Universal-Updater Full Rewrite based of UniStore v3.0.0. (#51)

* No Nightlies for the Full-Rewrite.

* Initial push, i guess.

* Forgot to push the Test UniStore + T3X...

* Use C2D flags for wrapping and centering

* gitignore t3x correctly

* Remove Test Store and hardcode to `sdmc:/3ds/Universal-Updater/stores/Universal-DB.unistore` for now.

* Is functional now.

* *More special checks and work.*

* const <typename T> &.

* Universal-DB, not Universal DB.

* Derp.

* Make 3DSX, NDS & Archive path configurable.

* Last fixes + Fade out screen on exit.

* See Desc. for more.

- Add QR Code scan for downloading UniStores.
- Add new Graphics.
- Some fixes + improvements.

* Fix search filtering, re-sort after search

* Fix update check

* Clear search items with X, not just reset results

* The next progress.

* PLEASE tell me, this is the only error..

Co-authored-by: Pk11 <epicpkmn11@outlook.com>
This commit is contained in:
StackZ
2020-10-30 03:31:20 +01:00
committed by GitHub
parent 5d38c98698
commit 913475eabf
142 changed files with 13937 additions and 14588 deletions
+91 -161
View File
@@ -1,161 +1,91 @@
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_UPDATER_CONFIG_HPP
#define _UNIVERSAL_UPDATER_CONFIG_HPP
#include "json.hpp"
#include <3ds.h>
#include <string>
class Config {
public:
Config();
void save();
void initialize();
void addMissingThings();
void sysLang();
// Bar Color.
u32 barColor() { return this->v_barColor; }
void barColor(u32 v) { this->v_barColor = v; if (!this->changesMade) this->changesMade = true; }
// Top BG Color.
u32 topBG() { return this->v_topBG; }
void topBG(u32 v) { this->v_topBG = v; if (!this->changesMade) this->changesMade = true; }
// Bottom BG Color.
u32 bottomBG() { return this->v_bottomBG; }
void bottomBG(u32 v) { this->v_bottomBG = v; if (!this->changesMade) this->changesMade = true; }
// Text Color.
u32 textColor() { return this->v_textColor; }
void textColor(u32 v) { this->v_textColor = v; if (!this->changesMade) this->changesMade = true; }
// Button Color.
u32 buttonColor() { return this->v_buttonColor; }
void buttonColor(u32 v) { this->v_buttonColor = v; if (!this->changesMade) this->changesMade = true; }
// Selected Color.
u32 selectedColor() { return this->v_selectedColor; }
void selectedColor(u32 v) { this->v_selectedColor = v; if (!this->changesMade) this->changesMade = true; }
// Unselected Color.
u32 unselectedColor() { return this->v_unselectedColor; }
void unselectedColor(u32 v) { this->v_unselectedColor = v; if (!this->changesMade) this->changesMade = true; }
// Script Path.
std::string scriptPath() { return this->v_scriptPath; }
void scriptPath(std::string v) { this->v_scriptPath = v; if (!this->changesMade) this->changesMade = true; }
// Lang Path.
int langPath() { return this->v_langPath; }
void langPath(int v) { this->v_langPath = v; if (!this->changesMade) this->changesMade = true; }
// View Mode.
int viewMode() { return this->v_viewMode; }
void viewMode(int v) { this->v_viewMode = v; if (!this->changesMade) this->changesMade = true; }
// Progressbar Color.
u32 progressbarColor() { return this->v_progressbarColor; }
void progressbarColor(u32 v) { this->v_progressbarColor = v; if (!this->changesMade) this->changesMade = true; }
// Music Path.
std::string musicPath() { return this->v_musicPath; }
void musicPath(std::string v) { this->v_musicPath = v; if (!this->changesMade) this->changesMade = true; }
// Logging.
bool logging() { return this->v_logging; }
void logging(bool v) { this->v_logging = v; if (!this->changesMade) this->changesMade = true; }
// Use bars.
bool useBars() { return this->v_useBars; }
void useBars(bool v) { this->v_useBars = v; if (!this->changesMade) this->changesMade = true; }
// Autoboot.
int autoboot() { return this->v_autoboot; }
void autoboot(int v) { this->v_autoboot = v; if (!this->changesMade) this->changesMade = true; }
// Store Path.
std::string storePath() { return this->v_storePath; }
void storePath(std::string v) { this->v_storePath = v; if (!this->changesMade) this->changesMade = true; }
// Autoboto file.
std::string autobootFile() { return this->v_autobootFile; }
void autobootFile(std::string v) { this->v_autobootFile = v; if (!this->changesMade) this->changesMade = true; }
// Outdated Script Color.
u32 outdatedColor() { return this->v_outdatedColor; }
void outdatedColor(u32 v) { this->v_outdatedColor = v; if (!this->changesMade) this->changesMade = true; }
// Uptodate Script Color.
u32 uptodateColor() { return this->v_uptodateColor; }
void uptodateColor(u32 v) { this->v_uptodateColor = v; if (!this->changesMade) this->changesMade = true; }
// Not found Script Color.
u32 notfoundColor() { return this->v_notfoundColor; }
void notfoundColor(u32 v) { this->v_notfoundColor = v; if (!this->changesMade) this->changesMade = true; }
// Future Script Color.
u32 futureColor() { return this->v_futureColor; }
void futureColor(u32 v) { this->v_futureColor = v; if (!this->changesMade) this->changesMade = true; }
// Keydelay.
int keyDelay() { return this->v_keyDelay; }
void keyDelay(int v) { this->v_keyDelay = v; if (!this->changesMade) this->changesMade = true; }
// Screen Fade.
bool screenFade() { return this->v_screenFade; }
