Switch over to Universal-Core. (#18)

* Don't build here.

* WIP: Switch to Universal-Core.

* Update Submodule repo & azure-pipelines.
This commit is contained in:
StackZ
2020-02-08 06:20:50 +01:00
committed by GitHub
parent 0ef5d2c5ab
commit 09be8e0b94
55 changed files with 1064 additions and 1327 deletions
+5 -7
View File
@@ -27,14 +27,12 @@
#ifndef CREDITS_HPP
#define CREDITS_HPP
#include "screens/screen.hpp"
#include "screens/screenCommon.hpp"
#include "utils/structs.hpp"
#include "common.hpp"
#include "structs.hpp"
#include <vector>
class Credits : public screen
class Credits : public Screen
{
public:
void Draw(void) const override;
@@ -43,8 +41,8 @@ private:
int creditsPage = 1;
std::vector<Structs::ButtonPos> arrowPos = {
{0, 215, 25, 25, -1}, // Back Arrow.
{295, 215, 25, 25, -1}, // Next Page.
{0, 215, 25, 25}, // Back Arrow.
{295, 215, 25, 25}, // Next Page.
};
};