• Joined on 2026-05-14
Dark98 commented on issue 2006-Scape/2006Scape#13465 2026-06-07 12:20:48 +00:00
[GH-ISSUE #156] Trading issue "Other player is busy at the moment"

@Gptaqbc commented on GitHub (Nov 15, 2019):

Changing this line(65) in Trading.java:

} else if (player.playerIsBusy() == false && o.playerIsBusy() == true)…

Dark98 opened issue 2006-Scape/2006Scape#13466 2026-06-07 12:20:48 +00:00
[GH-ISSUE #157] Players aren't kicked out when they get disconnected in combat.
Dark98 opened issue 2006-Scape/2006Scape#13467 2026-06-07 12:20:48 +00:00
[GH-ISSUE #158] Canoe station is fully working but there is not message saying you don't have an axe to use it.
Dark98 opened issue 2006-Scape/2006Scape#13468 2026-06-07 12:20:48 +00:00
[GH-ISSUE #160] NPCs in underground must be aggressive if your combat level isn't > than 2x their combat level.
Dark98 closed issue 2006-Scape/2006Scape#13466 2026-06-07 12:20:48 +00:00
[GH-ISSUE #157] Players aren't kicked out when they get disconnected in combat.
Dark98 closed issue 2006-Scape/2006Scape#13467 2026-06-07 12:20:48 +00:00
[GH-ISSUE #158] Canoe station is fully working but there is not message saying you don't have an axe to use it.
Dark98 closed issue 2006-Scape/2006Scape#13468 2026-06-07 12:20:48 +00:00
[GH-ISSUE #160] NPCs in underground must be aggressive if your combat level isn't > than 2x their combat level.
Dark98 commented on issue 2006-Scape/2006Scape#13467 2026-06-07 12:20:48 +00:00
[GH-ISSUE #158] Canoe station is fully working but there is not message saying you don't have an axe to use it.

@Gptaqbc commented on GitHub (Nov 10, 2019):

In Woodcutting.java

Add:

else { player.getActionSender().sendMessage("You need an axe to use the…

Dark98 commented on issue 2006-Scape/2006Scape#13468 2026-06-07 12:20:48 +00:00
[GH-ISSUE #160] NPCs in underground must be aggressive if your combat level isn't > than 2x their combat level.

@Gptaqbc commented on GitHub (Nov 10, 2019):

Also rock crabs arent aggressive anymore @mrextremez

Dark98 opened issue 2006-Scape/2006Scape#13462 2026-06-07 12:20:47 +00:00
[GH-ISSUE #145] Redemption prayer doesn't seem to be working at all.
Dark98 closed issue 2006-Scape/2006Scape#13462 2026-06-07 12:20:47 +00:00
[GH-ISSUE #145] Redemption prayer doesn't seem to be working at all.
Dark98 commented on issue 2006-Scape/2006Scape#13462 2026-06-07 12:20:47 +00:00
[GH-ISSUE #145] Redemption prayer doesn't seem to be working at all.

@Gptaqbc commented on GitHub (Nov 14, 2019):

I think I've got a fix for that. Will try tonight.

Dark98 opened issue 2006-Scape/2006Scape#13463 2026-06-07 12:20:47 +00:00
[GH-ISSUE #153] Arrow shafts sell price to store shold be reduced to 1gp.
Dark98 opened issue 2006-Scape/2006Scape#13464 2026-06-07 12:20:47 +00:00
[GH-ISSUE #152] Clicking run should make your player start running the next game tick.
Dark98 closed issue 2006-Scape/2006Scape#13463 2026-06-07 12:20:47 +00:00
[GH-ISSUE #153] Arrow shafts sell price to store shold be reduced to 1gp.
Dark98 opened issue 2006-Scape/2006Scape#13465 2026-06-07 12:20:47 +00:00
[GH-ISSUE #156] Trading issue "Other player is busy at the moment"
Dark98 closed issue 2006-Scape/2006Scape#13464 2026-06-07 12:20:47 +00:00
[GH-ISSUE #152] Clicking run should make your player start running the next game tick.
Dark98 closed issue 2006-Scape/2006Scape#13465 2026-06-07 12:20:47 +00:00
[GH-ISSUE #156] Trading issue "Other player is busy at the moment"
Dark98 commented on issue 2006-Scape/2006Scape#13459 2026-06-07 12:20:45 +00:00
[GH-ISSUE #146] Longrange attack style seems to have the same range as the other attack type

@Gptaqbc commented on GitHub (Nov 9, 2019):

It's supposed to boost attack range by 2 squares.

Dark98 commented on issue 2006-Scape/2006Scape#13461 2026-06-07 12:20:45 +00:00
[GH-ISSUE #148] Logout panel and login screen still reference "2006redone"

@Dark98 commented on GitHub (Nov 9, 2019):

this has been fixed :p