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Really properly be per-monitor DPI aware
This is so hard...
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@@ -3,8 +3,8 @@
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// Refer to the license.txt file included.
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#include <memory>
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#include <QDialog>
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#include "core/file_sys/smdh.h"
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#include "frontend/helpers/dpi_aware_dialog.h"
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namespace Core {
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struct Config;
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@@ -18,7 +18,7 @@ namespace Ui {
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class TitleInfoDialog;
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}
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class TitleInfoDialog : public QDialog {
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class TitleInfoDialog : public DPIAwareDialog {
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Q_OBJECT
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public:
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