mirror of
https://github.com/2006Scape-Scripts/ParaScript.git
synced 2026-07-02 16:49:02 +00:00
increase max wait time, null pointer catch
This commit is contained in:
Generated
-3
@@ -3,10 +3,7 @@
|
||||
<component name="ChangeListManager">
|
||||
<list default="true" id="3ab8e8a0-ccfd-4b0b-9547-98173085dc38" name="Default Changelist" comment="">
|
||||
<change beforePath="$PROJECT_DIR$/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/workspace.xml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/ParaScript.iml" beforeDir="false" afterPath="$PROJECT_DIR$/ParaScript.iml" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/main/java/ParaScript/data/variables/Npcs.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/main/java/ParaScript/data/variables/Npcs.java" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/main/java/ParaScript/strategies/Thieving.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/main/java/ParaScript/strategies/Thieving.java" afterDir="false" />
|
||||
<change beforePath="$PROJECT_DIR$/src/main/java/ParaScript/ui/UI.java" beforeDir="false" afterPath="$PROJECT_DIR$/src/main/java/ParaScript/ui/UI.java" afterDir="false" />
|
||||
</list>
|
||||
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
|
||||
<option name="SHOW_DIALOG" value="false" />
|
||||
|
||||
@@ -32,17 +32,19 @@ public class Thieving implements Strategy {
|
||||
public void execute() {
|
||||
victim.interact(Npcs.Option.PICKPOCKET);
|
||||
Time.sleep(1000);
|
||||
//Wait for the Player to finish pickpocketing
|
||||
Time.sleep(() -> Players.getMyPlayer().getAnimation() == -1, 500);
|
||||
//Wait for the Player to finish pickpocketing (max 2 seconds)
|
||||
Time.sleep(() -> Players.getMyPlayer().getAnimation() == -1, 2000);
|
||||
}
|
||||
|
||||
private Npc victim(){
|
||||
int[] npc_to_thieve = Variables.thieving_npc_selected.getIDs();
|
||||
for(Npc victim : Npcs.getNearest(npc_to_thieve)){
|
||||
if(victim != null){
|
||||
return victim;
|
||||
try {
|
||||
int[] npc_to_thieve = Variables.thieving_npc_selected.getIDs();
|
||||
for (Npc victim : Npcs.getNearest(npc_to_thieve)) {
|
||||
if (victim != null) {
|
||||
return victim;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception err){}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user