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UniStore v2! (#36)
* Do not build here. * WIP: UniStoreV2! This implementation is ugly and a big cleanup is needed. * [UniStoreV2]: Add `Lang::get(...)`. * Add back UniStore autobooting. * UniStoreV2: Add List Layout. * Some more UniStore work. Also constify vector's. * Some more spritesheet checks. * oops.. forgot to do `Config::fading`. * Display UniStore version on the Store list bar. * version now needs to be `0` or `1` or not included. versions with 2, 3, 4 and up shows an error now. * You can now also scroll to the next page with D-Pad Left/D-Pad Right! * Last fix before merge?
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@@ -88,13 +88,13 @@ private:
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// Button | Icon structs.
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std::vector<Structs::ButtonPos> arrowPos = {
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const std::vector<Structs::ButtonPos> arrowPos = {
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{295, 0, 25, 25}, // Arrow Up.
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{295, 215, 25, 25}, // Arrow Down.
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{0, 215, 25, 25}, // Back Arrow.
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{5, 0, 25, 25} // Dropdown Menu.
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};
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std::vector<Structs::ButtonPos> subPos = {
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const std::vector<Structs::ButtonPos> subPos = {
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{0, 60, 149, 52}, // Script list.
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{162, 60, 149, 52}, // Get Scripts.
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{0, 130, 149, 52}, // Script Creator.
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@@ -102,11 +102,11 @@ private:
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};
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// DropDownMenu.
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std::vector<Structs::ButtonPos> dropPos = {
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const std::vector<Structs::ButtonPos> dropPos = {
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{5, 30, 25, 25}, // Delete.
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{5, 70, 25, 25} // ViewMode.
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};
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std::vector<Structs::ButtonPos> dropPos2 = {
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const std::vector<Structs::ButtonPos> dropPos2 = {
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{0, 28, 140, 30}, // Delete.
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{0, 68, 140, 30} // ViewMode.
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};
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