Add queue system with background downloading and much more (#73)

* Do not build here until it is merged.

* WIP: Queue System.

Right now crashes randomly for whatever reason..

* Animate queue spinner more slowly

* Use LightLocks to prevent crashing in the queue

(I hope it's fixed at least)

* Build nightlies in queue-system

* Use version.h for version and specify 7 digits

* Remove unneeded $(CURDIR)

I put that these for testing, but it's not needed

* Multiple Changes, see desc for more.

1.) Theme Implementation.
2.) Show Battery + Time.
3.) Some more work on Queue-System (might still be broke).
4.) Update Copyright to 2021.
5.) Add `%FIRM%` to regex.
6.) Mass Add to Queue.
7.) Search with AND / OR filter.

* Gaaah, not again...

* Remove DoNothing, some LightLock changes, etc

aka
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

* See desc for more.

- Current Queue Entry can now be canceled.

- Fix installed list.

- Display Download Speed.

- BYE BYE Queue LightLock!

* Various adjustments to the queue menu

- Make cancel button slightly smaller
- Right align "Steps: ..." text
- Remove "Current Operation:" text
- Change KB/MB/GB to KiB/MiB/GiB
- Lots of little positioning tweaks
- Fix bug where you could get stuck in the prompt
- Make spinny thing have a ! when action is needed
- Make extracting file increment at the start instead of the end
- Delete dumb VS Code file and gitignore it

