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Update WoodcutTree.java
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@@ -38,8 +38,8 @@ public class WoodcutTree implements Strategy {
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}
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}
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// 502, rock_hash, local_x, local_y, 4
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// 502, rock_hash, local_x, local_y, 4
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Menu.sendAction(502, myTree.hash, myTree.x, myTree.y, 3);
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Menu.sendAction(502, myTree.hash, myTree.x, myTree.y, 3);
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// Wait 1.5 seconds for the player to reach the tree
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// Wait 1 seconds for the player to reach the tree
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Time.sleep(1500);
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Time.sleep(1000);
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// Sleep until player is cutting the tree for a maximum of 2 seconds
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// Sleep until player is cutting the tree for a maximum of 2 seconds
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Time.sleep(() -> Players.getMyPlayer().getAnimation() != -1, 2000);
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Time.sleep(() -> Players.getMyPlayer().getAnimation() != -1, 2000);
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// Sleep until not woodcutting for a maximum of 10 seconds
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// Sleep until not woodcutting for a maximum of 10 seconds
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