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https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 00:39:02 +00:00
Add queue system with background downloading and much more (#73)
* Do not build here until it is merged. * WIP: Queue System. Right now crashes randomly for whatever reason.. * Animate queue spinner more slowly * Use LightLocks to prevent crashing in the queue (I hope it's fixed at least) * Build nightlies in queue-system * Use version.h for version and specify 7 digits * Remove unneeded $(CURDIR) I put that these for testing, but it's not needed * Multiple Changes, see desc for more. 1.) Theme Implementation. 2.) Show Battery + Time. 3.) Some more work on Queue-System (might still be broke). 4.) Update Copyright to 2021. 5.) Add `%FIRM%` to regex. 6.) Mass Add to Queue. 7.) Search with AND / OR filter. * Gaaah, not again... * Remove DoNothing, some LightLock changes, etc aka Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. * See desc for more. - Current Queue Entry can now be canceled. - Fix installed list. - Display Download Speed. - BYE BYE Queue LightLock! * Various adjustments to the queue menu - Make cancel button slightly smaller - Right align "Steps: ..." text - Remove "Current Operation:" text - Change KB/MB/GB to KiB/MiB/GiB - Lots of little positioning tweaks - Fix bug where you could get stuck in the prompt - Make spinny thing have a ! when action is needed - Make extracting file increment at the start instead of the end - Delete dumb VS Code file and gitignore it * Change to hollow full charge plugged in icon * Fix the settings positions a bit * Fix custom font download not having prompt Also tweak the text positions, I forgot to change them Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
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@@ -1,6 +1,6 @@
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/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 Universal-Team
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* Copyright (C) 2019-2021 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@@ -24,8 +24,11 @@
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* reasonable ways as different from the original version.
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*/
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#include "animation.hpp"
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#include "common.hpp"
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#include "fileBrowse.hpp"
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#include "overlay.hpp"
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#include "storeUtils.hpp"
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#include <unistd.h>
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extern bool touching(touchPosition touch, Structs::ButtonPos button);
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@@ -39,10 +42,8 @@ static const std::vector<Structs::ButtonPos> mainButtons = {
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{ 10, 186, 300, 22 }
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};
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/*
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Select a Directory.
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*/
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std::string Overlays::SelectDir(const std::string &oldDir, const std::string &msg, const std::unique_ptr<Store> &store) {
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/* Select a Directory. */
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std::string Overlays::SelectDir(const std::string &oldDir, const std::string &msg) {
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std::string currentPath = oldDir;
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bool dirChanged = false;
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int selection = 0, sPos = 0;
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@@ -72,32 +73,33 @@ std::string Overlays::SelectDir(const std::string &oldDir, const std::string &ms
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C2D_TargetClear(Top, TRANSPARENT);
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C2D_TargetClear(Bottom, TRANSPARENT);
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if (store && config->usebg() && store->customBG()) {
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if (StoreUtils::store && config->usebg() && StoreUtils::store->customBG()) {
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Gui::ScreenDraw(Top);
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Gui::Draw_Rect(0, 0, 400, 25, BAR_COLOR);
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Gui::Draw_Rect(0, 25, 400, 1, BAR_OUTL_COLOR);
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C2D_DrawImageAt(store->GetStoreImg(), 0, 26, 0.5f, nullptr);
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Gui::Draw_Rect(0, 0, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
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Gui::Draw_Rect(0, 25, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
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C2D_DrawImageAt(StoreUtils::store->GetStoreImg(), 0, 26, 0.5f, nullptr);
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} else {
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GFX::DrawTop();
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}
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Gui::DrawStringCentered(0, 1, 0.7f, TEXT_COLOR, msg, 380, 0, font);
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Gui::DrawStringCentered(0, 1, 0.7f, GFX::Themes[GFX::SelectedTheme].TextColor, msg, 380, 0, font);
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Gui::Draw_Rect(0, 215, 400, 25, BAR_COLOR);
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Gui::Draw_Rect(0, 214, 400, 1, BAR_OUTL_COLOR);
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Gui::DrawStringCentered(0, 217, 0.6f, TEXT_COLOR, currentPath, 390, 0, font);
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Gui::Draw_Rect(0, 215, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
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Gui::Draw_Rect(0, 214, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
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Gui::DrawStringCentered(0, 217, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, currentPath, 390, 0, font);
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Animation::QueueEntryDone();
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GFX::DrawBottom();
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Gui::Draw_Rect(0, 215, 320, 25, BAR_COLOR);
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Gui::Draw_Rect(0, 214, 320, 1, BAR_OUTL_COLOR);
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Gui::DrawStringCentered(0, 220, 0.5f, TEXT_COLOR, Lang::get("START_SELECT"), 310, 0, font);
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Gui::Draw_Rect(0, 215, 320, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
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Gui::Draw_Rect(0, 214, 320, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
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Gui::DrawStringCentered(0, 220, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("START_SELECT"), 310, 0, font);
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if (dirContents.size() > 0) {
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for(int i = 0; i < 7 && i < (int)dirContents.size(); i++) {
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if (sPos + i == selection) GFX::DrawBox(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, false);
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Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, TEXT_COLOR, dirContents[sPos + i].name, 295, 0, font);
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if (sPos + i == selection) Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, GFX::Themes[GFX::SelectedTheme].MarkSelected);
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Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, GFX::Themes[GFX::SelectedTheme].TextColor, dirContents[sPos + i].name, 295, 0, font);
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}
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}
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@@ -122,6 +124,7 @@ std::string Overlays::SelectDir(const std::string &oldDir, const std::string &ms
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touchPosition touch;
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hidTouchRead(&touch);
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u32 hRepeat = hidKeysDownRepeat();
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Animation::HandleQueueEntryDone();
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if (dirContents.size() > 0) {
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if (hRepeat & KEY_DOWN) {
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