mirror of
https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 00:39:02 +00:00
Switch over to Universal-Core. (#18)
* Don't build here. * WIP: Switch to Universal-Core. * Update Submodule repo & azure-pipelines.
This commit is contained in:
@@ -27,14 +27,12 @@
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#ifndef CREDITS_HPP
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#define CREDITS_HPP
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#include "screens/screen.hpp"
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#include "screens/screenCommon.hpp"
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#include "utils/structs.hpp"
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#include "common.hpp"
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#include "structs.hpp"
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#include <vector>
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class Credits : public screen
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class Credits : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -43,8 +41,8 @@ private:
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int creditsPage = 1;
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std::vector<Structs::ButtonPos> arrowPos = {
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{0, 215, 25, 25, -1}, // Back Arrow.
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{295, 215, 25, 25, -1}, // Next Page.
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{0, 215, 25, 25}, // Back Arrow.
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{295, 215, 25, 25}, // Next Page.
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};
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};
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@@ -24,13 +24,12 @@
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* reasonable ways as different from the original version.
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*/
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#include "screens/screen.hpp"
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#include "utils/structs.hpp"
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#include "common.hpp"
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#include "structs.hpp"
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#include <vector>
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class FTPScreen : public screen
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class FTPScreen : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -39,6 +38,6 @@ public:
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private:
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int ftpEnabled = 1;
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std::vector<Structs::ButtonPos> arrowPos = {
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{0, 215, 25, 25, -1}, // Back Arrow.
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{0, 215, 25, 25}, // Back Arrow.
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};
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};
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@@ -27,13 +27,12 @@
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#ifndef MAINMENU_HPP
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#define MAINMENU_HPP
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#include "screens/screen.hpp"
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#include "utils/structs.hpp"
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#include "common.hpp"
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#include "structs.hpp"
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#include <vector>
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class MainMenu : public screen
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class MainMenu : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -42,11 +41,11 @@ private:
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int Selection = 0;
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std::vector<Structs::ButtonPos> mainButtons = {
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{10, 70, 140, 40, -1}, // Scripts.
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{170, 70, 140, 40, -1}, // UniStore.
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{10, 145, 140, 40, -1}, // Settings.
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{170, 145, 140, 40, -1}, // FTP.
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{0, 215, 25, 25, -1}, // Back Arrow.
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{10, 70, 140, 40}, // Scripts.
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{170, 70, 140, 40}, // UniStore.
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{10, 145, 140, 40}, // Settings.
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{170, 145, 140, 40}, // FTP.
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{0, 215, 25, 25}, // Back Arrow.
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};
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};
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@@ -1,49 +0,0 @@
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/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef SCREEN_HPP
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#define SCREEN_HPP
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#include <3ds.h>
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#include <memory>
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class screen
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{
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public:
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virtual ~screen() {}
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virtual void Logic(u32 hDown, u32 hHeld, touchPosition touch) = 0;
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virtual void Draw() const = 0;
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private:
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};
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namespace Screen {
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void set(std::unique_ptr<screen> screen2);
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void fade(std::unique_ptr<screen> screen2, bool fadeout = true);
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void back(void);
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void loop(u32 hDown, u32 hHeld, touchPosition touch);
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}
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#endif
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@@ -1,37 +0,0 @@
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/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef SCREENCOMMON_HPP
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#define SCREENCOMMON_HPP
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#include "gui.hpp"
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#include "lang/lang.hpp"
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extern C3D_RenderTarget* top;
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extern C3D_RenderTarget* bottom;
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#endif
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@@ -27,14 +27,13 @@
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#ifndef SCRIPTBROWSE_HPP
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#define SCRIPTBROWSE_HPP
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#include "screens/screen.hpp"
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#include "screens/screenCommon.hpp"
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#include "common.hpp"
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#include "fileBrowse.hpp"
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#include "structs.hpp"
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#include "utils/config.hpp"
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#include "utils/fileBrowse.h"
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#include "utils/structs.hpp"
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#include <vector>
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class ScriptBrowse : public screen
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class ScriptBrowse : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -49,12 +48,12 @@ private:
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int keyRepeatDelay = 0;
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int fastMode = false;
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std::vector<Structs::ButtonPos> arrowPos = {
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{295, 0, 25, 25, -1}, // Arrow Up.
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{295, 215, 25, 25, -1}, // Arrow Down.
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{0, 215, 25, 25, -1}, // Back Arrow.
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{5, 0, 25, 25, -1}, // Download All.
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{45, 0, 25, 25, -1}, // ViewMode Change.
