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Some cleanup.
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@@ -38,12 +38,6 @@ public:
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void Draw(void) const override;
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void Logic(u32 hDown, u32 hHeld, touchPosition touch) override;
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private:
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void DrawMainMenu(void) const;
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void DisplayTestbar(void) const;
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void ProgressBarLogic(u32 hDown, u32 hHeld);
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int keyRepeatDelay = 3;
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int mode = 0;
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int Selection = 0;
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std::vector<Structs::ButtonPos> mainButtons = {
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