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https://github.com/DarkStore-3DS/DarkStore.git
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/*
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* This file is part of Universal-Updater
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* Copyright (C) 2019-2020 Universal-Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef _GHOST_ESHOP_STORE_UTILS_HPP
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#define _GHOST_ESHOP_STORE_UTILS_HPP
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#include "common.hpp"
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#include "store.hpp"
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#include "storeEntry.hpp"
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#include <vector>
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enum class SortType : uint8_t {
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TITLE,
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AUTHOR,
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LAST_UPDATED
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};
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namespace StoreUtils {
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/* Grille. */
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void DrawGrid(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
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void GridLogic(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int ¤tMode, int &lastMode, bool &fetch, int &smallDelay);
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/* Top Liste. */
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void DrawList(const std::unique_ptr<Store> &store, const std::vector<std::unique_ptr<StoreEntry>> &entries);
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void ListLogic(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, int ¤tMode, int &lastMode, bool &fetch, int &smallDelay);
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/* Infos Sur L'Entrée. */
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void DrawEntryInfo(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry);
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void EntryHandle(bool &showMark, bool &fetch, bool &sFetch, int &mode, const std::unique_ptr<StoreEntry> &entry);
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/* Menu Latéral. */
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void DrawSideMenu(int currentMenu);
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void SideMenuHandle(int ¤tMenu, bool &fetch, int &lastMenu);
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/* Entrées Des Téléchargements. */
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void DrawDownList(const std::unique_ptr<Store> &store, const std::vector<std::string> &entries, bool fetch, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &sizes);
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void DownloadHandle(const std::unique_ptr<Store> &store, const std::unique_ptr<StoreEntry> &entry, const std::vector<std::string> &entries, int ¤tMenu, std::unique_ptr<Meta> &meta, const int &lastMode, int &smallDelay);
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/* Queue System. */
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void DrawQueueMenu(const int queueIndex);
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void QueueMenuHandle(int &queueIndex);
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/* Recherche + Menu Favoris. */
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void DrawSearchMenu(const std::vector<bool> &searchIncludes, const std::string &searchResult, int marks, bool updateFilter);
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void SearchHandle(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::vector<bool> &searchIncludes, std::unique_ptr<Meta> &meta, std::string &searchResult, int &marks, bool &updateFilter, bool ascending, SortType sorttype);
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/* Menu Marquer. */
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void DisplayMarkBox(int marks);
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void MarkHandle(std::unique_ptr<StoreEntry> &entry, const std::unique_ptr<Store> &store, bool &showMark, std::unique_ptr<Meta> &meta);
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/* Crédits. */
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void DrawCredits();
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/* Screenshot menu. */
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void DrawScreenshotMenu(const C2D_Image &img, const int sIndex, const bool sFetch, const int screenshotSize, const std::string &name, const int zoom, const bool canDisplay);
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void ScreenshotMenu(C2D_Image &img, int &sIndex, bool &sFetch, int &storeMode, const int screenshotSize, int &zoom, bool &canDisplay);
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/* Paramètres. */
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void DrawSettings(int page, int selection, int sPos);
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void SettingsHandle(int &page, bool &dspSettings, int &storeMode, int &selection, std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, std::unique_ptr<Meta> &meta, int &sPos);
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/* Trie. */
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void DrawSorting(bool asc, SortType st);
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void SortHandle(std::unique_ptr<Store> &store, std::vector<std::unique_ptr<StoreEntry>> &entries, bool &asc, SortType &st);
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/* Release Notes. */
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void DrawReleaseNotes(const int &scrollIndex, const std::unique_ptr<StoreEntry> &entry, const std::unique_ptr<Store> &store);
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void ReleaseNotesLogic(int &scrollIndex, int &storeMode);
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bool compareTitleDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareTitleAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareAuthorDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareAuthorAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareUpdateDescending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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bool compareUpdateAscending(const std::unique_ptr<StoreEntry> &a, const std::unique_ptr<StoreEntry> &b);
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void SortEntries(bool Ascending, SortType sorttype, std::vector<std::unique_ptr<StoreEntry>> &entries);
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void search(std::vector<std::unique_ptr<StoreEntry>> &entries, const std::string &query, bool title, bool author, bool category, bool console, int selectedMarks, bool updateAvl);
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void FilterUpdateAvailable(std::vector<std::unique_ptr<StoreEntry>> &entries);
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void ResetAll(const std::unique_ptr<Store> &store, const std::unique_ptr<Meta> &meta, std::vector<std::unique_ptr<StoreEntry>> &entries);
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};
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#endif
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