Removed special case handling for system archives & safe mode firm

This commit is contained in:
Pengfei
2021-08-25 21:51:27 +08:00
parent e095abd3cc
commit 6cadb86071
4 changed files with 35 additions and 150 deletions
+17 -125
View File
@@ -142,8 +142,6 @@ bool SDMCImporter::ImportContentImpl(const ContentSpecifier& specifier,
} else {
return ImportNandExtdata(specifier.id, callback);
}
case ContentType::SystemArchive:
return ImportSystemArchive(specifier.id, callback);
case ContentType::Sysdata:
return ImportSysdata(specifier.id, callback);
case ContentType::SystemTitle:
@@ -299,30 +297,6 @@ bool SDMCImporter::ImportNandExtdata(u64 id,
"data/00000000000000000000000000000000/" + path);
}
bool SDMCImporter::ImportSystemArchive(u64 id,
[[maybe_unused]] const Common::ProgressCallback& callback) {
const auto path = fmt::format("{}{:08x}/{:08x}.app", config.system_archives_path, (id >> 32),
(id & 0xFFFFFFFF));
FileUtil::IOFile file(path, "rb");
std::vector<u8> data = file.GetData();
if (data.empty()) {
LOG_ERROR(Core, "Failed to read from {}", path);
return false;
}
const auto& romfs = LoadSharedRomFS(data);
const auto target_path = fmt::format(
"{}00000000000000000000000000000000/title/{:08x}/{:08x}/content/00000000.app.romfs",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (id >> 32), (id & 0xFFFFFFFF));
if (!FileUtil::CreateFullPath(target_path)) {
LOG_ERROR(Core, "Could not create path {}", target_path);
return false;
}
return FileUtil::WriteBytesToFile(target_path, romfs.data(), romfs.size());
}
bool SDMCImporter::ImportSysdata(u64 id,
[[maybe_unused]] const Common::ProgressCallback& callback) {
switch (id) {
@@ -334,36 +308,6 @@ bool SDMCImporter::ImportSysdata(u64 id,
}
return FileUtil::Copy(config.bootrom_path, target_path);
}
case 1: { // safe mode firm
// Our GM9 script dumps to different folders for different version (new/old)
std::string real_path;
bool is_new_3ds = false;
if (FileUtil::Exists(config.safe_mode_firm_path + "new/")) {
real_path = config.safe_mode_firm_path + "new/";
is_new_3ds = true;
} else {
real_path = config.safe_mode_firm_path + "old/";
}
return FileUtil::ForeachDirectoryEntry(
nullptr, real_path,
[is_new_3ds](u64* /*num_entries_out*/, const std::string& directory,
const std::string& virtual_name) {
if (FileUtil::IsDirectory(directory + virtual_name)) {
return true;
}
const auto target_path =
fmt::format("{}00000000000000000000000000000000/title/00040138/{}/content/{}",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
(is_new_3ds ? "20000003" : "00000003"), virtual_name);
if (!FileUtil::CreateFullPath(target_path)) {
return false;
}
return FileUtil::Copy(directory + virtual_name, target_path);
});
}
case 2: { // seed db
const auto target_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SEED_DB;
LOG_INFO(Core, "Dumping SeedDB from {} to {}", SEED_DB, config.seed_db_path, target_path);
@@ -453,7 +397,6 @@ std::vector<ContentSpecifier> SDMCImporter::ListContent() const {
ListNandTitle(content_list);
ListNandSavegame(content_list);
ListExtdata(content_list);
ListSystemArchive(content_list);
ListSysdata(content_list);
return content_list;
}
@@ -558,11 +501,24 @@ std::shared_ptr<FileUtil::IOFile> SDMCImporter::OpenContent(const ContentSpecifi
using TitleData = std::tuple<std::string, u64, std::vector<u16>>;
static TitleData LoadTitleData(NCCHContainer& ncch) {
std::string codeset_name;
ncch.ReadCodesetName(codeset_name);
static const std::unordered_map<u64, const char*> NamedTitles{{
{0x0004009b'00010202, "Mii Data"},
{0x0004009b'00010402, "Region Manifest"},
{0x0004009b'00014002, "Shared Font (JPN/EUR/USA)"},
{0x0004009b'00014102, "Shared Font (CHN)"},
{0x0004009b'00014202, "Shared Font (KOR)"},
{0x0004009b'00014302, "Shared Font (TWN)"},
{0x000400db'00010302, "Bad word list"},
}};
u64 program_id{};
ncch.ReadProgramId(program_id);
if (NamedTitles.count(program_id)) {
return TitleData{NamedTitles.at(program_id), 0, {}};
}
