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[GH-ISSUE #156] Trading issue "Other player is busy at the moment"
@Gptaqbc commented on GitHub (Nov 15, 2019):
Changing this line(65) in Trading.java:
} else if (player.playerIsBusy() == false && o.playerIsBusy() == true)…
[GH-ISSUE #157] Players aren't kicked out when they get disconnected in combat.
[GH-ISSUE #158] Canoe station is fully working but there is not message saying you don't have an axe to use it.
[GH-ISSUE #160] NPCs in underground must be aggressive if your combat level isn't > than 2x their combat level.
[GH-ISSUE #157] Players aren't kicked out when they get disconnected in combat.
[GH-ISSUE #158] Canoe station is fully working but there is not message saying you don't have an axe to use it.
[GH-ISSUE #160] NPCs in underground must be aggressive if your combat level isn't > than 2x their combat level.
[GH-ISSUE #158] Canoe station is fully working but there is not message saying you don't have an axe to use it.
@Gptaqbc commented on GitHub (Nov 10, 2019):
In Woodcutting.java
Add:
else { player.getActionSender().sendMessage("You need an axe to use the…
[GH-ISSUE #160] NPCs in underground must be aggressive if your combat level isn't > than 2x their combat level.
@Gptaqbc commented on GitHub (Nov 10, 2019):
Also rock crabs arent aggressive anymore @mrextremez
[GH-ISSUE #145] Redemption prayer doesn't seem to be working at all.
[GH-ISSUE #145] Redemption prayer doesn't seem to be working at all.
[GH-ISSUE #145] Redemption prayer doesn't seem to be working at all.
@Gptaqbc commented on GitHub (Nov 14, 2019):
I think I've got a fix for that. Will try tonight.
[GH-ISSUE #153] Arrow shafts sell price to store shold be reduced to 1gp.
[GH-ISSUE #152] Clicking run should make your player start running the next game tick.
[GH-ISSUE #153] Arrow shafts sell price to store shold be reduced to 1gp.
[GH-ISSUE #156] Trading issue "Other player is busy at the moment"
[GH-ISSUE #152] Clicking run should make your player start running the next game tick.
[GH-ISSUE #156] Trading issue "Other player is busy at the moment"
[GH-ISSUE #146] Longrange attack style seems to have the same range as the other attack type
@Gptaqbc commented on GitHub (Nov 9, 2019):
It's supposed to boost attack range by 2 squares.
[GH-ISSUE #148] Logout panel and login screen still reference "2006redone"
@Dark98 commented on GitHub (Nov 9, 2019):
this has been fixed :p