@Gptaqbc commented on GitHub (Nov 10, 2019):
In Woodcutting.java
Add:
else { player.getActionSender().sendMessage("You need an axe to use the…
@Gptaqbc commented on GitHub (Nov 10, 2019):
Also rock crabs arent aggressive anymore @mrextremez
@Gptaqbc commented on GitHub (Nov 10, 2019):
I've got that fixed. Will push some day.
@mrextremez commented on GitHub (Nov 10, 2019):
This is the case for all underground npcs? @Gptaqbc or can you provide a list of which npcs.
@Gptaqbc commented on GitHub (Nov 11, 2019):
All underground npcs
@Gptaqbc commented on GitHub (Nov 11, 2019):
like skeletons and zombies
@Gptaqbc commented on GitHub (Nov 9, 2019):
It's supposed to boost attack range by 2 squares.
@Gptaqbc commented on GitHub (Nov 15, 2019):
Changing this line(65) in Trading.java:
} else if (player.playerIsBusy() == false && o.playerIsBusy() == true)…