Move System Applets into a new category and deselect by default

As they are known to cause problems with Mii Maker and games like Tomodachi Life.
This commit is contained in:
zhupengfei
2020-11-28 15:39:59 +08:00
parent e238015e82
commit 2688a6ef61
4 changed files with 62 additions and 35 deletions
+10 -6
View File
@@ -28,6 +28,7 @@ enum class ContentType {
SystemArchive,
Sysdata,
SystemTitle,
SystemApplet, // This should belong to System Title, but they cause problems so a new category.
};
/**
@@ -110,8 +111,9 @@ public:
* Blocks, but can be aborted on another thread if needed.
* @return true on success, false otherwise
*/
bool ImportContent(const ContentSpecifier& specifier,
const ProgressCallback& callback = [](std::size_t, std::size_t) {});
bool ImportContent(
const ContentSpecifier& specifier,
const ProgressCallback& callback = [](std::size_t, std::size_t) {});
/**
* Aborts current importing.
@@ -123,8 +125,9 @@ public:
* Blocks, but can be aborted on another thread.
* @return true on success, false otherwise
*/
bool DumpCXI(const ContentSpecifier& specifier, const std::string& destination,
const ProgressCallback& callback = [](std::size_t, std::size_t) {});
bool DumpCXI(
const ContentSpecifier& specifier, const std::string& destination,
const ProgressCallback& callback = [](std::size_t, std::size_t) {});
/**
* Aborts current CXI dumping.
@@ -136,8 +139,9 @@ public:
* Blocks, but can be aborted on another thread.
* @return true on success, false otherwise
*/
bool BuildCIA(const ContentSpecifier& specifier, const std::string& destination,
const ProgressCallback& callback = [](std::size_t, std::size_t) {});
bool BuildCIA(
const ContentSpecifier& specifier, const std::string& destination,
const ProgressCallback& callback = [](std::size_t, std::size_t) {});
/**
* Aborts current CIA building