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https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-02 16:49:05 +00:00
Add nightly/prerelease warnings
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@@ -51,7 +51,7 @@ public:
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void Draw(void) const override;
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void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
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private:
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std::vector<std::string> dwnldList, dwnldSizes;
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std::vector<std::string> dwnldList, dwnldSizes, dwnldTypes;
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bool initialized = false, fetchDown = false, showMarks = false, showSettings = false,
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ascending = false, updateFilter = false, screenshotFetch = false, canDisplay = false, isAND = true;
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@@ -55,6 +55,7 @@ public:
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std::string GetLicenseEntry(int index) const;
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C2D_Image GetIconEntry(int index) const;
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std::string GetFileSizes(int index, const std::string &entry) const;
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std::string GetFileTypes(int index, const std::string &entry) const;
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std::vector<std::string> GetScreenshotList(int index) const;
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std::vector<std::string> GetScreenshotNames(int index) const;
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std::string GetReleaseNotes(int index) const;
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@@ -53,6 +53,7 @@ public:
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std::vector<std::string> GetCategoryFull() const { return this->FullCategory; };
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std::vector<std::string> GetConsoleFull() const { return this->FullConsole; };
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std::vector<std::string> GetSizes() const { return this->Sizes; };
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std::vector<std::string> GetTypes() const { return this->Types; };
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std::vector<std::string> GetScreenshots() const { return this->Screenshots; };
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std::vector<std::string> GetScreenshotNames() const { return this->ScreenshotNames; };
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std::string GetReleaseNotes() const { return this->ReleaseNotes; };
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@@ -69,7 +70,7 @@ private:
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std::string Title, Author, Description, Category, Version, Console, LastUpdated, License, MarkString, ReleaseNotes;
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C2D_Image Icon;
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int SheetIndex, EntryIndex, Marks;
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std::vector<std::string> FullCategory, FullConsole, Sizes, Screenshots, ScreenshotNames;
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std::vector<std::string> FullCategory, FullConsole, Sizes, Types, Screenshots, ScreenshotNames;
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bool UpdateAvailable;
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};
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@@ -61,7 +61,7 @@ namespace StoreUtils {
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/* Download entries. */
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void DrawDownList(const std::vector<std::string> &entries, bool fetch, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &sizes, const std::vector<bool> &installs);
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void DownloadHandle(const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int ¤tMenu, const int &lastMode, int &smallDelay, std::vector<bool> &installs);
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void DownloadHandle(const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int ¤tMenu, const int &lastMode, int &smallDelay, std::vector<bool> &installs, const std::vector<std::string> &types);
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/* Queue System. */
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void DrawQueueMenu(const int queueIndex);
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