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lots of important fixes
- DPFS container is fixed - SD Savegame is fixed - added slot0x25KeyX load - added regex for titile ID - added aes_keys.txt import - sd savegame listing is fixed (uninitialized won't be listed any more) - error handling is improved (removed asserts and replaced with return values) - UI is now functional - config is now checked in main
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@@ -156,8 +156,7 @@ protected:
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class SDSavegame : public InnerFAT {
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public:
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explicit SDSavegame(std::vector<u8> data);
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explicit SDSavegame(std::vector<u8> partitionA, std::vector<u8> partitionB);
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explicit SDSavegame(std::vector<std::vector<u8>> partitions);
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~SDSavegame() override;
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bool Extract(std::string path) const override;
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