WIP: DropDown Menu.

This commit is contained in:
StackZ
2020-03-11 16:18:54 +01:00
parent 696612757f
commit 95cb91cc5d
10 changed files with 942 additions and 607 deletions
+14 -3
View File
@@ -80,6 +80,8 @@ private:
mutable int screenPos = 0;
mutable int screenPosList = 0;
mutable int Selection = 0;
int dropSelection = 0;
bool dropDownMenu = false;
// Browse stuff.
int keyRepeatDelay = 0;
@@ -92,14 +94,23 @@ private:
{295, 0, 25, 25}, // Arrow Up.
{295, 215, 25, 25}, // Arrow Down.
{0, 215, 25, 25}, // Back Arrow.
{5, 0, 25, 25}, // viewMode Change
{45, 0, 25, 25}, // Delete.
{5, 0, 25, 25} // Dropdown Menu.
};
std::vector<Structs::ButtonPos> subPos = {
{10, 70, 140, 40}, // Script list.
{170, 70, 140, 40}, // Get Scripts.
{10, 145, 140, 40}, // Script Creator.
{170, 145, 140, 40}, // Script path change.
{170, 145, 140, 40} // Script path change.
};
// DropDownMenu.
std::vector<Structs::ButtonPos> dropPos = {
{5, 30, 25, 25}, // Delete.
{5, 70, 25, 25} // ViewMode.
};
std::vector<Structs::ButtonPos> dropPos2 = {
{0, 28, 140, 30}, // Delete.
{0, 68, 140, 30} // ViewMode.
};
};