Files
threeSD/src/frontend/select_nand_dialog.cpp
T
2021-08-31 22:50:05 +08:00

51 lines
1.7 KiB
C++

// Copyright 2021 Pengfei Zhu
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QPushButton>
#include <QRadioButton>
#include "frontend/select_nand_dialog.h"
#include "ui_select_nand_dialog.h"
SelectNandDialog::SelectNandDialog(QWidget* parent,
const std::vector<Core::Config::NandConfig>& nands_)
: QDialog(parent), ui(std::make_unique<Ui::SelectNandDialog>()), nands(nands_) {
ui->setupUi(this);
setWindowFlags(windowFlags() & (~Qt::WindowContextHelpButtonHint));
// Initialize radio buttons
for (std::size_t i = 0; i < nands.size(); ++i) {
const auto& nand = nands[i];
// TODO: this is currently hardcoded
QString display_name;
if (nand.nand_name == Core::SysNANDName) {
display_name = tr("SysNAND");
} else {
const std::string emu_offset = nand.nand_name.substr(Core::EmuNANDPrefix.size());
display_name = tr("EmuNAND at 0x%1").arg(QString::fromStdString(emu_offset));
}
QRadioButton* button = new QRadioButton(display_name);
if (i == 0) { // Select one by default
button->setChecked(true);
}
connect(button, &QRadioButton::toggled, this, [this, i](bool checked) {
if (checked) {
result = i;
}
});
ui->contentLayout->addWidget(button);
}
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
}
SelectNandDialog::~SelectNandDialog() = default;
int SelectNandDialog::GetResult() const {
return result;
}