mirror of
https://github.com/Dark98/threeSD.git
synced 2026-07-02 16:49:04 +00:00
Removed special case handling for system archives & safe mode firm
This commit is contained in:
+17
-125
@@ -142,8 +142,6 @@ bool SDMCImporter::ImportContentImpl(const ContentSpecifier& specifier,
|
||||
} else {
|
||||
return ImportNandExtdata(specifier.id, callback);
|
||||
}
|
||||
case ContentType::SystemArchive:
|
||||
return ImportSystemArchive(specifier.id, callback);
|
||||
case ContentType::Sysdata:
|
||||
return ImportSysdata(specifier.id, callback);
|
||||
case ContentType::SystemTitle:
|
||||
@@ -299,30 +297,6 @@ bool SDMCImporter::ImportNandExtdata(u64 id,
|
||||
"data/00000000000000000000000000000000/" + path);
|
||||
}
|
||||
|
||||
bool SDMCImporter::ImportSystemArchive(u64 id,
|
||||
[[maybe_unused]] const Common::ProgressCallback& callback) {
|
||||
const auto path = fmt::format("{}{:08x}/{:08x}.app", config.system_archives_path, (id >> 32),
|
||||
(id & 0xFFFFFFFF));
|
||||
FileUtil::IOFile file(path, "rb");
|
||||
std::vector<u8> data = file.GetData();
|
||||
if (data.empty()) {
|
||||
LOG_ERROR(Core, "Failed to read from {}", path);
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& romfs = LoadSharedRomFS(data);
|
||||
|
||||
const auto target_path = fmt::format(
|
||||
"{}00000000000000000000000000000000/title/{:08x}/{:08x}/content/00000000.app.romfs",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (id >> 32), (id & 0xFFFFFFFF));
|
||||
if (!FileUtil::CreateFullPath(target_path)) {
|
||||
LOG_ERROR(Core, "Could not create path {}", target_path);
|
||||
return false;
|
||||
}
|
||||
|
||||
return FileUtil::WriteBytesToFile(target_path, romfs.data(), romfs.size());
|
||||
}
|
||||
|
||||
bool SDMCImporter::ImportSysdata(u64 id,
|
||||
[[maybe_unused]] const Common::ProgressCallback& callback) {
|
||||
switch (id) {
|
||||
@@ -334,36 +308,6 @@ bool SDMCImporter::ImportSysdata(u64 id,
|
||||
}
|
||||
return FileUtil::Copy(config.bootrom_path, target_path);
|
||||
}
|
||||
case 1: { // safe mode firm
|
||||
// Our GM9 script dumps to different folders for different version (new/old)
|
||||
std::string real_path;
|
||||
bool is_new_3ds = false;
|
||||
if (FileUtil::Exists(config.safe_mode_firm_path + "new/")) {
|
||||
real_path = config.safe_mode_firm_path + "new/";
|
||||
is_new_3ds = true;
|
||||
} else {
|
||||
real_path = config.safe_mode_firm_path + "old/";
|
||||
}
|
||||
return FileUtil::ForeachDirectoryEntry(
|
||||
nullptr, real_path,
|
||||
[is_new_3ds](u64* /*num_entries_out*/, const std::string& directory,
|
||||
const std::string& virtual_name) {
|
||||
if (FileUtil::IsDirectory(directory + virtual_name)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const auto target_path =
|
||||
fmt::format("{}00000000000000000000000000000000/title/00040138/{}/content/{}",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
(is_new_3ds ? "20000003" : "00000003"), virtual_name);
|
||||
|
||||
if (!FileUtil::CreateFullPath(target_path)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return FileUtil::Copy(directory + virtual_name, target_path);
|
||||
});
|
||||
}
|
||||
case 2: { // seed db
|
||||
const auto target_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SEED_DB;
|
||||
LOG_INFO(Core, "Dumping SeedDB from {} to {}", SEED_DB, config.seed_db_path, target_path);
|
||||
@@ -453,7 +397,6 @@ std::vector<ContentSpecifier> SDMCImporter::ListContent() const {
|
||||