void screenFade(bool v) { this->v_screenFade = v; if (!this->changesMade) this->changesMade = true; }
// Progressbar Display.
bool progressDisplay() { return this->v_progressDisplay; }
void progressDisplay(bool v) { this->v_progressDisplay = v; if (!this->changesMade) this->changesMade = true; }
// Language.
std::string language() { return this->v_language; }
void language(std::string v) { this->v_language = v; if (!this->changesMade) this->changesMade = true; }
// First startup.
bool firstStartup() { return this->v_firstStartup; }
void firstStartup(bool v) { this->v_firstStartup = v; if (!this->changesMade) this->changesMade = true; }
// Use ScriptColors.
bool useScriptColor() { return this->v_useScriptColor; }
void useScriptColor(bool v) { this->v_useScriptColor = v; if (!this->changesMade) this->changesMade = true; }
// Show Downloadspeed.
bool showSpeed() { return this->v_showSpeed; }
void showSpeed(bool v) { this->v_showSpeed = v; if (!this->changesMade) this->changesMade = true; }
// Citra stuff.
bool citra() { return this->v_citra; }
void citra(bool v) { this->v_citra = v; if (!this->changesMade) this->changesMade = true; }
// Variables.
std::string _3dsxpath() { return this->v_3dsx_install_path; }
void _3dsxpath(std::string v) { this->v_3dsx_install_path = v; if (!this->changesMade) this->changesMade = true; }
std::string ndspath() { return this->v_nds_install_path; }
void ndspath(std::string v) { this->v_nds_install_path = v; if (!this->changesMade) this->changesMade = true; }
std::string archivepath() { return this->v_archive_path; }
void archivepath(std::string v) { this->v_archive_path = v; if (!this->changesMade) this->changesMade = true; }
// Mainly helper.
bool getBool(const std::string &key);
void setBool(const std::string &key, bool v);
int getInt(const std::string &key);
void setInt(const std::string &key, int v);
std::string getString(const std::string &key);
void setString(const std::string &key, const std::string &v);
private:
nlohmann::json json; // Our private JSON file.
bool changesMade = false, initialChanges = false;
int configVersion = 2;
// Color variables and more.
u32 v_barColor, v_topBG, v_bottomBG, v_textColor, v_buttonColor, v_selectedColor, v_unselectedColor, v_progressbarColor,
v_outdatedColor, v_uptodateColor, v_notfoundColor, v_futureColor;
std::string v_scriptPath, v_musicPath, v_storePath, v_autobootFile, v_language;
int v_langPath, v_viewMode, v_autoboot, v_keyDelay;
bool v_logging, v_useBars, v_screenFade, v_progressDisplay, v_firstStartup, v_useScriptColor, v_showSpeed, v_citra;
// Some variables.
std::string v_3dsx_install_path, v_nds_install_path, v_archive_path;
};
#endif
/*
* This file is part of Universal-Updater
* Copyright (C) 2019-2020 Universal-Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef _UNIVERSAL_UPDATER_CONFIG_HPP
#define _UNIVERSAL_UPDATER_CONFIG_HPP
#include "json.hpp"
#include <3ds.h>
#include <string>
class Config {
public:
Config();
void save();
void initialize();
void sysLang();
/* Language. */
std::string language() const { return this->v_language; };
void language(const std::string &v) { this->v_language = v; if (!this->changesMade) this->changesMade = true; };
/* Last Store. */
std::string lastStore() const { return this->v_lastStore; };
void lastStore(const std::string &v) { this->v_lastStore = v; if (!this->changesMade) this->changesMade = true; };
/* Using Top List. */
bool list() const { return this->v_list; };
void list(bool v) { this->v_list = v; if (!this->changesMade) this->changesMade = true; };
/* Auto update on boot. */
bool autoupdate() const { return this->v_autoUpdate; };
void autoupdate(bool v) { this->v_autoUpdate = v; if (!this->changesMade) this->changesMade = true; };
std::string _3dsxPath() const { return this->v_3dsxPath; };
void _3dsxPath(const std::string &v) { this->v_3dsxPath = v; if (!this->changesMade) this->changesMade = true; };
std::string ndsPath() const { return this->v_ndsPath; };
void ndsPath(const std::string &v) { this->v_ndsPath = v; if (!this->changesMade) this->changesMade = true; };
std::string archPath() const { return this->v_archivePath; };
void archPath(const std::string &v) { this->v_archivePath = v; if (!this->changesMade) this->changesMade = true; };
/* Fetching old metadata. */
bool metadata() const { return this->v_metadata; };
void metadata(bool v) { this->v_metadata = v; if (!this->changesMade) this->changesMade = true; };
/* U-U Update check on startup. */
bool updatecheck() const { return this->v_updateCheck; };
void updatecheck(bool v) { this->v_updateCheck = v; if (!this->changesMade) this->changesMade = true; };
private:
/* Mainly helper. */
bool getBool(const std::string &key);
void setBool(const std::string &key, bool v);
int getInt(const std::string &key);
void setInt(const std::string &key, int v);
std::string getString(const std::string &key);
void setString(const std::string &key, const std::string &v);
nlohmann::json json;
bool changesMade = false;
std::string v_language = "en", v_lastStore = "universal-db-beta.unistore",
v_3dsxPath = "sdmc:/3ds", v_ndsPath = "sdmc:", v_archivePath = "sdmc:";
bool v_list = false, v_autoUpdate = true, v_metadata = true, v_updateCheck = true;
};
#endif