Support for multiple NANDs

Preliminary support is added for multiple NANDs. ticket.db, title.db and seed.db will be merged, while the first NAND will be used for system titles and data.

Future changes to the frontend will allow selecting NANDs.
This commit is contained in:
Pengfei
2021-08-30 22:33:24 +08:00
parent d280dfcffe
commit 85fff614d3
4 changed files with 301 additions and 292 deletions
+73 -88
View File
@@ -5,124 +5,109 @@
# GM9 Script for dumping necessary files automatically.
set PREVIEW_MODE "threeSD Dumper\nby zhaowenlan1779"
set OUT "0:/threeSD"
if not find $[OUT] NULL
mkdir $[OUT]
end
if not ask "Execute threeSD Dumper?"
if not ask "Execute threeSD Dumper?\n \nRequires GodMode9 v2.0.0\nYou are on $[GM9VER]\n \nRequired Space: ~400MB for each NAND"
goto Exit
end
set PREVIEW_MODE "threeSD Dumper\nby zhaowenlan1779\n \nWorking..."
# === movable.sed
cp -w -n "1:/private/movable.sed" $[OUT]/movable.sed
set OUT "0:/threeSD"
if exist $[OUT]
rm $[OUT]
end
mkdir $[OUT]
# === bootrom
if find "M:/boot9.bin" NULL
# === General data (independent of NANDs)
# Version
dumptxt $[OUT]/version.txt 4
# bootrom
if exist "M:/boot9.bin"
cp -w -n "M:/boot9.bin" $[OUT]/boot9.bin
elif find "0:/3DS/boot9.bin" NULL
elif exist "0:/3DS/boot9.bin"
cp -w -n "0:/3DS/boot9.bin" $[OUT]/boot9.bin
else
echo "ERROR: \nboot9.bin not found. \nIf you use fastboot3ds, hold HOME while booting, \nand go to Miscellaneous... > Dump bootroms & OTP. \nWhen finished, simply execute this script again."
goto Exit
end
# === certs.db
if chk $[RDTYPE] "devkit"
echo "WARNING: \nDev kit detected. \nCIA building will not be usable."
else
cp -w -n "1:/dbs/certs.db" $[OUT]/certs.db
end
# === ticket.db
cp -w -n "1:/dbs/ticket.db" $[OUT]/ticket.db
# === title.db
cp -w -n "1:/dbs/title.db" $[OUT]/title.db
# === Secret sector (N3DS only)
# Secret sector (N3DS only)
if chk $[ONTYPE] "N3DS"
cp -w -n "S:/sector0x96.bin" $[OUT]/sector0x96.bin
end
# === NAND data
if not find $[OUT]/data NULL
mkdir $[OUT]/data
# === NANDs
# Start with SysNAND
set NAND "1:"
set NAND_NAME "Sys"
set ID0 $[SYSID0]
@Loop
set PREVIEW_MODE "threeSD Dumper\nby zhaowenlan1779\n \nWorking ($[NAND_NAME])..."
set OUT "0:/threeSD/$[NAND_NAME]"
mkdir $[OUT]
# movable.sed
cp -w -n $[NAND]/private/movable.sed $[OUT]/movable.sed
# certs.db
if chk $[RDTYPE] "devkit"
echo "WARNING: \nDev kit detected. \nCIA building will not be usable."
