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https://github.com/DarkStore-3DS/DarkStore.git
synced 2026-07-03 00:39:02 +00:00
Also add Custom Themes to this branch.
I mean, cause why not i guess. xD
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@@ -75,31 +75,31 @@ std::string Overlays::SelectDir(const std::string &oldDir, const std::string &ms
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if (StoreUtils::store && config->usebg() && StoreUtils::store->customBG()) {
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Gui::ScreenDraw(Top);
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Gui::Draw_Rect(0, 0, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
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Gui::Draw_Rect(0, 25, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
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Gui::Draw_Rect(0, 0, 400, 25, UIThemes->BarColor());
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Gui::Draw_Rect(0, 25, 400, 1, UIThemes->BarOutline());
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C2D_DrawImageAt(StoreUtils::store->GetStoreImg(), 0, 26, 0.5f, nullptr);
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} else {
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GFX::DrawTop();
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}
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Gui::DrawStringCentered(0, 1, 0.7f, GFX::Themes[GFX::SelectedTheme].TextColor, msg, 380, 0, font);
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Gui::DrawStringCentered(0, 1, 0.7f, UIThemes->TextColor(), msg, 380, 0, font);
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Gui::Draw_Rect(0, 215, 400, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
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Gui::Draw_Rect(0, 214, 400, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
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Gui::DrawStringCentered(0, 217, 0.6f, GFX::Themes[GFX::SelectedTheme].TextColor, currentPath, 390, 0, font);
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Gui::Draw_Rect(0, 215, 400, 25, UIThemes->BarColor());
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Gui::Draw_Rect(0, 214, 400, 1, UIThemes->BarOutline());
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Gui::DrawStringCentered(0, 217, 0.6f, UIThemes->TextColor(), currentPath, 390, 0, font);
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Animation::QueueEntryDone();
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GFX::DrawBottom();
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Gui::Draw_Rect(0, 215, 320, 25, GFX::Themes[GFX::SelectedTheme].BarColor);
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Gui::Draw_Rect(0, 214, 320, 1, GFX::Themes[GFX::SelectedTheme].BarOutline);
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Gui::DrawStringCentered(0, 220, 0.5f, GFX::Themes[GFX::SelectedTheme].TextColor, Lang::get("START_SELECT"), 310, 0, font);
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Gui::Draw_Rect(0, 215, 320, 25, UIThemes->BarColor());
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Gui::Draw_Rect(0, 214, 320, 1, UIThemes->BarOutline());
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Gui::DrawStringCentered(0, 220, 0.5f, UIThemes->TextColor(), Lang::get("START_SELECT"), 310, 0, font);
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if (dirContents.size() > 0) {
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for(int i = 0; i < 7 && i < (int)dirContents.size(); i++) {
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if (sPos + i == selection) Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, GFX::Themes[GFX::SelectedTheme].MarkSelected);
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Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, GFX::Themes[GFX::SelectedTheme].TextColor, dirContents[sPos + i].name, 295, 0, font);
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if (sPos + i == selection) Gui::Draw_Rect(mainButtons[i].x, mainButtons[i].y, mainButtons[i].w, mainButtons[i].h, UIThemes->MarkSelected());
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Gui::DrawStringCentered(10 - 160 + (300 / 2), mainButtons[i].y + 4, 0.45f, UIThemes->TextColor(), dirContents[sPos + i].name, 295, 0, font);
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}
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}
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