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Switch over to Universal-Core. (#18)
* Don't build here. * WIP: Switch to Universal-Core. * Update Submodule repo & azure-pipelines.
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@@ -27,13 +27,13 @@
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#ifndef SCRIPTLIST_HPP
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#define SCRIPTLIST_HPP
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#include "screens/screen.hpp"
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#include "screens/screenCommon.hpp"
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#include "common.hpp"
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#include "fileBrowse.hpp"
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#include "structs.hpp"
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#include "utils/fileBrowse.h"
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#include "utils/structs.hpp"
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#include <vector>
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class ScriptList : public screen
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class ScriptList : public Screen
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{
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public:
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void Draw(void) const override;
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@@ -61,18 +61,18 @@ private:
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int fastMode = false;
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std::vector<Structs::ButtonPos> arrowPos = {
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{295, 0, 25, 25, -1}, // Arrow Up.
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{295, 215, 25, 25, -1}, // Arrow Down.
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{0, 215, 25, 25, -1}, // Back Arrow.
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{5, 0, 25, 25, -1}, // viewMode Change
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{45, 0, 25, 25, -1}, // Search.
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{295, 0, 25, 25}, // Arrow Up.
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{295, 215, 25, 25}, // Arrow Down.
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{0, 215, 25, 25}, // Back Arrow.
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{5, 0, 25, 25}, // viewMode Change
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{45, 0, 25, 25}, // Search.
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};
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std::vector<Structs::ButtonPos> subPos = {
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{10, 70, 140, 40, -1}, // Script list.
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{170, 70, 140, 40, -1}, // Get Scripts.
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{10, 145, 140, 40, -1}, // Script Creator.
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{170, 145, 140, 40, -1}, // Script path change.
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{10, 70, 140, 40}, // Script list.
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{170, 70, 140, 40}, // Get Scripts.
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{10, 145, 140, 40}, // Script Creator.
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{170, 145, 140, 40}, // Script path change.
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};
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};
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