WIP: Port BBL auto-orient

This commit is contained in:
YTKAB0BP
2025-02-26 18:45:17 +03:00
parent 1eb405b07f
commit ecc9fc6f48
9 changed files with 839 additions and 4 deletions
@@ -421,8 +421,7 @@ public class GLRenderer implements GLSurfaceView.Renderer {
if (minPlane != -1) {
GLModel glModel = flattenPlanes.get(minPlane);
model.flattenRotate(selectedObject, glModel);
model.getBoundingBoxExact(j, bbMin, bbMax);
model.translate(j, 0, 0, -bbMin.z);
model.ensureOnBed(selectedObject);
invalidateGlModel(selectedObject);
for (int k = 0, l = flattenPlanes.size(); k < l; k++) {