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https://github.com/Dark98/threeSD.git
synced 2026-07-03 00:38:58 +00:00
misc changes
- Add dumper script - Fill importer code - other fixes
This commit is contained in:
+236
-2
@@ -2,12 +2,246 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "core/decryptor.h"
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#include "core/importer.h"
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#include "core/inner_fat.h"
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#include "core/key/key.h"
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SDMCImporter::SDMCImporter(const Config& config_) : config(config_) {
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Key::LoadBootromKeys(config.bootrom_path);
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Key::LoadMovableSedKeys(config.movable_sed_path);
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is_good = Init();
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}
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SDMCImporter::~SDMCImporter() = default;
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bool SDMCImporter::Init() {
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ASSERT_MSG(config.is_good && !config.sdmc_path.empty() && !config.user_path.empty() &&
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!config.bootrom_path.empty() && !config.movable_sed_path.empty(),
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"Config is not good");
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// Fix paths
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if (config.sdmc_path.back() != '/' && config.sdmc_path.back() != '\\') {
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config.sdmc_path += '/';
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}
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if (config.user_path.back() != '/' && config.user_path.back() != '\\') {
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config.user_path += '/';
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}
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Key::ClearKeys();
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Key::LoadBootromKeys(config.bootrom_path);
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Key::LoadMovableSedKeys(config.movable_sed_path);
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if (!Key::IsNormalKeyAvailable(Key::SDKey)) {
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LOG_ERROR(Core, "SDKey is not available");
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return false;
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}
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decryptor = std::make_unique<SDMCDecryptor>(config.sdmc_path);
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FileUtil::SetUserPath(config.user_path);
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return true;
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}
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bool SDMCImporter::IsGood() const {
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return is_good;
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}
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bool SDMCImporter::ImportContent(const ContentSpecifier& specifier) {
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switch (specifier.type) {
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case ContentType::Application:
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case ContentType::Update:
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case ContentType::DLC:
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return ImportTitle(specifier.id);
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case ContentType::Savegame:
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return ImportSavegame(specifier.id);
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case ContentType::Extdata:
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return ImportExtdata(specifier.id);
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case ContentType::Sysdata:
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return ImportSysdata(specifier.id);
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default:
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UNREACHABLE();
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}
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}
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bool SDMCImporter::ImportTitle(u64 id) {
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const auto path = fmt::format("title/{:08x}/{:08x}/content/", (id >> 32), (id & 0xFFFFFFFF));
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return FileUtil::ForeachDirectoryEntry(
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nullptr, config.sdmc_path + path,
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[this, &path](u64* /*num_entries_out*/, const std::string& directory,
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const std::string& virtual_name) {
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if (FileUtil::IsDirectory(directory + virtual_name)) {
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return true;
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}
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return decryptor->DecryptAndWriteFile(
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"/" + path + virtual_name,
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FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + path + virtual_name);
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});
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}
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bool SDMCImporter::ImportSavegame(u64 id) {
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const auto path = fmt::format("title/{:08x}/{:08x}/data/", (id >> 32), (id & 0xFFFFFFFF));
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SDSavegame save(decryptor->DecryptFile(fmt::format("/{}00000001.sav", path)));
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if (!save.IsGood()) {
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return false;
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}
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return save.Extract(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + path);
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}
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bool SDMCImporter::ImportExtdata(u64 id) {
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const auto path = fmt::format("extdata/{:08x}/{:08x}/", (id >> 32), (id & 0xFFFFFFFF));
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SDExtdata extdata("/" + path, *decryptor);
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if (!extdata.IsGood()) {
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return false;
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}
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return extdata.Extract(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + path);
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}
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bool SDMCImporter::ImportSysdata(u64 id) {
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switch (id) {
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case 0: { // boot9.bin
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const auto target_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + BOOTROM9;
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LOG_INFO(Core, "Copying {} from {} to {}", BOOTROM9, config.bootrom_path, target_path);
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return FileUtil::Copy(config.bootrom_path, target_path);
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}
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case 1: { // safe mode firm
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// Our GM9 script dumps to different folders for different version (new/old)
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std::string real_path;
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bool is_new_3ds = false;
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if (FileUtil::Exists(config.safe_mode_firm_path + "new/")) {
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real_path = config.safe_mode_firm_path + "new/";
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is_new_3ds = true;
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} else {
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real_path = config.safe_mode_firm_path + "old/";
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}
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return FileUtil::ForeachDirectoryEntry(
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nullptr, config.safe_mode_firm_path,
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[is_new_3ds](u64* /*num_entries_out*/, const std::string& directory,
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const std::string& virtual_name) {
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if (FileUtil::IsDirectory(directory + virtual_name)) {
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return true;
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}
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return FileUtil::Copy(
