Add queue system with background downloading and much more (#73)

* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
This commit is contained in:
Pk11
2021-03-13 01:28:23 -06:00
committed by GitHub
parent e52bd33905
commit 60e29ddb90
92 changed files with 2564 additions and 1187 deletions
+21 -18
View File
@@ -1,6 +1,6 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -24,8 +24,11 @@
* reasonable ways as different from the original version.
*/
#include "animation.hpp"
#include "common.hpp"
#include "fileBrowse.hpp"
#include "overlay.hpp"
#include "storeUtils.hpp"
#include <unistd.h>
extern bool touching(touchPosition touch, Structs::ButtonPos button);
@@ -39,10 +42,8 @@ static const std::vector<Structs::ButtonPos> mainButtons = {
{ 10, 186, 300, 22 }
};
/*
Select a Directory.
*/
std::string Overlays::SelectDir(const std::string &oldDir, const std::string &msg, const std::unique_ptr<Store> &store) {
/* Select a Directory. */
std::string Overlays::SelectDir(const std::string &oldDir, const std::string &msg) {
std::string currentPath = oldDir;
bool dirChanged = false;
int selection = 0, sPos = 0;
@@ -72,32 +73,33 @@ std::string Overlays::SelectDir(const std::string &oldDir, const std::string &ms
C2D_TargetClear(Top, TRANSPARENT);
C2D_TargetClear(Bottom, TRANSPARENT);
if (store && config->usebg() && store->customBG()) {
if (StoreUtils::store && config->usebg() && StoreUtils::store->customBG()) {
Gui::ScreenDraw(Top);
Gui::Draw_Rect(0, 0, 400, 25, BAR_COLOR);
Gui::Draw_Rect(0, 25, 400, 1, BAR_OUTL_COLOR);
C2D_DrawImageAt(store->GetStoreImg(), 0, 26, 0.5f, nullptr);
Gui::Draw_Rect(0, 0, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 25, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
C2D_DrawImageAt(StoreUtils::store->GetStoreImg(), 0, 26, 0.5f, nullptr);
} else {
GFX::DrawTop();
}
Gui::DrawStringCentered(0, 1, 0.7f, TEXT_COLOR, msg, 380, 0, font);
Gui::DrawStringCentered(0, 1, 0.7f, GFX::Themes[GFX::SelectedTheme].TextColor, msg, 380, 0, font);
Gui::Draw_Rect(0, 215, 400, 25, BAR_COLOR);
Gui::Draw_Rect(0, 214, 400, 1, BAR_OUTL_COLOR);
Gui::DrawStringCentered(0, 217, 0.6f, TEXT_COLOR, currentPath, 390, 0, font);
Gui::Draw_Rect(0, 215, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 214, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
Gui::DrawStringCentered(0, 217, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, currentPath, 390, 0, font);
Animation::QueueEntryDone();
GFX::DrawBottom();
Gui::Draw_Rect(0, 215, 320, 25, BAR_COLOR);
Gui::Draw_Rect(0, 214, 320, 1, BAR_OUTL_COLOR);
Gui::DrawStringCentered(0, 220, 0.5f, TEXT_COLOR, Lang::get("START_SELECT"), 310, 0, font);
Gui::Draw_Rect(0, 215, 320, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 214, 320, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
Gui::DrawStringCentered(0, 220, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("START_SELECT"), 310, 0, font);
if (dirContents.size() > 0) {
for(int i = 0; i < 7 && i < (int)dirContents.size(); i++) {
if (sPos + i == selection) GFX::DrawBox(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, false);
Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, TEXT_COLOR, dirContents[sPos + i].name, 295, 0, font);
if (sPos + i == selection) Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, GFX::Themes[GFX::SelectedTheme].MarkSelected);
Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, GFX::Themes[GFX::SelectedTheme].TextColor, dirContents[sPos + i].name, 295, 0, font);
}
}
@@ -122,6 +124,7 @@ std::string Overlays::SelectDir(const std::string &oldDir, const std::string &ms
touchPosition touch;
hidTouchRead(&touch);
u32 hRepeat = hidKeysDownRepeat();
Animation::HandleQueueEntryDone();
if (dirContents.size() > 0) {
if (hRepeat & KEY_DOWN) {