ListNandTitle(content_list);
|
||||
ListNandSavegame(content_list);
|
||||
ListExtdata(content_list);
|
||||
ListSystemArchive(content_list);
|
||||
ListSysdata(content_list);
|
||||
return content_list;
|
||||
}
|
||||
@@ -558,11 +501,24 @@ std::shared_ptr<FileUtil::IOFile> SDMCImporter::OpenContent(const ContentSpecifi
|
||||
using TitleData = std::tuple<std::string, u64, std::vector<u16>>;
|
||||
|
||||
static TitleData LoadTitleData(NCCHContainer& ncch) {
|
||||
std::string codeset_name;
|
||||
ncch.ReadCodesetName(codeset_name);
|
||||
static const std::unordered_map<u64, const char*> NamedTitles{{
|
||||
{0x0004009b'00010202, "Mii Data"},
|
||||
{0x0004009b'00010402, "Region Manifest"},
|
||||
{0x0004009b'00014002, "Shared Font (JPN/EUR/USA)"},
|
||||
{0x0004009b'00014102, "Shared Font (CHN)"},
|
||||
{0x0004009b'00014202, "Shared Font (KOR)"},
|
||||
{0x0004009b'00014302, "Shared Font (TWN)"},
|
||||
{0x000400db'00010302, "Bad word list"},
|
||||
}};
|
||||
|
||||
u64 program_id{};
|
||||
ncch.ReadProgramId(program_id);
|
||||
if (NamedTitles.count(program_id)) {
|
||||
return TitleData{NamedTitles.at(program_id), 0, {}};
|
||||
}
|
||||
|
||||
std::string codeset_name;
|
||||
ncch.ReadCodesetName(codeset_name);
|
||||
|
||||
std::string title_name_from_codeset;
|
||||
if (!codeset_name.empty()) {
|
||||
@@ -983,8 +939,10 @@ void SDMCImporter::ListNandTitle(std::vector<ContentSpecifier>& out) const {
|
||||
ProcessDirectory(0x00040010);
|
||||
ProcessDirectory(0x0004001b);
|
||||
ProcessDirectory(0x00040030);
|
||||
ProcessDirectory(0x0004009b);
|
||||
ProcessDirectory(0x000400db);
|
||||
ProcessDirectory(0x00040130);
|
||||
ProcessDirectory(0x00040138);
|
||||
}
|
||||
|
||||
void SDMCImporter::ListNandSavegame(std::vector<ContentSpecifier>& out) const {
|
||||
@@ -1059,30 +1017,6 @@ void SDMCImporter::ListExtdata(std::vector<ContentSpecifier>& out) const {
|
||||
"data/00000000000000000000000000000000/extdata/00048000/{}");
|
||||
}
|
||||
|
||||
void SDMCImporter::ListSystemArchive(std::vector<ContentSpecifier>& out) const {
|
||||
constexpr std::array<std::pair<u64, const char*>, 8> SystemArchives{{
|
||||
{0x0004009b'00010202, "Mii Data"},
|
||||
{0x0004009b'00010402, "Region Manifest"},
|
||||
{0x0004009b'00014002, "Shared Font (JPN/EUR/USA)"},
|
||||
{0x0004009b'00014102, "Shared Font (CHN)"},
|
||||
{0x0004009b'00014202, "Shared Font (KOR)"},
|
||||
{0x0004009b'00014302, "Shared Font (TWN)"},
|
||||
{0x000400db'00010302, "Bad word list"},
|
||||
}};
|
||||
|
||||
for (const auto& [id, name] : SystemArchives) {
|
||||
const auto path = fmt::format("{}{:08x}/{:08x}.app", config.system_archives_path,
|
||||
(id >> 32), (id & 0xFFFFFFFF));
|
||||
if (FileUtil::Exists(path)) {
|
||||
const auto target_path = fmt::format(
|
||||
"{}00000000000000000000000000000000/title/{:08x}/{:08x}/content/",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (id >> 32), (id & 0xFFFFFFFF));
|
||||
out.push_back({ContentType::SystemArchive, id, FileUtil::Exists(target_path),
|
||||
FileUtil::GetSize(path), name});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SDMCImporter::ListSysdata(std::vector<ContentSpecifier>& out) const {
|
||||
const auto CheckContent = [&out](u64 id, const std::string& var_path,
|
||||
const std::string& citra_path,
|
||||
@@ -1111,30 +1045,6 @@ void SDMCImporter::ListSysdata(std::vector<ContentSpecifier>& out) const {
|
||||
"Config savegame");
|
||||
}
|
||||
|
||||
do {
|
