Chage Default NDS Path & Add GBA Path Settings

This commit is contained in:
dark98
2021-07-04 00:07:38 +01:00
parent 4b902f1927
commit 714bbf14c4
5 changed files with 28 additions and 4 deletions
+12 -3
View File
@@ -62,7 +62,7 @@ static const Structs::ButtonPos back = { 44, 0, 24, 24 }; // Back arrow for dire
static const std::vector<std::string> mainStrings = { "LANGUAGE", "SELECT_ESHOP", "AUTO_UPDATE_SETTINGS_BTN", "GUI_SETTINGS_BTN", "DIRECTORY_SETTINGS_BTN", "CREDITS", "EXIT_APP" };
static const std::vector<std::string> dirStrings = { "CHANGE_3DSX_PATH", "CHANGE_NDS_PATH", "CHANGE_ARCHIVE_PATH", "CHANGE_SHORTCUT_PATH" };
static const std::vector<std::string> dirStrings = { "CHANGE_3DSX_PATH", "CHANGE_NDS_PATH", "CHANGE_GBA_PATH", "CHANGE_ARCHIVE_PATH", "CHANGE_SHORTCUT_PATH" };
/* Note: Украïнська is spelled using a latin i with dieresis to work in the system font */
/* en | es | fr | jp | de | it | pt | pt-BR | ru | cn-TR | da | lt | pl | hu | gr | uk | tr -*/
@@ -318,10 +318,14 @@ static void SettingsHandleDir(int &page, int &selection, const std::unique_ptr<S
if (path != "") config->ndsPath(path);
} else if (touching(touch, mainButtons[2])) {
const std::string path = Overlays::SelectDir(config->gbaPath(), Lang::get("SELECT_DIR"), store);
if (path != "") config->gbaPath(path);
} else if (touching(touch, mainButtons[3])) {
const std::string path = Overlays::SelectDir(config->archPath(), Lang::get("SELECT_DIR"), store);
if (path != "") config->archPath(path);
} else if (touching(touch, mainButtons[3])) {
} else if (touching(touch, mainButtons[4])) {
const std::string path = Overlays::SelectDir(config->shortcut(), Lang::get("SELECT_DIR"), store);
if (path != "") config->shortcut(path);
}
@@ -342,11 +346,16 @@ static void SettingsHandleDir(int &page, int &selection, const std::unique_ptr<S
break;
case 2:
path = Overlays::SelectDir(config->gbaPath(), Lang::get("SELECT_DIR"), store);
if (path != "") config->gbaPath(path);
break;
case 3:
path = Overlays::SelectDir(config->archPath(), Lang::get("SELECT_DIR"), store);
if (path != "") config->archPath(path);
break;
case 3:
case 4:
path = Overlays::SelectDir(config->shortcut(), Lang::get("SELECT_DIR"), store);
if (path != "") config->shortcut(path);
break;