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directory + virtual_name,
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fmt::format("{}title/00040138/{}/content/{}",
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FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
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(is_new_3ds ? "20000003" : "00000003"), virtual_name));
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});
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}
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case 2: { // seed db
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const auto target_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SEED_DB;
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LOG_INFO(Core, "Copying {} from {} to {}", SEED_DB, config.seed_db_path, target_path);
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return FileUtil::Copy(config.seed_db_path, target_path);
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}
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case 3: { // secret sector
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const auto target_path =
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FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SECRET_SECTOR;
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LOG_INFO(Core, "Copying {} from {} to {}", SECRET_SECTOR, config.secret_sector_path,
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target_path);
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return FileUtil::Copy(config.secret_sector_path, target_path);
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}
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default:
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UNREACHABLE_MSG("Unexpected sysdata id {}", id);
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}
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}
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std::vector<ContentSpecifier> SDMCImporter::ListContent() const {
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std::vector<ContentSpecifier> content_list;
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ListTitle(content_list);
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ListExtdata(content_list);
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ListSysdata(content_list);
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return content_list;
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}
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void SDMCImporter::ListTitle(std::vector<ContentSpecifier>& out) const {
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const auto ProcessDirectory = [&out, &sdmc_path = config.sdmc_path](ContentType type,
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u64 high_id) {
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FileUtil::ForeachDirectoryEntry(
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nullptr, fmt::format("{}title/{:08x}/", sdmc_path, high_id),
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[type, high_id, &out](u64* /*num_entries_out*/, const std::string& directory,
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const std::string& virtual_name) {
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if (!FileUtil::IsDirectory(directory + virtual_name)) {
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return true;
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}
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const u64 id = (high_id << 32) + std::stoull(virtual_name, nullptr, 16);
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const auto citra_path = fmt::format(
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"{}title/{:08x}/{}/", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
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high_id, virtual_name);
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if (FileUtil::Exists(directory + virtual_name + "/content/")) {
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out.push_back({type, id, FileUtil::Exists(citra_path + "content/")});
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}
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if (type != ContentType::Application) {
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return true;
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}
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if (FileUtil::Exists(directory + virtual_name + "/data/")) {
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out.push_back(
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{ContentType::Savegame, id, FileUtil::Exists(citra_path + "data/")});
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}
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return true;
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});
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};
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ProcessDirectory(ContentType::Application, 0x00040000);
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ProcessDirectory(ContentType::Update, 0x0004000e);
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ProcessDirectory(ContentType::DLC, 0x0004008c);
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}
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void SDMCImporter::ListExtdata(std::vector<ContentSpecifier>& out) const {
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FileUtil::ForeachDirectoryEntry(
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nullptr, fmt::format("{}extdata/00000000/", config.sdmc_path),
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[&out](u64* /*num_entries_out*/, const std::string& directory,
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const std::string& virtual_name) {
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if (!FileUtil::IsDirectory(directory + virtual_name)) {
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return true;
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}
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const u64 id = std::stoull(virtual_name, nullptr, 16);
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const auto citra_path =
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fmt::format("{}extdata/00000000/{}",
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FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), virtual_name);
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out.push_back({ContentType::Extdata, id, FileUtil::Exists(citra_path)});
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return true;
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});
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}
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void SDMCImporter::ListSysdata(std::vector<ContentSpecifier>& out) const {
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#define CHECK_CONTENT(id, var_path, citra_path) \
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if (!var_path.empty()) { \
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out.push_back({ContentType::Sysdata, id, FileUtil::Exists(citra_path)}); \
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}
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{
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const auto sysdata_path = FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir);
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CHECK_CONTENT(0, config.bootrom_path, sysdata_path + BOOTROM9);
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CHECK_CONTENT(2, config.seed_db_path, sysdata_path + SEED_DB);
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CHECK_CONTENT(3, config.secret_sector_path, sysdata_path + SECRET_SECTOR);
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}
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do {
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if (config.safe_mode_firm_path.empty()) {
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break;
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}
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bool is_new = false;
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if (FileUtil::Exists(config.safe_mode_firm_path + "new/")) {
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is_new = true;
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}
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if (!is_new && !FileUtil::Exists(config.safe_mode_firm_path + "old/")) {
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LOG_ERROR(Core, "Safe mode firm path specified but not found");
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break;
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}
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const auto citra_path = fmt::format("{}title/00040138/{}/content/",
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FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
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(is_new ? "20000003" : "00000003"));
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CHECK_CONTENT(1, config.safe_mode_firm_path, citra_path);
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} while (0);
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#undef CHECK_CONTENT
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}
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