Switch over to Universal-Core. (#18)

* Don't build here.

* WIP: Switch to Universal-Core.

* Update Submodule repo & azure-pipelines.
This commit is contained in:
StackZ
2020-02-08 06:20:50 +01:00
committed by GitHub
parent 0ef5d2c5ab
commit 09be8e0b94
55 changed files with 1064 additions and 1327 deletions
+12 -14
View File
@@ -24,38 +24,36 @@
* reasonable ways as different from the original version.
*/
#include "screens/credits.hpp"
#include "utils/config.hpp"
#include "credits.hpp"
extern bool touching(touchPosition touch, Structs::ButtonPos button);
void Credits::Draw(void) const {
std::string title = "Universal-Updater - ";
title += Lang::get("CREDITS");
Gui::DrawTop();
GFX::DrawTop();
if (creditsPage != 4) {
if (Config::UseBars == true) {
Gui::DrawStringCentered(0, 0, 0.7f, Config::TxtColor, title, 400);
} else {
Gui::DrawStringCentered(0, 2, 0.7f, Config::TxtColor, title, 400);
}
Gui::DrawStringCentered(0, 40, 0.8f, Config::TxtColor, Lang::get("DEVELOPED_BY"), 400);
Gui::DrawStringCentered(0, 70, 0.8f, Config::TxtColor, Lang::get("MAIN_DEV"), 400);
Gui::sprite(sprites_stackZ_idx, 150, 95);
Gui::DrawStringCentered(0, 30, 0.7f, Config::TxtColor, Lang::get("DEVELOPED_BY"), 390);
Gui::DrawStringCentered(0, 70, 0.7f, Config::TxtColor, Lang::get("MAIN_DEV"), 390);
GFX::DrawSprite(sprites_stackZ_idx, 120, 105);
std::string currentVersion = Lang::get("CURRENT_VERSION");
currentVersion += V_STRING;
Gui::DrawString(395-Gui::GetStringWidth(0.70f, currentVersion), 219, 0.70f, Config::TxtColor, currentVersion, 400);
} else {
Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(0, 0, 0, 190));
Gui::sprite(sprites_discord_idx, 115, 35);
GFX::DrawSprite(sprites_discord_idx, 115, 35);
}
Gui::DrawBottom();
GFX::DrawBottom();
if (creditsPage != 4) {
Gui::DrawArrow(0, 218, 0, 1);
Gui::DrawArrow(318, 240, 180.0, 1);
GFX::DrawArrow(0, 218, 0, 1);
GFX::DrawArrow(318, 240, 180.0, 1);
}
if (creditsPage == 1) {
@@ -77,14 +75,14 @@ void Credits::Draw(void) const {
} else if (creditsPage == 4) {
Gui::Draw_Rect(0, 0, 320, 240, C2D_Color32(0, 0, 0, 190));
Gui::DrawStringCentered(0, -2, 0.55f, Config::TxtColor, Lang::get("LINK"), 320);
Gui::DrawArrow(0, 218, 0, 1);
GFX::DrawArrow(0, 218, 0, 1);
}
}
void Credits::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
if ((hDown & KEY_LEFT || hDown & KEY_L) || (hDown & KEY_TOUCH && touching(touch, arrowPos[0]))) {
if (creditsPage == 1) {
Screen::back();
Gui::screenBack();
return;
} else if (creditsPage > 1) {
creditsPage--;
@@ -96,7 +94,7 @@ void Credits::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
}
if (hDown & KEY_B) {
Screen::back();
Gui::screenBack();
return;
}
}