot.environment.api.utils.Time;
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import org.parabot.environment.api.utils.Time;
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import org.parabot.environment.scripts.framework.Strategy;
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import org.parabot.environment.scripts.framework.Strategy;
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import org.rev317.min.api.methods.*;
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import org.rev317.min.api.methods.*;
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import org.rev317.min.api.wrappers.Item;
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public class BuryBones implements Strategy {
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public class BuryBones implements Strategy {
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@@ -12,9 +13,9 @@ public class BuryBones implements Strategy {
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if (Variables.running
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if (Variables.running
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&& Variables.fighting_bury_bones
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&& Variables.fighting_bury_bones
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&& hasBones()
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&& hasBones()
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&& !Players.getMyPlayer().isInCombat()
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// && !Players.getMyPlayer().isInCombat()
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&& Players.getMyPlayer().getAnimation() == -1
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// && Inventory.isFull()
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&& Inventory.isFull()) {
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) {
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Variables.setStatus("burying bones");
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Variables.setStatus("burying bones");
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return true;
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return true;
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}
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}
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@@ -53,6 +54,7 @@ public class BuryBones implements Strategy {
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}
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}
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public static int[] getBoneIds(){
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public static int[] getBoneIds(){
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return new int[]{526, 528, 530, 532, 534, 536, 2859, 3125, 3127, 3179, 3180, 3181, 3182, 3183, 3185, 3186, 3187, 4812, 6729, 6812}; // TODO: need to check if all are bones
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// TODO: need to check if all are buryable bones
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return new int[]{526, 528, 530, 532, 534, 536, 2859, 3125, 3127, 3179, 3180, 3181, 3182, 3183, 3185, 3186, 3187, 4812, 6729, 6812};
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}
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}
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}
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}
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