std::string codeset_name;
ncch.ReadCodesetName(codeset_name);
std::string title_name_from_codeset;
if (!codeset_name.empty()) {
@@ -983,8 +939,10 @@ void SDMCImporter::ListNandTitle(std::vector<ContentSpecifier>& out) const {
ProcessDirectory(0x00040010);
ProcessDirectory(0x0004001b);
ProcessDirectory(0x00040030);
ProcessDirectory(0x0004009b);
ProcessDirectory(0x000400db);
ProcessDirectory(0x00040130);
ProcessDirectory(0x00040138);
}
void SDMCImporter::ListNandSavegame(std::vector<ContentSpecifier>& out) const {
@@ -1059,30 +1017,6 @@ void SDMCImporter::ListExtdata(std::vector<ContentSpecifier>& out) const {
"data/00000000000000000000000000000000/extdata/00048000/{}");
}
void SDMCImporter::ListSystemArchive(std::vector<ContentSpecifier>& out) const {
constexpr std::array<std::pair<u64, const char*>, 8> SystemArchives{{
{0x0004009b'00010202, "Mii Data"},
{0x0004009b'00010402, "Region Manifest"},
{0x0004009b'00014002, "Shared Font (JPN/EUR/USA)"},
{0x0004009b'00014102, "Shared Font (CHN)"},
{0x0004009b'00014202, "Shared Font (KOR)"},
{0x0004009b'00014302, "Shared Font (TWN)"},
{0x000400db'00010302, "Bad word list"},
}};
for (const auto& [id, name] : SystemArchives) {
const auto path = fmt::format("{}{:08x}/{:08x}.app", config.system_archives_path,
(id >> 32), (id & 0xFFFFFFFF));
if (FileUtil::Exists(path)) {
const auto target_path = fmt::format(
"{}00000000000000000000000000000000/title/{:08x}/{:08x}/content/",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (id >> 32), (id & 0xFFFFFFFF));
out.push_back({ContentType::SystemArchive, id, FileUtil::Exists(target_path),
FileUtil::GetSize(path), name});
}
}
}
void SDMCImporter::ListSysdata(std::vector<ContentSpecifier>& out) const {
const auto CheckContent = [&out](u64 id, const std::string& var_path,
const std::string& citra_path,
@@ -1111,30 +1045,6 @@ void SDMCImporter::ListSysdata(std::vector<ContentSpecifier>& out) const {
"Config savegame");
}
do {
if (config.safe_mode_firm_path.empty()) {
break;
}
bool is_new = false;
if (FileUtil::Exists(config.safe_mode_firm_path + "new/")) {
is_new = true;
}
if (!is_new && !FileUtil::Exists(config.safe_mode_firm_path + "old/")) {
LOG_ERROR(Core, "Safe mode firm path specified but not found");
break;
}
const auto citra_path = fmt::format(
"{}00000000000000000000000000000000/title/00040138/{}/content/",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (is_new ? "20000003" : "00000003"));
if (!config.safe_mode_firm_path.empty()) {
out.push_back({ContentType::Sysdata, 1, FileUtil::Exists(citra_path),
FileUtil::GetDirectoryTreeSize(config.safe_mode_firm_path),
"Safe mode firm"});
}
} while (0);
// Check for seeddb
if (config.seed_db_path.empty()) {
return;
@@ -1174,8 +1084,6 @@ void SDMCImporter::DeleteContent(const ContentSpecifier& specifier) const {
return DeleteSavegame(specifier.id);
case ContentType::Extdata:
return DeleteExtdata(specifier.id);
case ContentType::SystemArchive:
return DeleteSystemArchive(specifier.id);
case ContentType::Sysdata:
return DeleteSysdata(specifier.id);
case ContentType::SystemTitle:
@@ -1228,25 +1136,11 @@ void SDMCImporter::DeleteExtdata(u64 id) const {
}
}
void SDMCImporter::DeleteSystemArchive(u64 id) const {
FileUtil::DeleteDirRecursively(fmt::format(
"{}00000000000000000000000000000000/title/{:08x}/{:08x}/content/",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (id >> 32), (id & 0xFFFFFFFF)));
}
void SDMCImporter::DeleteSysdata(u64 id) const {
switch (id) {
case 0: { // boot9.bin
FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + BOOTROM9);
}
case 1: { // safe mode firm
const bool is_new_3ds = FileUtil::Exists(config.safe_mode_firm_path + "new/");
const auto target_path =
fmt::format("{}00000000000000000000000000000000/title/00040138/{}/",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
(is_new_3ds ? "20000003" : "00000003"));
FileUtil::DeleteDirRecursively(target_path);
}
case 2: { // seed db
FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SEED_DB);
}
@@ -1291,11 +1185,9 @@ std::vector<Config> LoadPresetConfig(std::string mount_point) {
LOAD_DATA(certs_db_path, CERTS_DB);
LOAD_DATA(nand_title_db_path, TITLE_DB);
LOAD_DATA(ticket_db_path, TICKET_DB);
LOAD_DATA(safe_mode_firm_path, "firm/");
LOAD_DATA(seed_db_path, SEED_DB);
LOAD_DATA(secret_sector_path, SECRET_SECTOR);
LOAD_DATA(config_savegame_path, "config.sav");
LOAD_DATA(system_archives_path, "sysarchives/");
LOAD_DATA(system_titles_path, "title/");
LOAD_DATA(nand_data_path, "data/");
#undef LOAD_DATA
+1 -7
View File
@@ -31,7 +31,6 @@ enum class ContentType {
DLC,
Savegame,
Extdata,
SystemArchive,
Sysdata,
SystemTitle,
SystemApplet, // This should belong to System Title, but they cause problems so a new category.
@@ -75,18 +74,16 @@ struct Config {
// Optional, used while building CIA, but usually missing these files won't hinder CIA building.
std::string nand_title_db_path; ///< Path to NAND title.db. Entirely optional.
std::string ticket_db_path; ///< Path to ticket.db. Entirely optional.
std::string enc_title_keys_bin_path; ///< Path to encTitleKeys.bin. Entireley optional.
std::string enc_title_keys_bin_path; ///< Path to encTitleKeys.bin. Entirely optional.
// The following system files are optional for importing and are only copied so that Citra
// will be able to decrypt imported encrypted ROMs.
std::string safe_mode_firm_path; ///< Path to safe mode firm (A folder) (Sysdata 1)
std::string seed_db_path; ///< Path to seeddb.bin (Sysdata 2)
std::string secret_sector_path; ///< Path to secret sector (New3DS only) (Sysdata 3)
// Note: Sysdata 4 is aes_keys.txt (slot0x25KeyX)
std::string config_savegame_path; ///< Path to config savegame (Sysdata 5)
std::string system_archives_path; ///< Path to system archives.
std::string system_titles_path; ///< Path to system titles.
std::string nand_data_path; ///< Path to NAND data. (Extdata and savedata)
@@ -201,14 +198,12 @@ private:
bool ImportNandSavegame(u64 id, const Common::ProgressCallback& callback);
bool ImportExtdata(u64 id, const Common::ProgressCallback& callback);
bool ImportNandExtdata(u64 id, const Common::ProgressCallback& callback);
bool ImportSystemArchive(u64 id, const Common::ProgressCallback& callback);
bool ImportSysdata(u64 id, const Common::ProgressCallback& callback);
void ListTitle(std::vector<ContentSpecifier>& out) const;
void ListNandTitle(std::vector<ContentSpecifier>& out) const;
void ListNandSavegame(std::vector<ContentSpecifier>& out) const;
void ListExtdata(std::vector<ContentSpecifier>& out) const;
void ListSystemArchive(std::vector<ContentSpecifier>& out) const;
void ListSysdata(std::vector<ContentSpecifier>& out) const;
void DeleteContent(const ContentSpecifier& specifier) const;
@@ -216,7 +211,6 @@ private:
void DeleteNandTitle(u64 id) const;
void DeleteSavegame(u64 id) const;
void DeleteExtdata(u64 id) const;
void DeleteSystemArchive(u64 id) const;
void DeleteSysdata(u64 id) const;
bool is_good{};
+4 -8
View File
@@ -36,7 +36,6 @@ static constexpr std::array<std::tuple<Core::ContentType, const char*, const cha
{Core::ContentType::DLC, QT_TR_NOOP("DLC"), QT_TR_NOOP("DLCs"), "dlc"},
{Core::ContentType::Savegame, QT_TR_NOOP("Save Data"), QT_TR_NOOP("Save Data"), "save_data"},
{Core::ContentType::Extdata, QT_TR_NOOP("Extra Data"), QT_TR_NOOP("Extra Data"), "save_data"},
{Core::ContentType::SystemArchive, QT_TR_NOOP("System Archive"), QT_TR_NOOP("System Archives"), "system_archive"},
{Core::ContentType::Sysdata, QT_TR_NOOP("System Data"), QT_TR_NOOP("System Data"), "system_data"},
{Core::ContentType::SystemTitle, QT_TR_NOOP("System Title"), QT_TR_NOOP("System Titles"), "hos"},
{Core::ContentType::SystemApplet, QT_TR_NOOP("System Applet"), QT_TR_NOOP("System Applets"), "hos"},
@@ -213,8 +212,7 @@ void ImportDialog::InsertTopLevelItem(QString text, QPixmap icon, u64 total_size
}
// Content types that themselves form a 'Title' like entity.
