UI updates

- add import dialog
  this is more complex than I thought
- added scope exit
  grammar sugar
- main dialog is now linked to import dialog
- importer citra file path is fixed
- importer now reports maximum size
- file util is improved with GetDirectoryTreeSize
This commit is contained in:
zhupengfei
2019-08-28 23:02:30 +08:00
parent 7df0b63a1e
commit 8acfe9f304
13 changed files with 448 additions and 27 deletions
+44 -24
View File
@@ -80,7 +80,10 @@ bool SDMCImporter::ImportTitle(u64 id) {
}
return decryptor->DecryptAndWriteFile(
"/" + path + virtual_name,
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + path + virtual_name);
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
"Nintendo "
"3DS/00000000000000000000000000000000/00000000000000000000000000000000/" +
path + virtual_name);
});
}
@@ -91,7 +94,9 @@ bool SDMCImporter::ImportSavegame(u64 id) {
return false;
}
return save.Extract(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + path);
return save.Extract(
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
"Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/" + path);
}
bool SDMCImporter::ImportExtdata(u64 id) {
@@ -101,7 +106,9 @@ bool SDMCImporter::ImportExtdata(u64 id) {
return false;
}
return extdata.Extract(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + path);
return extdata.Extract(
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
"Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/" + path);
}
bool SDMCImporter::ImportSysdata(u64 id) {
@@ -130,7 +137,7 @@ bool SDMCImporter::ImportSysdata(u64 id) {
}
return FileUtil::Copy(
directory + virtual_name,
fmt::format("{}title/00040138/{}/content/{}",
fmt::format("{}00000000000000000000000000000000/title/00040138/{}/content/{}",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
(is_new_3ds ? "20000003" : "00000003"), virtual_name));
});
@@ -167,16 +174,20 @@ void SDMCImporter::ListTitle(std::vector<ContentSpecifier>& out) const {
nullptr, fmt::format("{}title/{:08x}/", sdmc_path, high_id),
[type, high_id, &out](u64* /*num_entries_out*/, const std::string& directory,
const std::string& virtual_name) {
if (!FileUtil::IsDirectory(directory + virtual_name)) {
if (!FileUtil::IsDirectory(directory + virtual_name + "/")) {
return true;
}
const u64 id = (high_id << 32) + std::stoull(virtual_name, nullptr, 16);
const auto citra_path = fmt::format(
"{}title/{:08x}/{}/", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
high_id, virtual_name);
"{}Nintendo "
"3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/"
"{:08x}/{}/",
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), high_id, virtual_name);
if (FileUtil::Exists(directory + virtual_name + "/content/")) {
out.push_back({type, id, FileUtil::Exists(citra_path + "content/")});
out.push_back(
{type, id, FileUtil::Exists(citra_path + "content/"),
FileUtil::GetDirectoryTreeSize(directory + virtual_name + "/content/")});
}
if (type != ContentType::Application) {
@@ -184,7 +195,8 @@ void SDMCImporter::ListTitle(std::vector<ContentSpecifier>& out) const {
}
if (FileUtil::Exists(directory + virtual_name + "/data/")) {
out.push_back(
{ContentType::Savegame, id, FileUtil::Exists(citra_path + "data/")});
{ContentType::Savegame, id, FileUtil::Exists(citra_path + "data/"),
FileUtil::GetDirectoryTreeSize(directory + virtual_name + "/data/")});
}
return true;
});
@@ -200,32 +212,38 @@ void SDMCImporter::ListExtdata(std::vector<ContentSpecifier>& out) const {
nullptr, fmt::format("{}extdata/00000000/", config.sdmc_path),
[&out](u64* /*num_entries_out*/, const std::string& directory,
const std::string& virtual_name) {
if (!FileUtil::IsDirectory(directory + virtual_name)) {
if (!FileUtil::IsDirectory(directory + virtual_name + "/")) {
return true;
}
const u64 id = std::stoull(virtual_name, nullptr, 16);
const auto citra_path =
fmt::format("{}extdata/00000000/{}",
fmt::format("{}Nintendo "
"3DS/00000000000000000000000000000000/00000000000000000000000000000000/"
"extdata/00000000/{}",
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), virtual_name);
out.push_back({ContentType::Extdata, id, FileUtil::Exists(citra_path)});
out.push_back({ContentType::Extdata, id, FileUtil::Exists(citra_path),
FileUtil::GetDirectoryTreeSize(directory + virtual_name + "/")});
return true;
});
}
void SDMCImporter::ListSysdata(std::vector<ContentSpecifier>& out) const {
#define CHECK_CONTENT(id, var_path, citra_path) \
#define CHECK_CONTENT(id, var_path, citra_path, display_name) \
if (!var_path.empty()) { \
out.push_back({ContentType::Sysdata, id, FileUtil::Exists(citra_path)}); \
out.push_back({ContentType::Sysdata, id, FileUtil::Exists(citra_path), \
FileUtil::GetSize(var_path), display_name}); \
}
{
const auto sysdata_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir);
CHECK_CONTENT(0, config.bootrom_path, sysdata_path + BOOTROM9);
CHECK_CONTENT(2, config.seed_db_path, sysdata_path + SEED_DB);
CHECK_CONTENT(3, config.secret_sector_path, sysdata_path + SECRET_SECTOR);
CHECK_CONTENT(0, config.bootrom_path, sysdata_path + BOOTROM9, BOOTROM9);
CHECK_CONTENT(2, config.seed_db_path, sysdata_path + SEED_DB, SEED_DB);
CHECK_CONTENT(3, config.secret_sector_path, sysdata_path + SECRET_SECTOR, SECRET_SECTOR);
}
#undef CHECK_CONTENT
do {
if (config.safe_mode_firm_path.empty()) {
break;
@@ -240,13 +258,15 @@ void SDMCImporter::ListSysdata(std::vector<ContentSpecifier>& out) const {
break;
}
const auto citra_path = fmt::format("{}title/00040138/{}/content/",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
(is_new ? "20000003" : "00000003"));
CHECK_CONTENT(1, config.safe_mode_firm_path, citra_path);
const auto citra_path = fmt::format(
"{}00000000000000000000000000000000/title/00040138/{}/content/",
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), (is_new ? "20000003" : "00000003"));
if (!config.safe_mode_firm_path.empty()) {
out.push_back({ContentType::Sysdata, 1, FileUtil::Exists(citra_path),
FileUtil::GetDirectoryTreeSize(config.safe_mode_firm_path),
"Safe mode firm"});
}
} while (0);
#undef CHECK_CONTENT
}
std::vector<Config> LoadPresetConfig(std::string mount_point) {
@@ -288,7 +308,7 @@ std::vector<Config> LoadPresetConfig(std::string mount_point) {
[&id_regex, &config_template, &out](u64* /*num_entries_out*/,
const std::string& directory,
const std::string& virtual_name) {
if (!FileUtil::IsDirectory(directory + virtual_name)) {
if (!FileUtil::IsDirectory(directory + virtual_name + "/")) {
return true;
}