Add queue system with background downloading and much more (#73)

* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
This commit is contained in:
Pk11
2021-03-13 01:28:23 -06:00
committed by GitHub
parent e52bd33905
commit 60e29ddb90
92 changed files with 2564 additions and 1187 deletions
+30 -32
View File
@@ -1,6 +1,6 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -32,50 +32,48 @@
#include <citro2d.h>
#include <string>
/*
Define all used Colors, for easier changes.
*/
/* Standard Colors. */
#define WHITE C2D_Color32(255, 255, 255, 255)
#define BLACK C2D_Color32(0, 0, 0, 255)
#define TRANSPARENT C2D_Color32(0, 0, 0, 0)
#define DIM_COLOR C2D_Color32(0, 0, 0, 190)
/* Bar, Text, BG Colors. */
#define TEXT_COLOR WHITE
#define BAR_COLOR C2D_Color32(50, 73, 98, 255)
#define BAR_OUTL_COLOR C2D_Color32(25, 30, 53, 255)
#define BG_COLOR C2D_Color32(38, 44, 77, 255)
/* Entry Colors. */
#define ENTRY_BAR_COLOR BAR_COLOR
#define ENTRY_BAR_OUTL_COLOR BAR_OUTL_COLOR
/* Entry Box Colors. */
#define BOX_INSIDE_COLOR C2D_Color32(28, 33, 58, 255)
#define BOX_SELECTED_COLOR C2D_Color32(108, 130, 155, 255)
#define BOX_UNSELECTED_COLOR BLACK
/* Progressbar Colors. */
#define PROGRESSBAR_OUT_COLOR BOX_INSIDE_COLOR
#define PROGRESSBAR_IN_COLOR SIDEBAR_UNSELECTED_COLOR
/* Search Menu Colors. */
#define SEARCH_BAR_COLOR C2D_Color32(51, 75, 102, 255)
#define SEARCH_BAR_OUTL_COLOR BAR_OUTL_COLOR
/* Sidebar Colors. */
#define SIDEBAR_SELECTED_COLOR C2D_Color32(108, 130, 155, 255)
#define SIDEBAR_UNSELECTED_COLOR C2D_Color32(77, 101, 128, 255)
struct UITheme {
uint32_t BarColor;
uint32_t BGColor;
uint32_t BarOutline;
uint32_t TextColor;
uint32_t EntryBar;
uint32_t EntryOutline;
uint32_t BoxInside;
uint32_t BoxSelected;
uint32_t BoxUnselected;
uint32_t ProgressbarOut;
uint32_t ProgressbarIn;
uint32_t SearchBar;
uint32_t SearchbarOutline;
uint32_t SideBarSelected;
uint32_t SideBarUnselected;
/* NOTE: Also used for the buttons. */
uint32_t MarkSelected;
uint32_t MarkUnselected;
uint32_t DownListPrev;
uint32_t SideBarIconColor;
};
namespace GFX {
extern std::vector<UITheme> Themes;
extern int SelectedTheme;
void DrawTop(void);
void DrawBottom();
void DrawSprite(int img, int x, int y, float ScaleX = 1, float ScaleY = 1);
void DrawBox(float xPos, float yPos, float width = 50, float height = 50, bool selected = false, uint32_t clr = BOX_INSIDE_COLOR);
void DrawBox(float xPos, float yPos, float width = 50, float height = 50, bool selected = false, uint32_t clr = GFX::Themes[GFX::SelectedTheme].BoxInside);
void DrawCheckbox(float xPos, float yPos, bool selected);
void DrawToggle(float xPos, float yPos, bool toggled);
void DrawTime();
void DrawBattery();
void HandleBattery();
};
#endif