else
cp -w -n $[NAND]/dbs/certs.db $[OUT]/certs.db
end
if not find $[OUT]/data/extdata NULL
mkdir $[OUT]/data/extdata
end
cp -w -n "1:/data/$[SYSID0]/extdata" $[OUT]/data/extdata
# ticket.db
cp -w -n $[NAND]/dbs/ticket.db $[OUT]/ticket.db
if not find $[OUT]/data/sysdata NULL
mkdir $[OUT]/data/sysdata
end
cp -w -n "1:/data/$[SYSID0]/sysdata" $[OUT]/data/sysdata
# title.db
cp -w -n $[NAND]/dbs/title.db $[OUT]/title.db
# === Other system titles
if find $[OUT]/title NULL
rm $[OUT]/title
# seeddb.bin
# Note: this contains both SysNAND and EmuNAND seeds when built, but only the current EmuNAND
if exist 0:/gm9/out/seedd.bin
rm 0:/gm9/out/seeddb.bin
end
mkdir $[OUT]/title
# System Applications
if not find $[OUT]/title/00040010 NULL
mkdir $[OUT]/title/00040010
end
cp -w -n "1:/title/00040010" $[OUT]/title/00040010
# System Data Archives
if not find $[OUT]/title/0004001b NULL
mkdir $[OUT]/title/0004001b
end
cp -w -n "1:/title/0004001b" $[OUT]/title/0004001b
# System Applets
if not find $[OUT]/title/00040030 NULL
mkdir $[OUT]/title/00040030
end
cp -w -n "1:/title/00040030" $[OUT]/title/00040030
# Shared Data Archives
if not find $[OUT]/title/0004009b NULL
mkdir $[OUT]/title/0004009b
end
cp -w -n "1:/title/0004009b" $[OUT]/title/0004009b
# System Data Archives
if not find $[OUT]/title/000400db NULL
mkdir $[OUT]/title/000400db
end
cp -w -n "1:/title/000400db" $[OUT]/title/000400db
# System Modules
if not find $[OUT]/title/00040130 NULL
mkdir $[OUT]/title/00040130
end
cp -w -n "1:/title/00040130" $[OUT]/title/00040130
# System Firmware
if not find $[OUT]/title/00040138 NULL
mkdir $[OUT]/title/00040138
end
cp -w -n "1:/title/00040138" $[OUT]/title/00040138
# === seeddb.bin
sdump -o -s -w seeddb.bin
if not find 0:/gm9/out/seeddb.bin NULL
if not exist 0:/gm9/out/seeddb.bin
echo "WARNING: \nseeddb.bin couldn't be built. \nThis may be because your system \ndoes not have any seeds. \nOtherwise, imported games may fail \nto run if they use seed encryption."
else
cp -w -n "0:/gm9/out/seeddb.bin" $[OUT]/seeddb.bin
rm "0:/gm9/out/seeddb.bin"
end
# === Write version
dumptxt $[OUT]/version.txt 4
# data
cp -w -n $[NAND]/data/$[ID0] $[OUT]/data
# title
cp -w -n $[NAND]/title $[OUT]/title
# Loop Control
if chk $[NAND] "1:"
# Start EmuNAND
if not exist "4:/title"
goto Finish
end
set NAND "4:"
else
# Next EmuNAND
set LASTEMU $[EMUBASE]
nextemu
if chk $[EMUBASE] $[LASTEMU]
# All EmuNANDs done
goto Finish
end
end
set NAND_NAME "Emu$[EMUBASE]"
set ID0 $[EMUID0]
goto Loop
@Finish
set PREVIEW_MODE "threeSD Dumper\nby zhaowenlan1779\n \nSuccess!"
echo "Successfully dumped necessary\nfiles for threeSD."
if ask "Successfully dumped necessary\nfiles for threeSD.\n \nPower off now?"
poweroff
end
@Exit
+164 -130
View File
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <regex>
#include <cryptopp/sha.h>
#include "common/assert.h"
@@ -32,13 +33,12 @@ SDMCImporter::SDMCImporter(const Config& config_) : config(config_) {
SDMCImporter::~SDMCImporter() {
// Unload global DBs
Certs::Clear();
Seeds::Clear();
g_seed_db.seeds.clear();
}
bool SDMCImporter::Init() {
ASSERT_MSG(!config.sdmc_path.empty() && !config.user_path.empty() &&
!config.bootrom_path.empty() && !config.movable_sed_path.empty(),
"Config is not good");
ASSERT_MSG(IsConfigGood(config), "Config is not good");
nand_config = config.nands[0];
// Fix paths
if (config.sdmc_path.back() != '/' && config.sdmc_path.back() != '\\') {
@@ -51,28 +51,29 @@ bool SDMCImporter::Init() {
Key::ClearKeys();
Key::LoadBootromKeys(config.bootrom_path);
Key::LoadMovableSedKeys(config.movable_sed_path);
Key::LoadMovableSedKeys(nand_config.movable_sed_path);
if (!Key::IsNormalKeyAvailable(Key::SDKey)) {
LOG_ERROR(Core, "SDKey is not available");