constexpr std::array<Core::ContentType, 4> SpecialContentTypeList{{
Core::ContentType::SystemArchive,
constexpr std::array<Core::ContentType, 3> SpecialContentTypeList{{
Core::ContentType::Sysdata,
Core::ContentType::SystemTitle,
Core::ContentType::SystemApplet,
@@ -255,9 +253,8 @@ void ImportDialog::InsertSecondLevelItem(std::size_t row, const Core::ContentSpe
content.type != Core::ContentType::SystemApplet) {
icon = GetContentTypeIcon(content.type);
} else {
// When not in title view, System Data and System Archive groups use category icons.
const bool use_category_icon = content.type == Core::ContentType::Sysdata ||
content.type == Core::ContentType::SystemArchive;
// When not in title view, System Data groups use category icons.
const bool use_category_icon = content.type == Core::ContentType::Sysdata;
icon = GetContentIcon(content, use_category_icon);
}
} else {
@@ -296,8 +293,7 @@ void ImportDialog::OnItemChanged(QTreeWidgetItem* item, int column) {
total_selected_size += specifier.maximum_size;
} else {
if (!system_warning_shown && !specifier.already_exists &&
(specifier.type == Core::ContentType::SystemArchive ||
specifier.type == Core::ContentType::Sysdata ||
(specifier.type == Core::ContentType::Sysdata ||
specifier.type == Core::ContentType::SystemTitle)) {
QMessageBox::warning(this, tr("Warning"),
+9 -6
View File
@@ -36,6 +36,13 @@ bool IsConfigGood(const Core::Config& config) {
!config.movable_sed_path.empty() && !config.bootrom_path.empty();
}
bool IsConfigComplete(const Core::Config& config) {
return IsConfigGood(config) && !config.certs_db_path.empty() &&
!config.nand_title_db_path.empty() && !config.ticket_db_path.empty() &&
!config.config_savegame_path.empty() && !config.system_titles_path.empty() &&
!config.nand_data_path.empty();
}
MainDialog::MainDialog(QWidget* parent)
: DPIAwareDialog(parent, 640, 256), ui(std::make_unique<Ui::MainDialog>()) {
@@ -145,10 +152,7 @@ void MainDialog::LoadPresetConfig() {
status = tr("No Configuration Found");
} else if (list[i].version != Core::CurrentDumperVersion) {
status = tr("Version Dismatch");
} else if (list[i].safe_mode_firm_path.empty() ||
list[i].config_savegame_path.empty() ||
list[i].system_archives_path.empty()) {
} else if (!IsConfigComplete(list[i])) {
status = tr("Missing System Files");
} else if (list[i].seed_db_path.empty()) {
status = tr("Good, Missing Seeds");
@@ -217,8 +221,7 @@ void MainDialog::LaunchImportDialog() {
return;
}
if (config.safe_mode_firm_path.empty() || config.config_savegame_path.empty() ||
config.system_archives_path.empty()) {
if (!IsConfigComplete(config)) {
QMessageBox::warning(
this, tr("Warning"),
tr("Certain system files are missing from your configuration.<br>Some contents "