Also add Custom Themes to this branch.

I mean, cause why not i guess. xD
This commit is contained in:
StackZ
2021-03-23 18:00:39 +01:00
committed by Pk11
parent 2b455c2dd0
commit aa58e23c13
32 changed files with 693 additions and 385 deletions
+10 -10
View File
@@ -45,12 +45,12 @@ extern bool checkWifiStatus();
*/
void StoreUtils::DrawScreenshotMenu(const C2D_Image &img, const int sIndex, const bool sFetch, const int screenshotSize, const std::string &name, const int zoom, const bool canDisplay) {
Gui::ScreenDraw(Top);
Gui::Draw_Rect(0, 0, 400, 240, GFX::Themes[GFX::SelectedTheme].BGColor);
Gui::Draw_Rect(0, 0, 400, 240, UIThemes->BGColor());
if (sFetch) {
Animation::QueueEntryDone();
GFX::DrawBottom();
Gui::DrawStringCentered(0, 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("LOADING_SCREENSHOT"), 310);
Gui::DrawStringCentered(0, 2, 0.6f, UIThemes->TextColor(), Lang::get("LOADING_SCREENSHOT"), 310);
return;
}
@@ -59,10 +59,10 @@ void StoreUtils::DrawScreenshotMenu(const C2D_Image &img, const int sIndex, cons
GFX::DrawBottom();
if (screenshotSize > 0) { // if texture is nullptr AND screenshot size is larger than 0.
Gui::DrawStringCentered(0, 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("SCREENSHOT_COULD_NOT_LOAD"), 310);
Gui::DrawStringCentered(0, 2, 0.6f, UIThemes->TextColor(), Lang::get("SCREENSHOT_COULD_NOT_LOAD"), 310);
} else {
Gui::DrawStringCentered(0, 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("NO_SCREENSHOTS_AVAILABLE"), 310);
Gui::DrawStringCentered(0, 2, 0.6f, UIThemes->TextColor(), Lang::get("NO_SCREENSHOTS_AVAILABLE"), 310);
}
return;
@@ -104,20 +104,20 @@ void StoreUtils::DrawScreenshotMenu(const C2D_Image &img, const int sIndex, cons
delete bottom.subtex;
} else {
Gui::Draw_Rect(0, 215, 320, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
Gui::Draw_Rect(0, 214, 320, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
Gui::DrawStringCentered(0, 220, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("SCREENSHOT_INSTRUCTIONS"), 310, 0, font);
Gui::Draw_Rect(0, 215, 320, 25, UIThemes->BarColor());
Gui::Draw_Rect(0, 214, 320, 1, UIThemes->BarOutline());
Gui::DrawStringCentered(0, 220, 0.5f, UIThemes->TextColor(), Lang::get("SCREENSHOT_INSTRUCTIONS"), 310, 0, font);
char screenshots[0x100];
snprintf(screenshots, sizeof(screenshots), Lang::get("SCREENSHOT").c_str(), sIndex + 1, screenshotSize);
Gui::DrawStringCentered(0, 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, screenshots, 310, 0, font);
Gui::DrawStringCentered(0, 40, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, name, 310, 0, font);
Gui::DrawStringCentered(0, 2, 0.6f, UIThemes->TextColor(), screenshots, 310, 0, font);
Gui::DrawStringCentered(0, 40, 0.6f, UIThemes->TextColor(), name, 310, 0, font);
}
} else {
Animation::QueueEntryDone();
GFX::DrawBottom();
Gui::DrawStringCentered(0, 2, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("NO_SCREENSHOTS_AVAILABLE"), 310);
Gui::DrawStringCentered(0, 2, 0.6f, UIThemes->TextColor(), Lang::get("NO_SCREENSHOTS_AVAILABLE"), 310);
}
}
}