See desc for more.

- Blend Icons as the TextColor.

- Resize the `Add Selection to Queue` button.
This commit is contained in:
StackZ
2021-03-24 22:11:51 +01:00
parent 0f625eb67c
commit 54447c2537
11 changed files with 36 additions and 38 deletions
+2 -2
View File
@@ -56,8 +56,8 @@ void StoreUtils::DrawEntryInfo(const std::unique_ptr<StoreEntry> &entry) {
Gui::DrawString(53, 190, 0.45, UIThemes->TextColor(), Lang::get("LICENSE") + ": " + entry->GetLicense(), 248, 0, font);
GFX::DrawBox(btn.x, btn.y, btn.w, btn.h, false);
if (!entry->GetScreenshots().empty()) GFX::DrawSprite(sprites_screenshot_idx, sshot.x, sshot.y);
if (entry->GetReleaseNotes() != "") GFX::DrawSprite(sprites_notes_idx, notes.x, notes.y);
if (!entry->GetScreenshots().empty()) GFX::DrawIcon(sprites_screenshot_idx, sshot.x, sshot.y, UIThemes->TextColor());
if (entry->GetReleaseNotes() != "") GFX::DrawIcon(sprites_notes_idx, notes.x, notes.y, UIThemes->TextColor());
Gui::DrawString(btn.x + 5, btn.y + 2, 0.6f, UIThemes->TextColor(), "", 0, 0, font);
}
}