mirror of
https://github.com/DarkStore-3DS/DarkStore.git
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Add Chinese and fix some bugs (see desc)
- Fix 3dsx in folder setting not being saved on exit - Fix font download on language selection not having a progress bar - Also update translations as to have something to test Chinese with
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+24
-13
@@ -85,10 +85,8 @@ static const std::vector<std::string> mainStrings = { "LANGUAGE", "SELECT_UNISTO
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static const std::vector<std::string> dirStrings = { "CHANGE_3DSX_PATH", "3DSX_IN_FOLDER", "CHANGE_NDS_PATH", "CHANGE_ARCHIVE_PATH", "CHANGE_SHORTCUT_PATH", "CHANGE_FIRM_PATH" };
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/* Note: Украïнська is spelled using a latin i with dieresis to work in the system font */
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//static const std::vector<std::string> languages = { "Bruh", "Dansk", "Deutsch", "English", "Español", "Français", "Italiano", "Lietuvių", "Magyar", "Polski", "Português", "Português (Brasil)", "Русский", "Украïнська", "日本語" };
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//static const std::string langsTemp[] = { "br", "da", "de", "en", "es", "fr", "it", "lt", "hu", "pl", "pt", "pt-BR", "ru", "uk", "jp"};
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static const std::vector<std::string> languages = { "Bruh", "Deutsch", "English", "Español", "Français", "Italiano", "Magyar", "Polski", "Português", "Português (Brasil)", "Русский", "Украïнська", "日本語" };
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static const std::string langsTemp[] = { "br", "de", "en", "es", "fr", "it", "hu", "pl", "pt", "pt-BR", "ru", "uk", "jp"};
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static const std::vector<std::string> languages = { "Bruh", "Deutsch", "English", "Español", "Français", "Italiano", /* "Lietuvių", */ "Magyar", /* "Nederlands", */ "Polski", "Português", "Português (Brasil)", "Русский", "Украïнська", /* "עברית", */ "中文 (简体)", "中文 (繁體)", "日本語", /* "한국어" */ };
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static const std::string langsTemp[] = { "br", "de", "en", "es", "fr", "it", /* "lt", */ "hu", /* "nl", */ "pl", "pt", "pt-BR", "ru", "uk", /* "he", */ "zh-CN", "zh-TW", "jp", /* "ko" */ };
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static const std::vector<std::string> ThemeNames = { "THEME_DEFAULT", "Stack" };
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@@ -578,10 +576,14 @@ static void LanguageLogic(int &page, int &selection, int &sPos) {
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if (hDown & KEY_A) {
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const std::string l = langsTemp[selection];
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/* Check if is "uk". */
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if (l == "uk") {
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if (access("sdmc:/3ds/Universal-Updater/font.bcfnt", F_OK) != 0) {
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ScriptUtils::downloadFile("https://github.com/Universal-Team/extras/raw/master/files/universal-updater.bcfnt", "sdmc:/3ds/Universal-Updater/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"));
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/* Check if language needs a custom font. */
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u8 region;
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CFGU_SecureInfoGetRegion(®ion);
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if (l == "uk" || (l == "zh-CN" && region != CFG_REGION_CHN) || (l == "zh-TW" && region != CFG_REGION_TWN)) {
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if (access("sdmc:/3ds/Universal-Updater/font.bcfnt", F_OK) != 0 || config->downloadedFont() != l) {
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ScriptUtils::downloadFile("https://github.com/Universal-Team/extras/raw/master/files/" + l + ".bcfnt", "sdmc:/3ds/Universal-Updater/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"), true);
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config->downloadedFont(l);
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Init::UnloadFont();
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}
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config->customfont(true);
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@@ -601,10 +603,14 @@ static void LanguageLogic(int &page, int &selection, int &sPos) {
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if (i + sPos < (int)languages.size()) {
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const std::string l = langsTemp[i + sPos];
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/* Check if is "uk". */
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if (l == "uk") {
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if (access("sdmc:/3ds/Universal-Updater/font.bcfnt", F_OK) != 0) {
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ScriptUtils::downloadFile("https://github.com/Universal-Team/extras/raw/master/files/universal-updater.bcfnt", "sdmc:/3ds/Universal-Updater/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"));
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/* Check if language needs a custom font. */
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u8 region;
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CFGU_SecureInfoGetRegion(®ion);
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if (l == "uk" || (l == "zh-CN" && region != CFG_REGION_CHN) || (l == "zh-TW" && region != CFG_REGION_TWN)) {
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if (access("sdmc:/3ds/Universal-Updater/font.bcfnt", F_OK) != 0 || config->downloadedFont() != l) {
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ScriptUtils::downloadFile("https://github.com/Universal-Team/extras/raw/master/files/" + l + ".bcfnt", "sdmc:/3ds/Universal-Updater/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"), true);
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config->downloadedFont(l);
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Init::UnloadFont();
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}
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config->customfont(true);
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@@ -624,8 +630,13 @@ static void LanguageLogic(int &page, int &selection, int &sPos) {
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if (hDown & KEY_TOUCH) {
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if (touching(touch, langButtons[6])) {
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/* Download Font. */
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ScriptUtils::downloadFile("https://github.com/Universal-Team/extras/raw/master/files/universal-updater.bcfnt", "sdmc:/3ds/Universal-Updater/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"), true);
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std::string l = config->language();
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if(l != "uk" && l != "zh-CN" && l != "zh-TW")
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l = "uk";
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ScriptUtils::downloadFile("https://github.com/Universal-Team/extras/raw/master/files/" + l + ".bcfnt", "sdmc:/3ds/Universal-Updater/font.bcfnt", Lang::get("DOWNLOADING_COMPATIBLE_FONT"), true);
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config->downloadedFont(l);
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config->customfont(true);
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Init::UnloadFont();
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Init::LoadFont();
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}
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}
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