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{80, 0, 25, 25, -1}, // Search.
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{295, 0, 25, 25}, // Arrow Up.
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{295, 215, 25, 25}, // Arrow Down.
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{0, 215, 25, 25}, // Back Arrow.
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{5, 0, 25, 25}, // Download All.
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{45, 0, 25, 25}, // ViewMode Change.
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{80, 0, 25, 25}, // Search.
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};
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};
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@@ -27,15 +27,12 @@
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#ifndef SCRIPTCREATOR_HPP
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#define SCRIPTCREATOR_HPP
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#include "screens/screen.hpp"
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#include "screens/screenCommon.hpp"
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#include "utils/json.hpp"
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#include "utils/structs.hpp"
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#include "common.hpp"
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#include "structs.hpp"
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#include <vector>
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class ScriptCreator : public screen
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class ScriptCreator : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -88,18 +85,18 @@ private:
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std::string jsonFileName;
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// Main Pos.
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std::vector<Structs::ButtonPos> mainButtons = {
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{90, 40, 140, 35, -1}, // New Script.
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{90, 100, 140, 35, -1}, // Existing Script.
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{90, 40, 140, 35}, // New Script.
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{90, 100, 140, 35}, // Existing Script.
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};
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// Creator Button Pos.
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std::vector<Structs::ButtonPos> creatorButtons = {
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{10, 40, 140, 35, -1},
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{170, 40, 140, 35, -1},
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{10, 100, 140, 35, -1},
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{170, 100, 140, 35, -1},
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{10, 160, 140, 35, -1},
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{170, 160, 140, 35, -1},
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{10, 40, 140, 35},
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{170, 40, 140, 35},
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{10, 100, 140, 35},
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{170, 100, 140, 35},
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{10, 160, 140, 35},
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{170, 160, 140, 35},
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};
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};
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@@ -27,13 +27,13 @@
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#ifndef SCRIPTLIST_HPP
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#define SCRIPTLIST_HPP
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#include "screens/screen.hpp"
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#include "screens/screenCommon.hpp"
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#include "common.hpp"
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#include "fileBrowse.hpp"
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#include "structs.hpp"
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#include "utils/fileBrowse.h"
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#include "utils/structs.hpp"
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#include <vector>
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class ScriptList : public screen
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class ScriptList : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -61,18 +61,18 @@ private:
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int fastMode = false;
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std::vector<Structs::ButtonPos> arrowPos = {
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{295, 0, 25, 25, -1}, // Arrow Up.
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{295, 215, 25, 25, -1}, // Arrow Down.
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{0, 215, 25, 25, -1}, // Back Arrow.
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{5, 0, 25, 25, -1}, // viewMode Change
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{45, 0, 25, 25, -1}, // Search.
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{295, 0, 25, 25}, // Arrow Up.
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{295, 215, 25, 25}, // Arrow Down.
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{0, 215, 25, 25}, // Back Arrow.
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{5, 0, 25, 25}, // viewMode Change
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{45, 0, 25, 25}, // Search.
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};
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std::vector<Structs::ButtonPos> subPos = {
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{10, 70, 140, 40, -1}, // Script list.
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{170, 70, 140, 40, -1}, // Get Scripts.
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{10, 145, 140, 40, -1}, // Script Creator.
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{170, 145, 140, 40, -1}, // Script path change.
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{10, 70, 140, 40}, // Script list.
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{170, 70, 140, 40}, // Get Scripts.
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{10, 145, 140, 40}, // Script Creator.
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{170, 145, 140, 40}, // Script path change.
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};
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};
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@@ -27,15 +27,13 @@
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#ifndef SETTINGS_HPP
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#define SETTINGS_HPP
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#include "screens/screen.hpp"
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#include "screens/screenCommon.hpp"
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#include "utils/fileBrowse.h"
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#include "utils/structs.hpp"
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#include "common.hpp"
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#include "fileBrowse.hpp"
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#include "structs.hpp"
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#include <vector>
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class Settings : public screen
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class Settings : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -58,36 +56,36 @@ private:
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void MiscSettingsLogic(u32 hDown, u32 hHeld, touchPosition touch);
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std::vector<Structs::ButtonPos> mainButtons = {
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{90, 40, 140, 35, -1}, // Language.
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{90, 100, 140, 35, -1}, // Colors.
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{90, 160, 140, 35, -1}, // Misc.
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{90, 40, 140, 35}, // Language.
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{90, 100, 140, 35}, // Colors.
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{90, 160, 140, 35}, // Misc.
