Add nightly/prerelease warnings

This commit is contained in:
Pk11
2022-02-21 04:26:35 -06:00
committed by Dark98
parent c91372f66b
commit 0a2848158c
9 changed files with 41 additions and 8 deletions
+1 -1
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@@ -51,7 +51,7 @@ public:
void Draw(void) const override;
void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
private:
std::vector<std::string> dwnldList, dwnldSizes;
std::vector<std::string> dwnldList, dwnldSizes, dwnldTypes;
bool initialized = false, fetchDown = false, showMarks = false, showSettings = false,
ascending = false, updateFilter = false, screenshotFetch = false, canDisplay = false, isAND = true;
+1
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@@ -55,6 +55,7 @@ public:
std::string GetLicenseEntry(int index) const;
C2D_Image GetIconEntry(int index) const;
std::string GetFileSizes(int index, const std::string &entry) const;
std::string GetFileTypes(int index, const std::string &entry) const;
std::vector<std::string> GetScreenshotList(int index) const;
std::vector<std::string> GetScreenshotNames(int index) const;
std::string GetReleaseNotes(int index) const;
+2 -1
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@@ -53,6 +53,7 @@ public:
std::vector<std::string> GetCategoryFull() const { return this->FullCategory; };
std::vector<std::string> GetConsoleFull() const { return this->FullConsole; };
std::vector<std::string> GetSizes() const { return this->Sizes; };
std::vector<std::string> GetTypes() const { return this->Types; };
std::vector<std::string> GetScreenshots() const { return this->Screenshots; };
std::vector<std::string> GetScreenshotNames() const { return this->ScreenshotNames; };
std::string GetReleaseNotes() const { return this->ReleaseNotes; };
@@ -69,7 +70,7 @@ private:
std::string Title, Author, Description, Category, Version, Console, LastUpdated, License, MarkString, ReleaseNotes;
C2D_Image Icon;
int SheetIndex, EntryIndex, Marks;
std::vector<std::string> FullCategory, FullConsole, Sizes, Screenshots, ScreenshotNames;
std::vector<std::string> FullCategory, FullConsole, Sizes, Types, Screenshots, ScreenshotNames;
bool UpdateAvailable;
};
+1 -1
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@@ -61,7 +61,7 @@ namespace StoreUtils {
/* Download entries. */
void DrawDownList(const std::vector<std::string> &entries, bool fetch, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &sizes, const std::vector<bool> &installs);
void DownloadHandle(const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int &currentMenu, const int &lastMode, int &smallDelay, std::vector<bool> &installs);
void DownloadHandle(const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int &currentMenu, const int &lastMode, int &smallDelay, std::vector<bool> &installs, const std::vector<std::string> &types);
/* Queue System. */
void DrawQueueMenu(const int queueIndex);