return false;
}
// Load global DBs
if (!config.seed_db_path.empty()) {
Seeds::Load(config.seed_db_path);
// Load and merge global DBs
ticket_db = std::make_shared<TicketDB>();
nand_title_db = std::make_unique<TitleDB>();
for (const auto& nand : config.nands) {
if (!nand.certs_db_path.empty()) {
TRY(Certs::Load(nand.certs_db_path));
}
if (!config.certs_db_path.empty()) {
Certs::Load(config.certs_db_path);
if (!nand.ticket_db_path.empty()) {
TRY(ticket_db->AddFromFile(nand.ticket_db_path));
}
// Load Ticket DB
if (!config.ticket_db_path.empty()) {
ticket_db = std::make_shared<TicketDB>(config.ticket_db_path);
if (!nand.title_db_path.empty()) {
TRY(nand_title_db->AddFromFile(nand.title_db_path));
}
if (!nand.seed_db_path.empty()) {
TRY(g_seed_db.AddFromFile(nand.seed_db_path));
}
if (!ticket_db || !ticket_db->IsGood()) {
LOG_WARNING(Core, "ticket.db not present or is invalid");
ticket_db.reset();
}
// Create children
@@ -84,22 +85,10 @@ bool SDMCImporter::Init() {
DataContainer container(sdmc_decryptor->DecryptFile("/dbs/title.db"));
std::vector<std::vector<u8>> data;
if (container.IsGood() && container.GetIVFCLevel4Data(data)) {
sdmc_title_db = std::make_unique<TitleDB>(std::move(data[0]));
sdmc_title_db = std::make_unique<TitleDB>();
TRY(sdmc_title_db->AddFromData(std::move(data[0])));
}
}
if (!sdmc_title_db || !sdmc_title_db->IsGood()) {
LOG_WARNING(Core, "SDMC title.db invalid");
sdmc_title_db.reset();
}
// Load NAND Title DB
if (!config.nand_title_db_path.empty()) {
nand_title_db = std::make_unique<TitleDB>(config.nand_title_db_path);
}
if (!nand_title_db || !nand_title_db->IsGood()) {
LOG_WARNING(Core, "NAND title.db invalid");
nand_title_db.reset();
}
FileUtil::SetUserPath(config.user_path);
return true;
@@ -193,8 +182,7 @@ bool SDMCImporter::ImportTitle(const ContentSpecifier& specifier,
bool SDMCImporter::ImportNandTitle(const ContentSpecifier& specifier,
const Common::ProgressCallback& callback) {
const auto base_path =
config.system_titles_path.substr(0, config.system_titles_path.size() - 6);
const auto base_path = nand_config.title_path.substr(0, nand_config.title_path.size() - 6);
return ImportTitleGeneric(
base_path, specifier, callback,
[this, &base_path](const std::string& filepath,
@@ -242,7 +230,7 @@ bool SDMCImporter::ImportNandSavegame(u64 id,
[[maybe_unused]] const Common::ProgressCallback& callback) {
const auto path = fmt::format("sysdata/{:08x}/00000000", (id & 0xFFFFFFFF));
FileUtil::IOFile file(config.nand_data_path + path, "rb");
FileUtil::IOFile file(nand_config.data_path + path, "rb");
std::vector<u8> data = file.GetData();
if (data.empty()) {
LOG_ERROR(Core, "Failed to read from {}", path);
@@ -281,7 +269,7 @@ bool SDMCImporter::ImportExtdata(u64 id,
bool SDMCImporter::ImportNandExtdata(u64 id,
[[maybe_unused]] const Common::ProgressCallback& callback) {
const auto path = fmt::format("extdata/{:08x}/{:08x}/", (id >> 32), (id & 0xFFFFFFFF));
Extdata extdata(config.nand_data_path + path);
Extdata extdata(nand_config.data_path + path);
if (!extdata.IsGood()) {
return false;
}
@@ -303,27 +291,11 @@ bool SDMCImporter::ImportSysdata(u64 id,
}
case 1: { // seed db
const auto target_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SEED_DB;
LOG_INFO(Core, "Dumping SeedDB from {} to {}", SEED_DB, config.seed_db_path, target_path);
LOG_INFO(Core, "Dumping SeedDB to {}", SEED_DB, target_path);
SeedDB target;
if (!target.Load(target_path)) {
LOG_ERROR(Core, "Could not load seeddb from {}", target_path);
return false;
}
SeedDB source;
if (!source.Load(config.seed_db_path)) {
LOG_ERROR(Core, "Could not load seeddb from {}", config.seed_db_path);
return false;
}
for (const auto& seed : source) {
