Auto Arrange Rotation & Bed Edge Clearance

This commit is contained in:
Dark98
2026-01-25 03:59:24 +00:00
parent a5e0d8a9d8
commit 5f2f0829dd
6 changed files with 81 additions and 5 deletions
@@ -88,9 +88,6 @@ public class Bed3D {
assertTrue(projectionMatrix.length == 16);
DoubleMatrix.setIdentityM(modelMatrix, 0);
if (!likelyDelta) {
DoubleMatrix.translateM(modelMatrix, 0, -getVolumeMin().x * 2, -getVolumeMin().y * 2, -getVolumeMin().z);
}
DoubleMatrix.multiplyMM(outModelMatrix, 0, viewModelMatrix, 0, modelMatrix, 0);
renderDefaultBed(shadersManager, bottom, outModelMatrix, projectionMatrix);
axes.render(shadersManager, viewModelMatrix, projectionMatrix, 0.25f, invZoom);