||||
if (config.safe_mode_firm_path.empty()) {
|
||||
break;
|
||||
}
|
||||
|
||||
bool is_new = false;
|
||||
if (FileUtil::Exists(config.safe_mode_firm_path + "new/")) {
|
||||
is_new = true;
|
||||
}
|
||||
if (!is_new && !FileUtil::Exists(config.safe_mode_firm_path + "old/")) {
|
||||
LOG_ERROR(Core, "Safe mode firm path specified but not found");
|
||||
break;
|
||||
}
|
||||
|
||||
const auto citra_path = fmt::format(
|
||||
"{}00000000000000000000000000000000/title/00040138/{}/content/",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (is_new ? "20000003" : "00000003"));
|
||||
if (!config.safe_mode_firm_path.empty()) {
|
||||
out.push_back({ContentType::Sysdata, 1, FileUtil::Exists(citra_path),
|
||||
FileUtil::GetDirectoryTreeSize(config.safe_mode_firm_path),
|
||||
"Safe mode firm"});
|
||||
}
|
||||
} while (0);
|
||||
|
||||
// Check for seeddb
|
||||
if (config.seed_db_path.empty()) {
|
||||
return;
|
||||
@@ -1174,8 +1084,6 @@ void SDMCImporter::DeleteContent(const ContentSpecifier& specifier) const {
|
||||
return DeleteSavegame(specifier.id);
|
||||
case ContentType::Extdata:
|
||||
return DeleteExtdata(specifier.id);
|
||||
case ContentType::SystemArchive:
|
||||
return DeleteSystemArchive(specifier.id);
|
||||
case ContentType::Sysdata:
|
||||
return DeleteSysdata(specifier.id);
|
||||
case ContentType::SystemTitle:
|
||||
@@ -1228,25 +1136,11 @@ void SDMCImporter::DeleteExtdata(u64 id) const {
|
||||
}
|
||||
}
|
||||
|
||||
void SDMCImporter::DeleteSystemArchive(u64 id) const {
|
||||
FileUtil::DeleteDirRecursively(fmt::format(
|
||||
"{}00000000000000000000000000000000/title/{:08x}/{:08x}/content/",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (id >> 32), (id & 0xFFFFFFFF)));
|
||||
}
|
||||
|
||||
void SDMCImporter::DeleteSysdata(u64 id) const {
|
||||
switch (id) {
|
||||
case 0: { // boot9.bin
|
||||
FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + BOOTROM9);
|
||||
}
|
||||
case 1: { // safe mode firm
|
||||
const bool is_new_3ds = FileUtil::Exists(config.safe_mode_firm_path + "new/");
|
||||
const auto target_path =
|
||||
fmt::format("{}00000000000000000000000000000000/title/00040138/{}/",
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
|
||||
(is_new_3ds ? "20000003" : "00000003"));
|
||||
FileUtil::DeleteDirRecursively(target_path);
|
||||
}
|
||||
case 2: { // seed db
|
||||
FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SEED_DB);
|
||||
}
|
||||
@@ -1291,11 +1185,9 @@ std::vector<Config> LoadPresetConfig(std::string mount_point) {
|
||||
LOAD_DATA(certs_db_path, CERTS_DB);
|
||||
LOAD_DATA(nand_title_db_path, TITLE_DB);
|
||||
LOAD_DATA(ticket_db_path, TICKET_DB);
|
||||
LOAD_DATA(safe_mode_firm_path, "firm/");
|
||||
LOAD_DATA(seed_db_path, SEED_DB);
|
||||
LOAD_DATA(secret_sector_path, SECRET_SECTOR);
|
||||
LOAD_DATA(config_savegame_path, "config.sav");
|
||||
LOAD_DATA(system_archives_path, "sysarchives/");
|
||||
LOAD_DATA(system_titles_path, "title/");
|
||||
LOAD_DATA(nand_data_path, "data/");
|
||||
#undef LOAD_DATA
|
||||
|
||||
+5
-11
@@ -31,7 +31,6 @@ enum class ContentType {
|
||||
DLC,
|
||||
Savegame,
|
||||
Extdata,
|
||||
SystemArchive,
|
||||
Sysdata,
|
||||
SystemTitle,
|
||||
SystemApplet, // This should belong to System Title, but they cause problems so a new category.
|
||||
@@ -75,20 +74,18 @@ struct Config {
|
||||
// Optional, used while building CIA, but usually missing these files won't hinder CIA building.