if (!target.Get(seed.title_id)) {
LOG_INFO(Core, "Adding seed for {:16X}", seed.title_id);
target.Add(seed);
}
}
return target.Save(target_path);
SeedDB merged_seed_db{g_seed_db};
merged_seed_db.AddFromFile(target_path);
return merged_seed_db.Save(target_path);
}
case 2: { // secret sector
const auto target_path =
@@ -407,11 +379,11 @@ bool SDMCImporter::LoadTMD(ContentType type, u64 id, TitleMetadata& out) const {
const bool is_nand = type == ContentType::NandTitle;
auto& title_db = is_nand ? nand_title_db : sdmc_title_db;
const auto physical_path =
is_nand ? fmt::format("{}{:08x}/{:08x}/content/", config.system_titles_path, (id >> 32),
(id & 0xFFFFFFFF))
: fmt::format("{}title/{:08x}/{:08x}/content/", config.sdmc_path, (id >> 32),
(id & 0xFFFFFFFF));
const auto physical_path = is_nand
? fmt::format("{}{:08x}/{:08x}/content/", nand_config.title_path,
(id >> 32), (id & 0xFFFFFFFF))
: fmt::format("{}title/{:08x}/{:08x}/content/", config.sdmc_path,
(id >> 32), (id & 0xFFFFFFFF));
std::string tmd_path;
if (title_db && title_db->titles.count(id)) {
@@ -445,7 +417,7 @@ std::shared_ptr<FileUtil::IOFile> SDMCImporter::OpenContent(const ContentSpecifi
u32 content_id) const {
if (specifier.type == ContentType::NandTitle) {
const auto path =
fmt::format("{}{:08x}/{:08x}/content/{:08x}.app", config.system_titles_path,
fmt::format("{}{:08x}/{:08x}/content/{:08x}.app", nand_config.title_path,
(specifier.id >> 32), (specifier.id & 0xFFFFFFFF), content_id);
return std::make_shared<FileUtil::IOFile>(path, "rb");
} else {
@@ -868,10 +840,9 @@ void SDMCImporter::ListTitle(std::vector<ContentSpecifier>& out) const {
// TODO: Simplify.
void SDMCImporter::ListNandTitle(std::vector<ContentSpecifier>& out) const {
const auto ProcessDirectory = [this, &out,
&system_titles_path = config.system_titles_path](u64 high_id) {
const auto ProcessDirectory = [this, &out, &title_path = nand_config.title_path](u64 high_id) {
FileUtil::ForeachDirectoryEntry(
nullptr, fmt::format("{}{:08x}/", system_titles_path, high_id),
nullptr, fmt::format("{}{:08x}/", title_path, high_id),
[this, high_id, &out](u64* /*num_entries_out*/, const std::string& directory,
const std::string& virtual_name) {
if (!FileUtil::IsDirectory(directory + virtual_name + "/")) {
@@ -931,7 +902,7 @@ void SDMCImporter::ListNandTitle(std::vector<ContentSpecifier>& out) const {
void SDMCImporter::ListNandSavegame(std::vector<ContentSpecifier>& out) const {
FileUtil::ForeachDirectoryEntry(
nullptr, fmt::format("{}sysdata/", config.nand_data_path),
nullptr, fmt::format("{}sysdata/", nand_config.data_path),
[&out](u64* /*num_entries_out*/, const std::string& directory,
const std::string& virtual_name) {
if (!FileUtil::IsDirectory(directory + virtual_name + "/")) {
@@ -996,7 +967,7 @@ void SDMCImporter::ListExtdata(std::vector<ContentSpecifier>& out) const {
"3DS/00000000000000000000000000000000/00000000000000000000000000000000/"
"extdata/00000000/{}");
ProcessDirectory(0x00048000, ContentType::NandExtdata,
fmt::format("{}extdata/00048000/", config.nand_data_path),
fmt::format("{}extdata/00048000/", nand_config.data_path),
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
"data/00000000000000000000000000000000/extdata/00048000/{}");
}
@@ -1026,32 +997,25 @@ void SDMCImporter::ListSysdata(std::vector<ContentSpecifier>& out) const {
}
// Check for seeddb
if (config.seed_db_path.empty()) {
if (g_seed_db.seeds.empty()) {
return;
}
const auto target_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SEED_DB;
SeedDB target;
if (!target.Load(target_path)) {
if (!target.AddFromFile(target_path)) {
LOG_ERROR(Core, "Could not load seeddb from {}", target_path);
return;
}
SeedDB source;
