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Add Fade effects.
Also change me to `SuperSaiyajinStackie`. Also update for latest Universal-Core changes.
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/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 DeadPhoenix8091, Epicpkmn11, Flame, RocketRobz, StackZ, TotallyNotGuy
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "common.hpp"
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#include "exiting.hpp"
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void Exiting::Draw(void) const {
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GFX::DrawTop();
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Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, 255)); // Fade in/out effect
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Gui::ScreenDraw(Bottom);
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Gui::Draw_Rect(0, 0, 320, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, 255)); // Fade in/out effect
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}
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void Exiting::Logic(u32 hDown, u32 hHeld, touchPosition touch) { }
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