mirror of
https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 00:39:02 +00:00
Add Unicode Symbols for Keyboard.
And fix Settings.
This commit is contained in:
+20
-17
@@ -27,11 +27,11 @@ Structs::Key keysQWERTYShift[] = {
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{"Z", 35, 67}, {"X", 60, 67}, {"C", 85, 67}, {"V", 110, 67}, {"B", 135, 67}, {"N", 160, 67}, {"M", 185, 67}, {"<,", 210, 67}, {">", 235, 67}, {"?", 260, 67}, {"\\", 210, 90},
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};
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Structs::Key modifierKeys[] = {
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{"bksp", 300, 0, 20}, // Backspace
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{"caps", 0, 45, 20}, // Caps Lock
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{"entr", 300, 45, 20}, // Enter
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{"lsft", 0, 67, 30}, // Left Shift
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{"rsft", 285, 67, 35}, // Right Shift
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{"\uE071", 300, 0, 20}, // Backspace
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{"\uE01D", 0, 45, 20}, // Caps Lock
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{"\uE056", 300, 45, 20}, // Enter
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{"\uE01B", 0, 67, 30}, // Left Shift
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{"\uE01B", 285, 67, 35}, // Right Shift
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{" ", 60, 90, 20}, // Tab
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{" ", 85, 90, 120}, // Space
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};
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@@ -100,7 +100,18 @@ void Input::drawKeyboard() {
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}
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}
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for(uint i=0;i<(sizeof(modifierKeys)/sizeof(modifierKeys[0]));i++) {
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std::string enter = modifierKeys[2].character;
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std::string arrowUp = modifierKeys[3].character;
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std::string backSpace = modifierKeys[0].character;
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std::string caps = modifierKeys[1].character;
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C2D_DrawRectSolid(modifierKeys[i].x, modifierKeys[i].y+103, 0.5f, modifierKeys[i].w, 20, Config::Color1 & C2D_Color32(255, 255, 255, 200));
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Gui::DrawString(modifierKeys[2].x+5, modifierKeys[2].y+105, 0.50, Config::TxtColor, enter);
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Gui::DrawString(modifierKeys[3].x+7, modifierKeys[3].y+105, 0.45, Config::TxtColor, arrowUp);
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Gui::DrawString(modifierKeys[4].x+10, modifierKeys[4].y+105, 0.45, Config::TxtColor, arrowUp);
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Gui::DrawString(modifierKeys[0].x+5, modifierKeys[0].y+105, 0.45, Config::TxtColor, backSpace);
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Gui::DrawString(modifierKeys[1].x+5, modifierKeys[1].y+105, 0.45, Config::TxtColor, caps);
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}
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}
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@@ -236,13 +247,13 @@ std::string Input::getString(uint maxLength, std::string Text, float inputTextSi
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// Check if a modifier key was pressed
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for(uint i=0;i<(sizeof(modifierKeys)/sizeof(modifierKeys[0]));i++) {
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if((touch.px > modifierKeys[i].x-2 && touch.px < modifierKeys[i].x+modifierKeys[i].w+2) && (touch.py > modifierKeys[i].y+(103)-2 && touch.py < modifierKeys[i].y+18+(103))) {
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if(modifierKeys[i].character == "bksp") {
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if(modifierKeys[i].character == "\uE071") {
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string = string.substr(0, string.length()-1);
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} else if(modifierKeys[i].character == "caps") {
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} else if(modifierKeys[i].character == "\uE01D") {
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caps = !caps;
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} else if(modifierKeys[i].character == "entr") {
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} else if(modifierKeys[i].character == "\uE056") {
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enter = true;
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} else if(modifierKeys[i].character == "lsft") {
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} else if(modifierKeys[i].character == "\uE01B") {
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if(shift) shift = 0;
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else shift = 1;
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if(shift) {
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@@ -250,14 +261,6 @@ std::string Input::getString(uint maxLength, std::string Text, float inputTextSi
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} else {
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keyDownDelay = 0;
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}
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} else if(modifierKeys[i].character == "rsft") {
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if(shift) shift = 0;
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else shift = 2;
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if(shift) {
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keyDownDelay = -1;
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} else {
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keyDownDelay = 0;
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}
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} else if(modifierKeys[i].character == " " || modifierKeys[i].character == " ") {
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if(string.length() < maxLength) {
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shift = 0;
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