if (!source.Load(config.seed_db_path)) {
LOG_ERROR(Core, "Could not load seeddb from {}", config.seed_db_path);
return;
}
bool exists = true; // Whether the DB already 'exists', i.e. no new seeds can be found
for (const auto& seed : source) {
if (!target.Get(seed.title_id)) {
for (const auto& [title_id, seed] : g_seed_db.seeds) {
if (!target.seeds.count(title_id)) {
exists = false;
break;
}
}
out.push_back(
{ContentType::Sysdata, 1, exists, FileUtil::GetSize(config.seed_db_path), SEED_DB});
out.push_back({ContentType::Sysdata, 1, exists, g_seed_db.GetSize(), SEED_DB});
}
void SDMCImporter::DeleteContent(const ContentSpecifier& specifier) const {
@@ -1136,6 +1100,67 @@ void SDMCImporter::DeleteSysdata(u64 id) const {
}
}
static std::string GetID0(const std::string& movable_sed_path) {
FileUtil::IOFile file(movable_sed_path, "rb");
if (!file || file.GetSize() < 0x120) {
LOG_ERROR(Core, "Couldn't open file {}, or file too small", movable_sed_path);
return {};
}
// Check magic
u32_le magic{};
if (file.ReadBytes(&magic, sizeof(magic)) != sizeof(magic) ||
magic != MakeMagic('S', 'E', 'E', 'D')) {
LOG_ERROR(Core, "File {} is invalid", movable_sed_path);
return {};
}
// Calculate ID0
file.Seek(0x110, SEEK_SET); // KeyY offset
std::array<u8, 0x10> keyY;
if (file.ReadBytes(keyY.data(), keyY.size()) != keyY.size()) {
LOG_ERROR(Core, "Could not read keyY from {}", movable_sed_path);
return {};
}
CryptoPP::SHA256 sha;
sha.Update(keyY.data(), keyY.size());
std::array<u32_le, CryptoPP::SHA256::DIGESTSIZE / sizeof(u32_le)> hash;
sha.Final(reinterpret_cast<CryptoPP::byte*>(hash.data()));
// ID0 is generated from the first half of the hash, with the four u32s byte-flipped
return fmt::format("{:08x}{:08x}{:08x}{:08x}", hash[0], hash[1], hash[2], hash[3]);
}
// Gets SDMC path (Nintendo 3DS/<ID0>/<ID1>) from ID0 folder. Basically just takes the first
// folder contained within, that matches the ID regex.
static std::string GetSDMCPath(const std::string& id0_folder) {
static const std::regex IdRegex{"[0-9a-f]{32}"};
std::string result;
FileUtil::ForeachDirectoryEntry(
nullptr, id0_folder,
[&result](u64* /*num_entries_out*/, const std::string& directory,
const std::string& virtual_name) {
if (!FileUtil::IsDirectory(directory + virtual_name + "/")) {
return true;
}
if (!std::regex_match(virtual_name, IdRegex)) {
return true;
}
result = virtual_name;
return false; // halt searching
});
if (result.empty()) {
LOG_ERROR(Core, "Could not find ID1 folder in {}", id0_folder);
return {};
}
return id0_folder + result + "/";
}
std::vector<Config> LoadPresetConfig(std::string mount_point) {
if (mount_point.back() != '/' && mount_point.back() != '\\') {
mount_point += '/';
@@ -1148,80 +1173,89 @@ std::vector<Config> LoadPresetConfig(std::string mount_point) {
Config config_template{};
config_template.user_path = FileUtil::GetUserPath(FileUtil::UserPath::UserDir);
// Load dumped data paths if using our dumper
if (FileUtil::Exists(mount_point + "threeSD/")) {
#define LOAD_DATA(var, path) \
if (FileUtil::Exists(mount_point + "threeSD/" + path)) { \
config_template.var = mount_point + "threeSD/" + path; \
if (!FileUtil::Exists(mount_point + "threeSD/")) {
// Still return the config for display in frontend to notify the user
return {config_template};
}
LOAD_DATA(movable_sed_path, MOVABLE_SED);
LOAD_DATA(bootrom_path, BOOTROM9);
LOAD_DATA(certs_db_path, CERTS_DB);
LOAD_DATA(nand_title_db_path, TITLE_DB);
LOAD_DATA(ticket_db_path, TICKET_DB);
LOAD_DATA(seed_db_path, SEED_DB);
LOAD_DATA(secret_sector_path, SECRET_SECTOR);
LOAD_DATA(system_titles_path, "title/");
LOAD_DATA(nand_data_path, "data/");
#undef LOAD_DATA
// encTitleKeys.bin