* Change to hollow full charge plugged in icon

* Fix the settings positions a bit

* Fix custom font download not having prompt

Also tweak the text positions, I forgot to change them

Co-authored-by: StackZ <47382115+SuperSaiyajinStackZ@users.noreply.github.com>
This commit is contained in:
Pk11
2021-03-13 01:28:23 -06:00
committed by GitHub
parent e52bd33905
commit 60e29ddb90
92 changed files with 2564 additions and 1187 deletions
+30 -31
View File
@@ -1,6 +1,6 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
* Copyright (C) 2019-2021 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -24,6 +24,8 @@
* reasonable ways as different from the original version.
*/
#include "animation.hpp"
#include "common.hpp"
#include "download.hpp"
#include "fileBrowse.hpp"
#include "files.hpp"
@@ -52,7 +54,7 @@ static const std::vector<Structs::ButtonPos> mainButtons = {
};
/*
Delete a Store.. including the Spritesheets, if found.
Delete a store.. including the Spritesheets, if found.
const std::string &file: The file of the UniStore.
*/
@@ -93,7 +95,7 @@ static void DeleteStore(const std::string &file) {
}
/*
Download a Store.. including the SpriteSheets, if found.
Download a store.. including the SpriteSheets, if found.
*/
static bool DownloadStore() {
bool doSheet = false;
@@ -209,12 +211,8 @@ static bool UpdateStore(const std::string &URL) {
- Download / Add a UniStore.
- Check for Updates for a UniStore.
- Switch the UniStore.
std::unique_ptr<Store> &store: Reference to the Store class.
std::vector<std::unique_ptr<StoreEntry>> &entries: Reference to the Store Entries.
std::unique_ptr<Meta> &meta: Reference to the Meta class.
*/
void Overlays::SelectStore(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta) {
void Overlays::SelectStore() {
bool doOut = false;
int selection = 0, sPos = 0;
@@ -226,11 +224,11 @@ void Overlays::SelectStore(std::unique_ptr<Store> &store, std::vector<std::uniqu
C2D_TargetClear(Top, TRANSPARENT);
C2D_TargetClear(Bottom, TRANSPARENT);
if (store && config->usebg() && store->customBG()) {
if (StoreUtils::store && config->usebg() && StoreUtils::store->customBG()) {
Gui::ScreenDraw(Top);
Gui::Draw_Rect(0, 0, 400, 25, BAR_COLOR);
Gui::Draw_Rect(0, 25, 400, 1, BAR_OUTL_COLOR);
C2D_DrawImageAt(store->GetStoreImg(), 0, 26, 0.5f, nullptr);
Gui::Draw_Rect(0, 0, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 25, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
C2D_DrawImageAt(StoreUtils::store->GetStoreImg(), 0, 26, 0.5f, nullptr);
} else {
GFX::DrawTop();
@@ -238,29 +236,29 @@ void Overlays::SelectStore(std::unique_ptr<Store> &store, std::vector<std::uniqu
if (info.size() > 0) {
if (info[selection].StoreSize != -1) {
Gui::DrawStringCentered(0, 1, 0.7f, TEXT_COLOR, info[selection].Title, 390, 0, font);
Gui::DrawStringCentered(0, 30, 0.6f, TEXT_COLOR, info[selection].Author, 380, 0, font);
Gui::DrawStringCentered(0, 70, 0.5f, TEXT_COLOR, info[selection].Description, 380, 130, font, C2D_WordWrap);
Gui::DrawStringCentered(0, 1, 0.7f, GFX::Themes[GFX::SelectedTheme].TextColor, info[selection].Title, 390, 0, font);
Gui::DrawStringCentered(0, 30, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, info[selection].Author, 380, 0, font);
Gui::DrawStringCentered(0, 70, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, info[selection].Description, 380, 130, font, C2D_WordWrap);
} else {
Gui::DrawStringCentered(0, 1, 0.7f, TEXT_COLOR, Lang::get("INVALID_UNISTORE"), 390, 0, font);
Gui::DrawStringCentered(0, 1, 0.7f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("INVALID_UNISTORE"), 390, 0, font);
}
Gui::DrawString(10, 200, 0.4, TEXT_COLOR, "- " + Lang::get("ENTRIES") + ": " + std::to_string(info[selection].StoreSize), 150, 0, font);
Gui::DrawString(10, 210, 0.4, TEXT_COLOR, "- " + Lang::get("VERSION") + ": " + std::to_string(info[selection].Version), 150, 0, font);
Gui::DrawString(10, 220, 0.4, TEXT_COLOR, "- " + Lang::get("REVISION") + ": " + std::to_string(info[selection].Revision), 150, 0, font);
Gui::DrawString(10, 200, 0.4, GFX::Themes[GFX::SelectedTheme].TextColor, "- " + Lang::get("ENTRIES") + ": " + std::to_string(info[selection].StoreSize), 150, 0, font);
Gui::DrawString(10, 210, 0.4, GFX::Themes[GFX::SelectedTheme].TextColor, "- " + Lang::get("VERSION") + ": " + std::to_string(info[selection].Version), 150, 0, font);
Gui::DrawString(10, 220, 0.4, GFX::Themes[GFX::SelectedTheme].TextColor, "- " + Lang::get("REVISION") + ": " + std::to_string(info[selection].Revision), 150, 0, font);
Animation::QueueEntryDone();
GFX::DrawBottom();
Gui::Draw_Rect(0, 0, 320, 25, ENTRY_BAR_COLOR);
Gui::Draw_Rect(0, 25, 320, 1, ENTRY_BAR_OUTL_COLOR);
Gui::Draw_Rect(0, 0, 320, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 25, 320, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
GFX::DrawSprite(sprites_arrow_idx, mainButtons[9].x, mainButtons[9].y);
Gui::DrawStringCentered(0, 2, 0.6, TEXT_COLOR, Lang::get("SELECT_UNISTORE_2"), 310, 0, font);
Gui::DrawStringCentered(0, 2, 0.6, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("SELECT_UNISTORE_2"), 310, 0, font);
for(int i = 0; i < 6 && i < (int)info.size(); i++) {
if (sPos + i == selection) GFX::DrawBox(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, false);
Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, TEXT_COLOR, info[sPos + i].FileName, 295, 0, font);
if (sPos + i == selection) Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, GFX::Themes[GFX::SelectedTheme].MarkSelected);
Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, GFX::Themes[GFX::SelectedTheme].TextColor, info[sPos + i].FileName, 295, 0, font);
}
}
@@ -275,6 +273,7 @@ void Overlays::SelectStore(std::unique_ptr<Store> &store, std::vector<std::uniqu
touchPosition touch;
hidTouchRead(&touch);
u32 hRepeat = hidKeysDownRepeat();
Animation::HandleQueueEntryDone();
if (info.size() > 0) {
if (hRepeat & KEY_DOWN) {
@@ -306,9 +305,9 @@ void Overlays::SelectStore(std::unique_ptr<Store> &store, std::vector<std::uniqu
else if (info[selection].Version > _UNISTORE_VERSION) Msg::waitMsg(Lang::get("UNISTORE_TOO_NEW"));
else {
config->lastStore(info[selection].FileName);
store = std::make_unique<Store>(_STORE_PATH + info[selection].FileName, info[selection].FileName);
StoreUtils::ResetAll(store, meta, entries);
StoreUtils::SortEntries(false, SortType::LAST_UPDATED, entries);
StoreUtils::store = std::make_unique<Store>(_STORE_PATH + info[selection].FileName, info[selection].FileName);
StoreUtils::ResetAll();
StoreUtils::SortEntries(false, SortType::LAST_UPDATED);
doOut = true;
}
@@ -328,9 +327,9 @@ void Overlays::SelectStore(std::unique_ptr<Store> &store, std::vector<std::uniqu
else if (info[i + sPos].Version > _UNISTORE_VERSION) Msg::waitMsg(Lang::get("UNISTORE_TOO_NEW"));
else {
config->lastStore(info[i + sPos].FileName);
store = std::make_unique<Store>(_STORE_PATH + info[i + sPos].FileName, info[i + sPos].FileName);
StoreUtils::ResetAll(store, meta, entries);
StoreUtils::SortEntries(false, SortType::LAST_UPDATED, entries);
StoreUtils::store = std::make_unique<Store>(_STORE_PATH + info[i + sPos].FileName, info[i + sPos].FileName);
StoreUtils::ResetAll();
StoreUtils::SortEntries(false, SortType::LAST_UPDATED);
doOut = true;
}