|
||||
std::string nand_title_db_path; ///< Path to NAND title.db. Entirely optional.
|
||||
std::string ticket_db_path; ///< Path to ticket.db. Entirely optional.
|
||||
std::string enc_title_keys_bin_path; ///< Path to encTitleKeys.bin. Entireley optional.
|
||||
std::string enc_title_keys_bin_path; ///< Path to encTitleKeys.bin. Entirely optional.
|
||||
|
||||
// The following system files are optional for importing and are only copied so that Citra
|
||||
// will be able to decrypt imported encrypted ROMs.
|
||||
|
||||
std::string safe_mode_firm_path; ///< Path to safe mode firm (A folder) (Sysdata 1)
|
||||
std::string seed_db_path; ///< Path to seeddb.bin (Sysdata 2)
|
||||
std::string secret_sector_path; ///< Path to secret sector (New3DS only) (Sysdata 3)
|
||||
std::string seed_db_path; ///< Path to seeddb.bin (Sysdata 2)
|
||||
std::string secret_sector_path; ///< Path to secret sector (New3DS only) (Sysdata 3)
|
||||
// Note: Sysdata 4 is aes_keys.txt (slot0x25KeyX)
|
||||
std::string config_savegame_path; ///< Path to config savegame (Sysdata 5)
|
||||
|
||||
std::string system_archives_path; ///< Path to system archives.
|
||||
std::string system_titles_path; ///< Path to system titles.
|
||||
std::string nand_data_path; ///< Path to NAND data. (Extdata and savedata)
|
||||
std::string system_titles_path; ///< Path to system titles.
|
||||
std::string nand_data_path; ///< Path to NAND data. (Extdata and savedata)
|
||||
|
||||
int version = 0; ///< Version of the dumper used.
|
||||
};
|
||||
@@ -201,14 +198,12 @@ private:
|
||||
bool ImportNandSavegame(u64 id, const Common::ProgressCallback& callback);
|
||||
bool ImportExtdata(u64 id, const Common::ProgressCallback& callback);
|
||||
bool ImportNandExtdata(u64 id, const Common::ProgressCallback& callback);
|
||||
bool ImportSystemArchive(u64 id, const Common::ProgressCallback& callback);
|
||||
bool ImportSysdata(u64 id, const Common::ProgressCallback& callback);
|
||||
|
||||
void ListTitle(std::vector<ContentSpecifier>& out) const;
|
||||
void ListNandTitle(std::vector<ContentSpecifier>& out) const;
|
||||
void ListNandSavegame(std::vector<ContentSpecifier>& out) const;
|
||||
void ListExtdata(std::vector<ContentSpecifier>& out) const;
|
||||
void ListSystemArchive(std::vector<ContentSpecifier>& out) const;
|
||||
void ListSysdata(std::vector<ContentSpecifier>& out) const;
|
||||
|
||||
void DeleteContent(const ContentSpecifier& specifier) const;
|
||||
@@ -216,7 +211,6 @@ private:
|
||||
void DeleteNandTitle(u64 id) const;
|
||||
void DeleteSavegame(u64 id) const;
|
||||
void DeleteExtdata(u64 id) const;
|
||||
void DeleteSystemArchive(u64 id) const;
|
||||
void DeleteSysdata(u64 id) const;
|
||||
|
||||
bool is_good{};
|
||||
|
||||
@@ -36,7 +36,6 @@ static constexpr std::array<std::tuple<Core::ContentType, const char*, const cha
|
||||
{Core::ContentType::DLC, QT_TR_NOOP("DLC"), QT_TR_NOOP("DLCs"), "dlc"},
|
||||
{Core::ContentType::Savegame, QT_TR_NOOP("Save Data"), QT_TR_NOOP("Save Data"), "save_data"},
|
||||
{Core::ContentType::Extdata, QT_TR_NOOP("Extra Data"), QT_TR_NOOP("Extra Data"), "save_data"},
|
||||
{Core::ContentType::SystemArchive, QT_TR_NOOP("System Archive"), QT_TR_NOOP("System Archives"), "system_archive"},
|
||||
{Core::ContentType::Sysdata, QT_TR_NOOP("System Data"), QT_TR_NOOP("System Data"), "system_data"},
|
||||
{Core::ContentType::SystemTitle, QT_TR_NOOP("System Title"), QT_TR_NOOP("System Titles"), "hos"},
|
||||
{Core::ContentType::SystemApplet, QT_TR_NOOP("System Applet"), QT_TR_NOOP("System Applets"), "hos"},
|
||||
@@ -213,8 +212,7 @@ void ImportDialog::InsertTopLevelItem(QString text, QPixmap icon, u64 total_size
|
||||
}
|
||||
|
||||
// Content types that themselves form a 'Title' like entity.