if (FileUtil::Exists(mount_point + "gm9/support/" ENC_TITLE_KEYS_BIN)) {
config_template.enc_title_keys_bin_path =
mount_point + "gm9/support/" ENC_TITLE_KEYS_BIN;
}
// Load version
// Check version first
if (FileUtil::Exists(mount_point + "threeSD/version.txt")) {
std::ifstream stream;
OpenFStream(stream, mount_point + "threeSD/version.txt", std::ios::in);
stream >> config_template.version;
}
if (config_template.version != CurrentDumperVersion) {
return {config_template}; // Notify the user
}
// Regex for 3DS ID0 and ID1
const std::regex id_regex{"[0-9a-f]{32}"};
#define LOAD_DATA(var, path) \
if (FileUtil::Exists(mount_point + path)) { \
config_template.var = mount_point + path; \
}
// Load SDMC dir
std::vector<Config> out;
const auto ProcessDirectory = [&id_regex, &config_template, &out](const std::string& path) {
return FileUtil::ForeachDirectoryEntry(
nullptr, path,
[&id_regex, &config_template, &out](u64* /*num_entries_out*/,
const std::string& directory,
// General data
LOAD_DATA(bootrom_path, "threeSD/" BOOTROM9);
LOAD_DATA(secret_sector_path, "threeSD/" SECRET_SECTOR);
LOAD_DATA(enc_title_keys_bin_path, "gm9/support/" ENC_TITLE_KEYS_BIN);
#undef LOAD_DATA
// Load NANDs
std::vector<Config::NandConfig> nands;
const auto Callback = [&nands](u64* /*num_entries_out*/, const std::string& directory,
const std::string& virtual_name) {
if (!FileUtil::IsDirectory(directory + virtual_name + "/")) {
const std::string nand_dir = directory + virtual_name + "/";
if (!FileUtil::IsDirectory(nand_dir)) {
return true;
}
if (!std::regex_match(virtual_name, id_regex)) {
return true;
}
Config::NandConfig config;
config.nand_name = virtual_name;
Config config = config_template;
config.sdmc_path = directory + virtual_name + "/";
out.push_back(config);
#define LOAD_DATA(var, path) \
if (FileUtil::Exists(nand_dir + path)) { \
config.var = nand_dir + path; \
}
LOAD_DATA(movable_sed_path, MOVABLE_SED);
LOAD_DATA(certs_db_path, CERTS_DB);
LOAD_DATA(ticket_db_path, TICKET_DB);
LOAD_DATA(title_db_path, TITLE_DB);
LOAD_DATA(seed_db_path, SEED_DB);
LOAD_DATA(title_path, "title/");
LOAD_DATA(data_path, "data/");
#undef LOAD_DATA
nands.emplace_back(std::move(config));
return true;
});
};
FileUtil::ForeachDirectoryEntry(nullptr, mount_point + "threeSD/", Callback);
FileUtil::ForeachDirectoryEntry(
nullptr, mount_point + "Nintendo 3DS/",
[&id_regex, &ProcessDirectory](u64* /*num_entries_out*/, const std::string& directory,
const std::string& virtual_name) {
if (!FileUtil::IsDirectory(directory + virtual_name + "/")) {
return true;
// Group NAND configs by ID0 to generate configs
std::map<std::string, Config> config_map; // id0 -> config
for (const auto& nand : nands) {
const auto id0 = GetID0(nand.movable_sed_path);
if (id0.empty()) {
continue;
}
if (!std::regex_match(virtual_name, id_regex)) {
return true;
if (!config_map.count(id0)) {
// Create config for this ID0
config_map[id0] = config_template;
config_map[id0].id0 = id0;
auto sdmc_path = GetSDMCPath(fmt::format("{}Nintendo 3DS/{}/", mount_point, id0));
if (sdmc_path.empty()) {
continue;
}
config_map[id0].sdmc_path = std::move(sdmc_path);
}
config_map[id0].nands.emplace_back(nand);
}
return ProcessDirectory(directory + virtual_name + "/");
});
// Convert to a vector
std::vector<Config> out;
for (auto& [id0, config] : config_map) {
out.emplace_back(std::move(config));
}
return out;
}
+36 -18
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@@ -58,35 +58,50 @@ struct ContentSpecifier {
* All paths to directories shall end with a '/' (will be automatically added when not present)
*/
struct Config {
std::string sdmc_path; ///< SDMC root path ("Nintendo 3DS/<ID0>/<ID1>")
int version = 0; ///< Version of the dumper used.