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};
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std::vector<Structs::ButtonPos> langBlocks = {
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{37, 32, 20, 20, -1},
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{37, 72, 20, 20, -1},
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{37, 112, 20, 20, -1},
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{37, 152, 20, 20, -1},
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{37, 188, 20, 20, -1},
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{177, 32, 20, 20, -1},
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{177, 72, 20, 20, -1},
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{177, 112, 20, 20, -1},
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{177, 152, 20, 20, -1},
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{177, 188, 20, 20, -1},
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{37, 32, 20, 20},
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{37, 72, 20, 20},
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{37, 112, 20, 20},
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{37, 152, 20, 20},
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{37, 188, 20, 20},
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{177, 32, 20, 20},
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{177, 72, 20, 20},
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{177, 112, 20, 20},
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{177, 152, 20, 20},
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{177, 188, 20, 20},
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};
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std::vector<Structs::ButtonPos> buttons = {
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{10, 85, 95, 41, -1},
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{115, 85, 95, 41, -1},
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{220, 85, 95, 41, -1},
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{10, 85, 95, 41},
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{115, 85, 95, 41},
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{220, 85, 95, 41},
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};
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std::vector<Structs::ButtonPos> arrowPos = {
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{0, 0, 25, 25, -1}, // Previous Arrow.
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{295, 0, 25, 25, -1}, // Next Arrow.
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{0, 215, 25, 25, -1}, // Back Arrow.
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{0, 0, 25, 25, -1}, // Back Arrow top left.
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{295, 215, 25, 25, -1}, // Next Page / Misc Arrow.
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{0, 0, 25, 25}, // Previous Arrow.
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{295, 0, 25, 25}, // Next Arrow.
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{0, 215, 25, 25}, // Back Arrow.
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{0, 0, 25, 25}, // Back Arrow top left.
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{295, 215, 25, 25}, // Next Page / Misc Arrow.
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};
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};
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@@ -27,13 +27,13 @@
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#ifndef UNISTORE_HPP
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#define UNISTORE_HPP
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#include "screens/screen.hpp"
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#include "screens/screenCommon.hpp"
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#include "common.hpp"
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#include "fileBrowse.hpp"
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#include "structs.hpp"
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#include "utils/fileBrowse.h"
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#include "utils/structs.hpp"
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#include <vector>
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class UniStore : public screen
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class UniStore : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -83,31 +83,31 @@ private:
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std::vector<DirEntry> dirContents;
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std::vector<Structs::ButtonPos> arrowPos = {
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{295, 0, 25, 25, -1}, // Arrow Up.
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{295, 215, 25, 25, -1}, // Arrow Down.
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{0, 215, 25, 25, -1}, // Back Arrow.
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{5, 0, 25, 25, -1}, // ViewMode Change.
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{45, 0, 25, 25, -1}, // Search.
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{85, 0, 25, 25, -1}, // Update.
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{295, 0, 25, 25}, // Arrow Up.
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{295, 215, 25, 25}, // Arrow Down.
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{0, 215, 25, 25}, // Back Arrow.
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{5, 0, 25, 25}, // ViewMode Change.
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{45, 0, 25, 25}, // Search.
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{85, 0, 25, 25}, // Update.
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};
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std::vector<Structs::ButtonPos> URLBtn = {
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{10, 70, 140, 40, -1}, // FULL URL.
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{170, 70, 140, 40, -1}, // Github.
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{10, 145, 140, 40, -1}, // TinyDB.
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{170, 145, 140, 40, -1}, // QR Code?
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{10, 70, 140, 40}, // FULL URL.
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{170, 70, 140, 40}, // Github.
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{10, 145, 140, 40}, // TinyDB.
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{170, 145, 140, 40}, // QR Code?
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};
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std::vector<Structs::ButtonPos> GitHubPos = {
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{30, 50, 260, 30, -1}, // Owner & Repo.
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{30, 130, 260, 30, -1}, // Filename.
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{135, 180, 50, 30, -1}, // OK.
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{30, 50, 260, 30}, // Owner & Repo.
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{30, 130, 260, 30}, // Filename.
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{135, 180, 50, 30}, // OK.
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};
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std::vector<Structs::ButtonPos> subPos = {
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{90, 40, 140, 35, -1}, // StoreList.
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{90, 100, 140, 35, -1}, // storeSearch.
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{90, 160, 140, 35, -1}, // storePathChange.
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{90, 40, 140, 35}, // StoreList.
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{90, 100, 140, 35}, // storeSearch.
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{90, 160, 140, 35}, // storePathChange.
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};
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};
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|
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Reference in New Issue
Block a user