|
||||
constexpr std::array<Core::ContentType, 4> SpecialContentTypeList{{
|
||||
Core::ContentType::SystemArchive,
|
||||
constexpr std::array<Core::ContentType, 3> SpecialContentTypeList{{
|
||||
Core::ContentType::Sysdata,
|
||||
Core::ContentType::SystemTitle,
|
||||
Core::ContentType::SystemApplet,
|
||||
@@ -255,9 +253,8 @@ void ImportDialog::InsertSecondLevelItem(std::size_t row, const Core::ContentSpe
|
||||
content.type != Core::ContentType::SystemApplet) {
|
||||
icon = GetContentTypeIcon(content.type);
|
||||
} else {
|
||||
// When not in title view, System Data and System Archive groups use category icons.
|
||||
const bool use_category_icon = content.type == Core::ContentType::Sysdata ||
|
||||
content.type == Core::ContentType::SystemArchive;
|
||||
// When not in title view, System Data groups use category icons.
|
||||
const bool use_category_icon = content.type == Core::ContentType::Sysdata;
|
||||
icon = GetContentIcon(content, use_category_icon);
|
||||
}
|
||||
} else {
|
||||
@@ -296,8 +293,7 @@ void ImportDialog::OnItemChanged(QTreeWidgetItem* item, int column) {
|
||||
total_selected_size += specifier.maximum_size;
|
||||
} else {
|
||||
if (!system_warning_shown && !specifier.already_exists &&
|
||||
(specifier.type == Core::ContentType::SystemArchive ||
|
||||
specifier.type == Core::ContentType::Sysdata ||
|
||||
(specifier.type == Core::ContentType::Sysdata ||
|
||||
specifier.type == Core::ContentType::SystemTitle)) {
|
||||
|
||||
QMessageBox::warning(this, tr("Warning"),
|
||||
|
||||
@@ -36,6 +36,13 @@ bool IsConfigGood(const Core::Config& config) {
|
||||
!config.movable_sed_path.empty() && !config.bootrom_path.empty();
|
||||
}
|
||||
|
||||
bool IsConfigComplete(const Core::Config& config) {
|
||||
return IsConfigGood(config) && !config.certs_db_path.empty() &&
|
||||
!config.nand_title_db_path.empty() && !config.ticket_db_path.empty() &&
|
||||
!config.config_savegame_path.empty() && !config.system_titles_path.empty() &&
|
||||
!config.nand_data_path.empty();
|
||||
}
|
||||
|
||||
MainDialog::MainDialog(QWidget* parent)
|
||||
: DPIAwareDialog(parent, 640, 256), ui(std::make_unique<Ui::MainDialog>()) {
|
||||
|
||||
@@ -145,10 +152,7 @@ void MainDialog::LoadPresetConfig() {
|
||||
status = tr("No Configuration Found");
|
||||
} else if (list[i].version != Core::CurrentDumperVersion) {
|
||||
status = tr("Version Dismatch");
|
||||
} else if (list[i].safe_mode_firm_path.empty() ||
|
||||
list[i].config_savegame_path.empty() ||
|
||||
list[i].system_archives_path.empty()) {
|
||||
|
||||
} else if (!IsConfigComplete(list[i])) {
|
||||
status = tr("Missing System Files");
|
||||
} else if (list[i].seed_db_path.empty()) {
|
||||
status = tr("Good, Missing Seeds");
|
||||
@@ -217,8 +221,7 @@ void MainDialog::LaunchImportDialog() {
|
||||
return;
|
||||
}
|
||||
|
||||
if (config.safe_mode_firm_path.empty() || config.config_savegame_path.empty() ||
|
||||
config.system_archives_path.empty()) {
|
||||
if (!IsConfigComplete(config)) {
|
||||
QMessageBox::warning(
|
||||
this, tr("Warning"),
|
||||
tr("Certain system files are missing from your configuration.<br>Some contents "
|
||||
|
||||
Reference in New Issue
Block a user