std::string user_path; ///< Target user path of Citra
std::string sdmc_path; ///< SDMC root path ("Nintendo 3DS/<ID0>/<ID1>")
std::string id0; ///< ID0 of the SDMC used in this configuration.
// Necessary system files keys are loaded from.
std::string movable_sed_path; ///< Path to movable.sed
// Necessary system files
std::string bootrom_path; ///< Path to bootrom (boot9.bin) (Sysdata 0)
std::string certs_db_path; ///< Path to certs.db. Used while building CIA.
// Optional, used while building CIA, but usually missing these files won't hinder CIA building.
std::string nand_title_db_path; ///< Path to NAND title.db. Entirely optional.
std::string ticket_db_path; ///< Path to ticket.db. Entirely optional.
std::string secret_sector_path; ///< Path to secret sector (New3DS only) (Sysdata 2)
std::string enc_title_keys_bin_path; ///< Path to encTitleKeys.bin. Entirely optional.
// The following system files are optional for importing and are only copied so that Citra
// will be able to decrypt imported encrypted ROMs.
struct NandConfig {
std::string nand_name; ///< Name of the NAND used in this configuration.
std::string movable_sed_path; ///< Path to movable.sed
std::string seed_db_path; ///< Path to seeddb.bin (Sysdata 1)
std::string secret_sector_path; ///< Path to secret sector (New3DS only) (Sysdata 2)
// Note: Sysdata 3 is aes_keys.txt (slot0x25KeyX)
std::string certs_db_path; ///< Path to certs.db. Used while building CIA.
std::string ticket_db_path; ///< Path to ticket.db. Entirely optional.
std::string title_db_path; ///< Path to NAND title.db. Entirely optional.
std::string seed_db_path; ///< Path to seeddb.bin
std::string system_titles_path; ///< Path to system titles.
std::string nand_data_path; ///< Path to NAND data. (Extdata and savedata)
int version = 0; ///< Version of the dumper used.
std::string title_path; ///< Path to system titles.
std::string data_path; ///< Path to NAND data. (Extdata and savedata)
};
/// A list of NandConfigs with the same ID0 (linked NANDs).
/// The order of the NANDs matter: the importer will merge the dbs, but will only load NAND
/// titles and data from the *first* NAND.
std::vector<NandConfig> nands;
};
// Version of the current dumper.
constexpr int CurrentDumperVersion = 4;
constexpr bool IsConfigGood(const Config& config) {
return config.version == CurrentDumperVersion && !config.user_path.empty() &&
!config.sdmc_path.empty() && !config.bootrom_path.empty() && !config.nands.empty() &&
!config.nands[0].movable_sed_path.empty();
}
constexpr bool IsConfigComplete(const Config& config) {
// We are skipping the DBs here. Need more work regarding that
return IsConfigGood(config) && !config.nands[0].title_path.empty() &&
!config.nands[0].data_path.empty();
}
class SDMCFile;
class NCCHContainer;
@@ -94,7 +109,6 @@ class SDMCImporter {
public:
/**
* Initializes the importer.
* @param root_folder Path to the "Nintendo 3DS/<ID0>/<ID1>" folder.
*/
explicit SDMCImporter(const Config& config);
@@ -211,6 +225,7 @@ private:
bool is_good{};
Config config;
Config::NandConfig nand_config; // Main NAND config
std::unique_ptr<SDMCDecryptor> sdmc_decryptor;
FileDecryptor file_decryptor;
@@ -227,6 +242,9 @@ private:
/**
* Look for and load preset config for a SD card mounted at mount_point.
* Note: This returns only one config per ID0.
* The frontend should allow the user to change the order of the NANDs.
*
* @return a list of preset config available. can be empty
*/
std::vector<Config> LoadPresetConfig(std::string mount_point);
+12 -40
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@@ -31,17 +31,6 @@ Q_IMPORT_PLUGIN(QWindowsVistaStylePlugin)
#endif
#endif
bool IsConfigGood(const Core::Config& config) {
return !config.sdmc_path.empty() && !config.user_path.empty() &&
!config.movable_sed_path.empty() && !config.bootrom_path.empty();
}
bool IsConfigComplete(const Core::Config& config) {
return IsConfigGood(config) && !config.certs_db_path.empty() &&
!config.nand_title_db_path.empty() && !config.ticket_db_path.empty() &&
!config.system_titles_path.empty() && !config.nand_data_path.empty();
}
MainDialog::MainDialog(QWidget* parent)
: DPIAwareDialog(parent, 640, 256), ui(std::make_unique<Ui::MainDialog>()) {
@@ -116,8 +105,6 @@ void MainDialog::SetContentSizes(int previous_width, int previous_height) {
}
}
static const std::regex sdmc_path_regex{"(.+)([/\\\\])Nintendo 3DS/([0-9a-f]{32})/([0-9a-f]{32})/"};
void MainDialog::LoadPresetConfig() {
ui->main->clear();
preset_config_list.clear();
@@ -137,24 +124,16 @@ void MainDialog::LoadPresetConfig() {
}
// Get ID0
QString id0 = tr("Unknown");
std::smatch match;
if (std::regex_match(list[i].sdmc_path, match, sdmc_path_regex)) {
if (match.size() >= 5) {
id0 = QString::fromStdString(match[3].str());
}
}
QString id0 = QString::fromStdString(list[i].id0);
// Get status
QString status = tr("Good");
if (!IsConfigGood(list[i])) {
status = tr("No Configuration Found");
} else if (list[i].version != Core::CurrentDumperVersion) {
if (list[i].version != Core::CurrentDumperVersion) {
status = tr("Version Dismatch");
} else if (!IsConfigGood(list[i])) {
status = tr("No Configuration Found");
} else if (!IsConfigComplete(list[i])) {
status = tr("Missing System Files");
} else if (list[i].seed_db_path.empty()) {
status = tr("Good, Missing Seeds");
}
auto* item = new QTreeWidgetItem{{path, id0, status}};
@@ -201,7 +180,14 @@ void MainDialog::LaunchImportDialog() {
config = preset_config_list.at(index);
}
// Check config integrity
// Display info regarding status
if (config.version != Core::CurrentDumperVersion) {
QMessageBox::critical(this, tr("Version Dismatch"),
tr("You are using an unsupported version of threeSDumper.<br>Please "
"ensure that you are using the most recent version of both "
"threeSD and threeSDumper and try again."));
return;
}
if (!IsConfigGood(config)) {
QMessageBox::critical(
this, tr("Error"),
@@ -211,15 +197,6 @@ void MainDialog::LaunchImportDialog() {
"guide</a> correctly."));
return;
}
if (config.version != Core::CurrentDumperVersion) {
QMessageBox::critical(this, tr("Version Dismatch"),
tr("You are using an unsupported version of threeSDumper.<br>Please "
"ensure that you are using the most recent version of both "
"threeSD and threeSDumper and try again."));
return;
}
if (!IsConfigComplete(config)) {
QMessageBox::warning(
this, tr("Warning"),
@@ -227,11 +204,6 @@ void MainDialog::LaunchImportDialog() {
"may not be importable, or may not run.<br>Please check if you have followed the <a "
"href='https://github.com/zhaowenlan1779/threeSD/wiki/Quickstart-Guide'>guide</a> "
"correctly."));
} else if (config.seed_db_path.empty()) {
QMessageBox::warning(this, tr("Warning"),
tr("Seed database is missing from your configuration.<br>Your system "
"likely does not have any seeds.<br>However, if it does have any, "
"imported games using seed encryption may not work."));
}
ImportDialog dialog(this, config);